Player Matchup

Eset
Eset
DeadmanMu
Eset
Level 142
God Stats
4W - 1L
1,570 SR
Queue Stats
112W - 116L
1,405 Elo+
Party 2
Arachne
Arachne
Lilly_Pad_
Arachne
Level 159
God Stats
18W - 8L
1,677 SR
Queue Stats
324W - 342L
1,499 Elo+
Party 2
Baron Samedi
Baron Samedi
TimeCrisis3
Baron Samedi
Level 147
God Stats
6W - 3L
1,746 SR
Queue Stats
250W - 232L
1,546 Elo+
Solo
Cupid
Cupid
Toraus
Cupid
Level 181
God Stats
8W - 1L
1,880 SR
Queue Stats
95W - 80L
1,578 Elo+
Solo
Shiva
Shiva
valeryvr08
Shiva
Level 103
God Stats
5W - 8L
1,548 SR
Queue Stats
63W - 72L
1,483 Elo+
Solo
Team Averages
Level 146
1,684 SR
1,502 Elo+

VS

Team Averages
Level 119
1,494 SR
1,425 Elo+
Geb
Geb
Dillberoni
Geb
Level 121
God Stats
3W - 8L
1,560 SR
Queue Stats
5W - 17L
1,318 Elo+
Party 1
Poseidon
Poseidon
EX-terminathor
Poseidon
Level 146
God Stats
8W - 5L
1,573 SR
Queue Stats
157W - 180L
1,445 Elo+
Party 3
Serqet
Serqet
LeMiniMe
Serqet
Level 73
God Stats
8W - 12L
1,398 SR
Queue Stats
141W - 106L
1,573 Elo+
Solo
Erlang Shen
Erlang Shen
iDaLeX7250
Erlang Shen
Level 99
God Stats
1W - 4L
1,392 SR
Queue Stats
274W - 281L
1,446 Elo+
Party 3
Nut
Nut
iFrosty US
Nut
Level 155
God Stats
2W - 3L
1,547 SR
Queue Stats
3W - 9L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
10
2 / 3 / 5
6,309
574
1,767
8,752
4,874
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Lilly_Pad_
Arachne
13
7 / 0 / 2
7,181
653
3,676
6,665
2,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
TimeCrisis3
Baron Samedi
13
5 / 2 / 2
7,380
671
7,773
6,228
3,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Toraus
Cupid
12
5 / 0 / 4
7,322
666
7,264
7,310
2,430
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
11
1 / 1 / 2
6,791
617
6,764
9,851
4,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 3
5,147
468
3,032
6,718
3,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
10
1 / 6 / 0
5,730
521
2,271
6,901
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
LeMiniMe
Serqet
11
3 / 4 / 0
6,153
559
4,108
8,612
2,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
iDaLeX7250
Erlang Shen
12
1 / 3 / 0
6,585
599
7,267
12,389
13,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

10
0 / 4 / 1
5,397
491
4,427
6,387
1,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
20
Kills
6
6
Deaths
20
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Eset
2
3
5
1.5
L
1
3
3
0.83
L
Poseidon
1
6
0
0.17
L
Serqet
LeMiniMe
Serqet
3
4
0
0.75
W
Arachne
Lilly_Pad_
Arachne
7
0
2
8
W
Baron Samedi
TimeCrisis3
Baron Samedi
5
2
2
3
W
Cupid
Toraus
Cupid
5
0
4
7
L
Erlang Shen
iDaLeX7250
Erlang Shen
1
3
0
0.33
L
0
4
1
0.13
W
Shiva
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,244
Damage
21,105
38,806
Taken
41,007
16,606
Mitigated
22,965
15,865
Healing
10,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
1,767
118
522
2,685
8,752
4,874
0
1,473
7,045
15,705
0
L
3,032
338
0
628
6,718
3,974
0
2,052
4,498
13,090
0
L
Poseidon
2,271
278
0
1,229
6,901
1,328
0
4,884
1,487
36,387
54
L
Serqet
LeMiniMe
Serqet
4,108
310
0
2,806
8,612
2,593
0
1,111
7,429
0
32,213
W
Arachne
Lilly_Pad_
Arachne
3,676
3,045
0
4,689
6,665
2,075
80
222
6,281
0
43,626
W
Baron Samedi
TimeCrisis3
Baron Samedi
7,773
244
44
1,487
6,228
3,132
332
2,902
3,086
45,883
1,910
W
Cupid
Toraus
Cupid
7,264
3,926
286
3,680
7,310
2,430
144
800
6,510
0
46,440
L
Erlang Shen
iDaLeX7250
Erlang Shen
7,267
3,536
0
5,549
12,389
13,116
0
0
12,389
759
48,936
L
4,427
1,626
0
621
6,387
1,954
0
721
5,666
0
35,420
W
Shiva
6,764
1,349
82
2,390
9,851
4,095
0
116
9,735
0
46,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,983
Gold Earned
29,012
356
Minions Killed
289
0
Camps Cleared
0
1,133,630
Distance Traveled
1,202,638
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,309
574
18
2
0
249,612
0
L
Geb
5,147
468
14
1
0
266,882
0
L
Poseidon
5,730
521
65
6
0
225,100
0
L
Serqet
6,153
559
60
5
0
255,409
0
W
Arachne
7,181
653
78
7
0
283,568
1
W
Baron Samedi
7,380
671
89
8
0
188,410
0
W
Cupid
7,322
666
81
7
0
221,436
3
L
Erlang Shen
6,585
599
93
8
0
244,758
1
L
Nut
5,397
491
57
5
0
210,489
0
W
Shiva
6,791
617
90
8
0
190,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role