Player Matchup

Ishtar
Ishtar
AwsomeChedda
Ishtar
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 61L
1,353 Elo+
Party 1
Mercury
Mercury
OnwrdMnstr
Mercury
Level 148
God Stats
3W - 5L
1,302 SR
Queue Stats
66W - 105L
1,425 Elo+
Party 1
Bacchus
Bacchus
SheikahOHM
Bacchus
Level 121
God Stats
2W - 0L
1,593 SR
Queue Stats
18W - 28L
1,473 Elo+
Party 1
Baron Samedi
Baron Samedi
SlayerPoo1187
Baron Samedi
Level 128
God Stats
15W - 12L
1,520 SR
Queue Stats
206W - 209L
1,427 Elo+
Party 1
Discordia
Discordia
TawnyWolfe
Discordia
Level 159
God Stats
6W - 4L
1,481 SR
Queue Stats
196W - 204L
1,401 Elo+
Party 1
Team Averages
Level 129
1,479 SR
1,416 Elo+

VS

Team Averages
Level 83
1,400 SR
1,389 Elo+
Ares
Ares
DOCLARSON
Ares
Level 142
God Stats
56W - 59L
1,537 SR
Queue Stats
141W - 128L
1,532 Elo+
Solo
Neith
Neith
DoctorGrange
Neith
Level 47
God Stats
3W - 10L
1,522 SR
Queue Stats
4W - 29L
1,193 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Fusion Driftz
Cu Chulainn
Level 67
God Stats
0W - 6L
1,291 SR
Queue Stats
5W - 17L
1,304 Elo+
Party 2
Baron Samedi
Baron Samedi
InSenZtive Bolt
Baron Samedi
Level 55
God Stats
0W - 8L
1,161 SR
Queue Stats
0W - 9L
1,500 Elo+
Party 2
Fenrir
Fenrir
mnGBPfan
Fenrir
Level 103
God Stats
1W - 6L
1,489 SR
Queue Stats
15W - 46L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
8
2 / 1 / 1
4,936
494
5,196
5,402
1,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
OnwrdMnstr
Mercury
11
2 / 2 / 6
5,928
593
3,342
8,058
2,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
SheikahOHM
Bacchus
8
0 / 4 / 2
4,891
489
872
6,252
4,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
SlayerPoo1187
Baron Samedi
13
6 / 0 / 0
7,355
736
7,941
5,022
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
TawnyWolfe
Discordia
10
4 / 2 / 2
6,413
641
6,995
3,674
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
2 / 2 / 4
5,756
576
1,817
8,138
4,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
4 / 1 / 4
5,966
597
3,952
6,023
1,505
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cu Chulainn
Fusion Driftz
Cu Chulainn
9
0 / 4 / 0
4,946
495
1,657
9,107
3,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
InSenZtive Bolt
Baron Samedi
8
1 / 5 / 2
4,933
493
3,553
6,503
2,195
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fenrir
mnGBPfan
Fenrir
12
1 / 2 / 3
5,848
585
2,350
7,475
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
14
Kills
8
9
Deaths
14
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ishtar
2
1
1
2.5
L
Ares
2
2
4
2
L
4
1
4
6
L
Cu Chulainn
Fusion Driftz
Cu Chulainn
0
4
0
0
L
Baron Samedi
InSenZtive Bolt
Baron Samedi
1
5
2
0.4
W
Mercury
OnwrdMnstr
Mercury
2
2
6
2.5
W
Bacchus
SheikahOHM
Bacchus
0
4
2
0.25
W
Baron Samedi
SlayerPoo1187
Baron Samedi
6
0
0
6
W
Discordia
TawnyWolfe
Discordia
4
2
2
2.5
L
Fenrir
mnGBPfan
Fenrir
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,346
Damage
13,329
28,408
Taken
37,246
12,580
Mitigated
14,262
12,310
Healing
11,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
5,196
2,745
0
1,991
5,402
1,381
0
1,624
3,778
0
23,411
L
Ares
1,817
0
144
1,972
8,138
4,679
327
2,904
5,182
21,600
1,976
L
3,952
1,876
0
2,443
6,023
1,505
551
2,744
3,279
0
30,507
L
Cu Chulainn
Fusion Driftz
Cu Chulainn
1,657
238
0
1,106
9,107
3,413
0
6,085
2,528
0
25,266
L
Baron Samedi
InSenZtive Bolt
Baron Samedi
3,553
420
165
1,471
6,503
2,195
30
1,639
4,864
18,066
0
W
Mercury
OnwrdMnstr
Mercury
3,342
1,468
0
3,427
8,058
2,288
0
1,477
6,581
0
37,569
W
Bacchus
SheikahOHM
Bacchus
872
27
104
1,630
6,252
4,466
0
631
5,621
8,965
668
W
Baron Samedi
SlayerPoo1187
Baron Samedi
7,941
787
654
3,594
5,022
3,485
0
138
4,884
42,605
1,771
W
Discordia
TawnyWolfe
Discordia
6,995
595
0
910
3,674
960
0
1,358
2,316
27,922
325
L
Fenrir
mnGBPfan
Fenrir
2,350
752
0
3,932
7,475
2,470
0
1,566
5,865
0
45,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,523
Gold Earned
27,449
252
Minions Killed
257
0
Camps Cleared
0
1,032,886
Distance Traveled
957,169
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
4,936
494
28
3
0
167,166
0
L
Ares
5,756
576
41
4
0
174,871
0
L
Neith
5,966
597
47
5
0
194,668
0
L
Cu Chulainn
4,946
495
51
5
0
181,156
0
L
Baron Samedi
4,933
493
29
3
0
204,408
0
W
Mercury
5,928
593
66
7
0
221,703
0
W
Bacchus
4,891
489
20
2
0
233,350
2
W
Baron Samedi
7,355
736
91
9
0
185,314
0
W
Discordia
6,413
641
47
5
0
225,353
2
L
Fenrir
5,848
585
89
9
0
202,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role