Player Matchup

Ganesha
Ganesha
Crilefo
Ganesha
Level 145
God Stats
68W - 52L
1,572 SR
Queue Stats
263W - 239L
1,555 Elo+
Solo
Gilgamesh
Gilgamesh
HungryPumpkn
Gilgamesh
Level 122
God Stats
10W - 7L
1,552 SR
Queue Stats
583W - 476L
1,555 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Mmrrggll
Maman Brigitte
Level 120
God Stats
20W - 28L
1,578 SR
Queue Stats
668W - 576L
1,566 Elo+
Party 1
Jing Wei
Jing Wei
PhD REAPER
Jing Wei
Level 181
God Stats
3W - 1L
1,695 SR
Queue Stats
214W - 198L
1,510 Elo+
Solo
Anubis
Anubis
Twists TryH
Anubis
Level 112
God Stats
7W - 3L
1,636 SR
Queue Stats
137W - 118L
1,532 Elo+
Solo
Team Averages
Level 136
1,607 SR
1,544 Elo+

VS

Team Averages
Level 151
1,473 SR
1,547 Elo+
Janus
Janus
 
Janus
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DirtNapem
Nemesis
Level 247
God Stats
14W - 19L
1,492 SR
Queue Stats
401W - 408L
1,577 Elo+
Solo
Hades
Hades
HunterFire
Hades
Level 128
God Stats
0W - 2L
1,337 SR
Queue Stats
283W - 253L
1,493 Elo+
Solo
Nut
Nut
tachuela-verde7
Nut
Level 61
God Stats
0W - 1L
1,324 SR
Queue Stats
28W - 26L
1,530 Elo+
Solo
Skadi
Skadi
xxxxThanatosxxxx
Skadi
Level 156
God Stats
20W - 13L
1,713 SR
Queue Stats
392W - 343L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Crilefo
Ganesha
10
1 / 3 / 5
6,322
527
3,564
11,102
7,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gilgamesh
HungryPumpkn
Gilgamesh
14
11 / 0 / 2
9,102
759
10,791
10,868
4,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Maman Brigitte
Mmrrggll
Maman Brigitte
13
3 / 3 / 2
7,296
608
7,792
11,252
3,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
PhD REAPER
Jing Wei
13
3 / 2 / 3
7,578
632
5,686
9,226
2,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
14
3 / 3 / 6
7,693
641
6,781
7,621
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 4 / 1
7,126
594
4,540
7,626
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
DirtNapem
Nemesis
12
3 / 4 / 4
6,679
557
7,414
10,198
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hades
11
1 / 6 / 0
6,334
528
3,628
10,042
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 2 / 1
6,963
580
5,633
7,579
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
2 / 5 / 4
6,292
524
7,771
12,574
4,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
21
Kills
11
11
Deaths
21
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
4
1
0.88
W
Ganesha
Crilefo
Ganesha
1
3
5
1.17
L
Nemesis
DirtNapem
Nemesis
3
4
4
1.25
W
Gilgamesh
HungryPumpkn
Gilgamesh
11
0
2
12
L
Hades
1
6
0
0.17
W
Maman Brigitte
Mmrrggll
Maman Brigitte
3
3
2
1.33
W
Jing Wei
PhD REAPER
Jing Wei
3
2
3
2.25
W
Anubis
3
3
6
2
L
2
2
1
1.25
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,614
Damage
28,986
50,069
Taken
48,019
20,313
Mitigated
15,337
15,615
Healing
12,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,540
731
0
483
7,626
1,535
0
4,823
2,803
40,732
0
W
Ganesha
Crilefo
Ganesha
3,564
40
240
3,308
11,102
7,111
0
1,681
9,284
16,656
159
L
Nemesis
DirtNapem
Nemesis
7,414
2,869
0
3,703
10,198
2,886
0
2,303
7,895
0
41,980
W
Gilgamesh
HungryPumpkn
Gilgamesh
10,791
4,035
0
1,501
10,868
4,035
0
2,512
8,302
0
59,598
L
Hades
3,628
608
169
3,618
10,042
3,574
0
2,898
7,144
36,928
0
W
Maman Brigitte
Mmrrggll
Maman Brigitte
7,792
392
0
4,466
11,252
3,165
0
1,690
9,522
47,207
1,693
W
Jing Wei
PhD REAPER
Jing Wei
5,686
3,877
0
3,097
9,226
2,903
0
164
9,062
0
52,728
W
Anubis
6,781
0
0
3,003
7,621
3,099
0
1,973
5,472
60,518
0
L
5,633
2,507
0
2,910
7,579
2,530
624
2,674
4,905
0
48,315
L
7,771
2,667
0
2,016
12,574
4,812
39
5,085
7,489
0
22,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,991
Gold Earned
33,394
406
Minions Killed
354
0
Camps Cleared
0
1,287,320
Distance Traveled
1,196,601
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,126
594
79
7
0
235,563
1
W
Ganesha
6,322
527
10
1
0
243,975
3
L
Nemesis
6,679
557
80
7
0
281,788
3
W
Gilgamesh
9,102
759
117
10
0
257,205
2
L
Hades
6,334
528
75
6
0
221,324
0
W
Maman Brigitte
7,296
608
78
7
0
292,372
0
W
Jing Wei
7,578
632
97
8
0
252,898
3
W
Anubis
7,693
641
104
9
0
240,870
0
L
Nut
6,963
580
96
8
0
221,927
2
L
Skadi
6,292
524
24
2
0
235,999
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role