Player Matchup

Charybdis
Charybdis
BlackChaosity
Charybdis
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 51L
1,447 Elo+
Solo
Fafnir
Fafnir
Lady PenGwen
Fafnir
Level 235
God Stats
13W - 12L
1,640 SR
Queue Stats
696W - 708L
1,433 Elo+
Solo
Freya
Freya
UrMomInKitchen
Freya
Level 75
God Stats
0W - 4L
1,135 SR
Queue Stats
284W - 288L
1,391 Elo+
Solo
Kukulkan
Kukulkan
YellowMan77
Kukulkan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 21L
1,218 Elo+
Solo
Anubis
Anubis
x_Da_GoaT_216_x
Anubis
Level 116
God Stats
1W - 1L
1,712 SR
Queue Stats
13W - 11L
1,484 Elo+
Solo
Team Averages
Level 96
1,497 SR
1,395 Elo+

VS

Team Averages
Level 163
1,546 SR
1,434 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
DaBhamster
Sun Wukong
Level 214
God Stats
6W - 3L
1,661 SR
Queue Stats
840W - 899L
1,413 Elo+
Solo
Nike
Nike
I_Am_Matrixkeith
Nike
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 41L
1,360 Elo+
Solo
Ares
Ares
SrFonseca
Ares
Level 167
God Stats
3W - 1L
1,568 SR
Queue Stats
110W - 135L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlackChaosity
Charybdis
2
0 / 1 / 1
2,400
267
0
519
59
Fafnir
9
0 / 2 / 1
5,816
646
2,281
5,987
3,710
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 4 / 1
5,693
633
2,765
4,583
1,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
YellowMan77
Kukulkan
14
0 / 5 / 1
7,751
861
6,548
7,996
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 3 / 0
7,027
781
2,237
4,276
1,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
7 / 2 / 6
9,762
1,085
13,229
6,375
2,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
 
Achilles
13
0 / 0 / 7
8,264
918
1,634
7,144
7,188
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sun Wukong
DaBhamster
Sun Wukong
13
0 / 2 / 4
7,575
842
1,458
7,475
5,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

2
0 / 0 / 0
3,138
349
0
0
0
Ares
18
8 / 0 / 6
10,959
1,218
5,291
11,270
6,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
1
Kills
15
15
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
2
6
5
W
Achilles
 
Achilles
0
0
7
3.5
L
Charybdis
BlackChaosity
Charybdis
0
1
1
0.5
W
Sun Wukong
DaBhamster
Sun Wukong
0
2
4
1
W
0
0
0
0
L
Fafnir
0
2
1
0.25
W
Ares
8
0
6
11
L
0
4
1
0.13
L
Kukulkan
YellowMan77
Kukulkan
0
5
1
0.1
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,831
Damage
21,612
23,361
Taken
32,264
9,723
Mitigated
22,021
2,697
Healing
15,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
13,229
252
1,165
1,809
6,375
2,417
1,779
3,030
3,345
31,484
846
W
Achilles
 
Achilles
1,634
205
765
2,695
7,144
7,188
692
2,949
4,195
0
10,836
L
Charybdis
BlackChaosity
Charybdis
0
0
0
0
519
59
0
519
0
0
0
W
Sun Wukong
DaBhamster
Sun Wukong
1,458
77
2,126
1,331
7,475
5,937
1,838
2,345
5,130
0
8,638
W
0
0
0
0
0
0
0
0
0
0
0
L
Fafnir
2,281
992
84
1,318
5,987
3,710
0
4,736
1,251
3,511
0
W
Ares
5,291
191
233
5,734
11,270
6,479
1,608
5,438
5,832
13,283
1,836
L
2,765
1,025
52
270
4,583
1,483
0
3,532
1,051
3,037
83
L
Kukulkan
YellowMan77
Kukulkan
6,548
999
0
661
7,996
2,744
0
6,577
1,419
24,579
0
L
2,237
0
27
285
4,276
1,727
0
2,666
1,610
10,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,687
Gold Earned
39,698
67
Minions Killed
95
0
Camps Cleared
0
436,017
Distance Traveled
647,516
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,762
1,085
35
4
0
163,102
0
W
Achilles
8,264
918
20
2
0
205,523
0
L
Charybdis
2,400
267
0
0
0
0
0
W
Sun Wukong
7,575
842
21
2
0
115,363
0
W
Nike
3,138
349
0
0
0
0
0
L
Fafnir
5,816
646
4
0
0
65,404
0
W
Ares
10,959
1,218
19
2
0
163,528
0
L
Freya
5,693
633
2
0
0
87,480
0
L
Kukulkan
7,751
861
44
5
0
141,103
0
L
Anubis
7,027
781
17
2
0
142,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role