Player Matchup

Anhur
Anhur
BonesToBunnies
Anhur
Level 67
God Stats
24W - 23L
1,520 SR
Queue Stats
207W - 201L
1,559 Elo+
Party 1
Ix Chel
Ix Chel
EquinoxisX
Ix Chel
Level 46
God Stats
8W - 7L
1,610 SR
Queue Stats
115W - 114L
1,522 Elo+
Party 1
Ratatoskr
Ratatoskr
Moxx974
Ratatoskr
Level 116
God Stats
63W - 44L
1,595 SR
Queue Stats
622W - 580L
1,460 Elo+
Solo
Hades
Hades
Pablothefrenchy
Hades
Level 46
God Stats
11W - 0L
1,933 SR
Queue Stats
143W - 132L
1,495 Elo+
Solo
Sylvanus
Sylvanus
VoltyMango_P2
Sylvanus
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 59L
1,461 Elo+
Party 1
Team Averages
Level 64
1,632 SR
1,499 Elo+

VS

Team Averages
Level 108
1,452 SR
1,504 Elo+
Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AlexTrux
Nemesis
Level 107
God Stats
4W - 6L
1,462 SR
Queue Stats
124W - 118L
1,516 Elo+
Solo
Jormungandr
Jormungandr
OnlyBlinkers541
Jormungandr
Level 47
God Stats
2W - 7L
1,167 SR
Queue Stats
80W - 105L
1,409 Elo+
Solo
Zhong Kui
Zhong Kui
URD Bully
Zhong Kui
Level 158
God Stats
23W - 29L
1,572 SR
Queue Stats
378W - 365L
1,608 Elo+
Solo
Atlas
Atlas
X-10sive
Atlas
Level 105
God Stats
10W - 8L
1,559 SR
Queue Stats
157W - 155L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 4
9,128
571
14,684
9,915
4,232
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
EquinoxisX
Ix Chel
15
6 / 1 / 3
8,497
531
15,198
9,772
3,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ratatoskr
Moxx974
Ratatoskr
16
5 / 3 / 1
9,260
579
10,901
15,127
8,862
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

15
1 / 1 / 1
7,760
485
3,916
11,358
6,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sylvanus
VoltyMango_P2
Sylvanus
14
2 / 0 / 12
8,698
544
6,373
13,626
10,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 3 / 0
8,326
520
7,718
11,667
3,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
AlexTrux
Nemesis
12
0 / 1 / 1
6,496
406
5,330
12,020
4,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Jormungandr
OnlyBlinkers541
Jormungandr
11
0 / 6 / 2
6,527
408
8,264
21,257
11,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Zhong Kui
URD Bully
Zhong Kui
13
0 / 5 / 1
7,263
454
8,257
13,804
7,545
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
X-10sive
Atlas
13
2 / 5 / 1
7,660
479
10,531
15,024
6,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
20
Kills
6
6
Deaths
20
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
3
0
1.33
L
Nemesis
AlexTrux
Nemesis
0
1
1
0.5
W
6
1
4
8
W
Ix Chel
EquinoxisX
Ix Chel
6
1
3
7.5
W
Ratatoskr
Moxx974
Ratatoskr
5
3
1
1.83
L
Jormungandr
OnlyBlinkers541
Jormungandr
0
6
2
0.17
W
1
1
1
1.5
L
Zhong Kui
URD Bully
Zhong Kui
0
5
1
0.1
W
Sylvanus
VoltyMango_P2
Sylvanus
2
0
12
8
L
Atlas
X-10sive
Atlas
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,072
Damage
40,100
59,798
Taken
73,772
33,967
Mitigated
33,422
27,950
Healing
19,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,718
2,502
0
2,708
11,667
3,763
0
1,981
9,642
0
56,628
L
Nemesis
AlexTrux
Nemesis
5,330
1,713
0
1,154
12,020
4,130
14
5,084
6,696
0
46,379
W
14,684
11,269
0
4,524
9,915
4,232
377
3,109
6,806
0
80,865
W
Ix Chel
EquinoxisX
Ix Chel
15,198
1,794
1,431
3,500
9,772
3,751
0
5,369
4,403
57,783
989
W
Ratatoskr
Moxx974
Ratatoskr
10,901
1,303
0
5,180
15,127
8,862
0
8,050
5,713
0
67,497
L
Jormungandr
OnlyBlinkers541
Jormungandr
8,264
2,348
450
4,864
21,257
11,282
28
6,980
14,031
41,825
753
W
3,916
271
338
3,631
11,358
6,367
0
3,158
8,083
71,132
948
L
Zhong Kui
URD Bully
Zhong Kui
8,257
1,000
0
6,855
13,804
7,545
0
9,389
3,779
62,939
14
W
Sylvanus
VoltyMango_P2
Sylvanus
6,373
2,722
4,317
5,029
13,626
10,755
0
5,757
7,869
30,435
0
L
Atlas
X-10sive
Atlas
10,531
3,421
0
3,034
15,024
6,702
0
660
14,364
50,172
1,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,343
Gold Earned
36,272
482
Minions Killed
433
0
Camps Cleared
0
1,513,337
Distance Traveled
1,495,575
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,326
520
106
7
0
305,490
4
L
Nemesis
6,496
406
71
4
0
371,331
2
W
Anhur
9,128
571
124
8
0
307,708
3
W
Ix Chel
8,497
531
92
6
0
327,237
3
W
Ratatoskr
9,260
579
116
7
0
310,991
3
L
Jormungandr
6,527
408
63
4
0
280,425
0
W
Hades
7,760
485
111
7
0
284,514
0
L
Zhong Kui
7,263
454
103
6
0
269,946
3
W
Sylvanus
8,698
544
39
2
0
282,887
0
L
Atlas
7,660
479
90
6
0
268,383
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role