Player Matchup

Hou Yi
Hou Yi
HoodedJagz
Hou Yi
Level 154
God Stats
4W - 7L
1,617 SR
Queue Stats
37W - 39L
1,539 Elo+
Party 2
Merlin
Merlin
HotXxmanxX420
Merlin
Level 129
God Stats
8W - 10L
1,621 SR
Queue Stats
251W - 260L
1,518 Elo+
Solo
Fenrir
Fenrir
UnlawfulSky
Fenrir
Level 140
God Stats
4W - 4L
1,900 SR
Queue Stats
60W - 60L
1,517 Elo+
Party 2
Cabrakan
Cabrakan
macdaddy jon210
Cabrakan
Level 155
God Stats
0W - 4L
1,246 SR
Queue Stats
50W - 52L
1,524 Elo+
Party 2
Surtr
Surtr
mister tmax13
Surtr
Level 155
God Stats
10W - 5L
1,825 SR
Queue Stats
138W - 135L
1,561 Elo+
Solo
Team Averages
Level 147
1,642 SR
1,532 Elo+

VS

Team Averages
Level 146
1,531 SR
1,492 Elo+
Mulan
Mulan
HeraMIDD
Mulan
Level 158
God Stats
94W - 73L
1,553 SR
Queue Stats
1,044W - 1,004L
1,487 Elo+
Party 1
Zeus
Zeus
Ls KIRA UCHIHA
Zeus
Level 156
God Stats
11W - 9L
1,517 SR
Queue Stats
523W - 534L
1,414 Elo+
Solo
Ne Zha
Ne Zha
OGmudddy
Ne Zha
Level 148
God Stats
28W - 26L
1,528 SR
Queue Stats
303W - 301L
1,535 Elo+
Party 1
Danzaburou
Danzaburou
Pincheizzy
Danzaburou
Level 119
God Stats
13W - 10L
1,639 SR
Queue Stats
216W - 186L
1,550 Elo+
Solo
Jormungandr
Jormungandr
pab70q
Jormungandr
Level 148
God Stats
3W - 1L
1,417 SR
Queue Stats
162W - 171L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
HoodedJagz
Hou Yi
9
3 / 4 / 1
5,441
495
5,742
9,044
3,001
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 1
5,724
520
3,531
6,209
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
11
3 / 4 / 2
5,837
531
2,649
7,700
2,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cabrakan
9
0 / 2 / 4
5,564
506
5,300
10,746
8,317
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 4 / 0
6,050
550
5,854
12,224
7,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
HeraMIDD
Mulan
12
4 / 0 / 1
7,292
663
8,742
10,611
9,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 1 / 2
6,600
600
3,990
4,973
1,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ne Zha
OGmudddy
Ne Zha
12
5 / 2 / 4
6,704
609
6,501
9,116
3,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Pincheizzy
Danzaburou
12
5 / 1 / 2
6,721
611
10,364
7,627
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
pab70q
Jormungandr
9
1 / 3 / 4
5,572
507
2,745
8,665
5,895
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
7
Kills
16
16
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mulan
HeraMIDD
Mulan
4
0
1
4.5
L
Hou Yi
HoodedJagz
Hou Yi
3
4
1
0.88
L
0
2
1
0.25
W
1
1
2
2
W
Ne Zha
OGmudddy
Ne Zha
5
2
4
3.5
W
Danzaburou
Pincheizzy
Danzaburou
5
1
2
6
L
Fenrir
3
4
2
1
L
Cabrakan
0
2
4
1
L
1
4
0
0.25
W
Jormungandr
pab70q
Jormungandr
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,076
Damage
32,342
45,923
Taken
40,992
23,145
Mitigated
23,086
12,782
Healing
13,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
HeraMIDD
Mulan
8,742
791
0
4,206
10,611
9,344
0
328
9,657
1,029
53,253
L
Hou Yi
HoodedJagz
Hou Yi
5,742
2,929
0
2,756
9,044
3,001
29
825
8,219
0
37,473
L
3,531
179
0
1,290
6,209
1,795
0
2,602
3,607
37,170
995
W
3,990
670
0
1,485
4,973
1,655
86
2,743
1,688
37,239
2,102
W
Ne Zha
OGmudddy
Ne Zha
6,501
1,839
0
2,098
9,116
3,743
0
496
8,514
0
52,635
W
Danzaburou
Pincheizzy
Danzaburou
10,364
5,483
0
4,105
7,627
2,449
0
1,800
5,827
0
48,815
L
Fenrir
2,649
741
0
2,314
7,700
2,376
0
1,403
6,297
0
25,098
L
Cabrakan
5,300
974
0
3,087
10,746
8,317
0
1,836
8,910
12,002
2,034
L
5,854
2,120
0
3,335
12,224
7,656
0
253
11,971
1,266
41,604
W
Jormungandr
pab70q
Jormungandr
2,745
665
0
1,738
8,665
5,895
0
2,874
5,791
19,890
251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,616
Gold Earned
32,889
279
Minions Killed
385
0
Camps Cleared
0
1,068,952
Distance Traveled
1,042,109
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,292
663
109
10
0
201,978
4
L
Hou Yi
5,441
495
64
6
0
205,772
0
L
Merlin
5,724
520
79
7
0
208,050
0
W
Zeus
6,600
600
83
8
0
184,918
0
W
Ne Zha
6,704
609
79
7
0
245,742
2
W
Danzaburou
6,721
611
76
7
0
210,293
2
L
Fenrir
5,837
531
47
4
0
244,209
0
L
Cabrakan
5,564
506
14
1
0
211,896
4
L
Surtr
6,050
550
75
7
0
199,025
0
W
Jormungandr
5,572
507
38
3
0
199,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role