Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Mikeshowwww
Anubis
Level 42
God Stats
10W - 14L
1,282 SR
Queue Stats
32W - 47L
1,410 Elo+
Party 2
Artemis
Artemis
TKshow
Artemis
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 69L
1,375 Elo+
Party 2
Chang'e
Chang'e
TalluIah
Chang'e
Level 172
God Stats
2W - 0L
1,740 SR
Queue Stats
158W - 155L
1,517 Elo+
Party 1
Team Averages
Level 117
1,504 SR
1,460 Elo+

VS

Team Averages
Level 177
1,418 SR
1,489 Elo+
Cupid
Cupid
 
Cupid
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
CottiSme
Poseidon
Level 138
God Stats
0W - 3L
1,057 SR
Queue Stats
86W - 80L
1,505 Elo+
Solo
Fenrir
Fenrir
eagcba
Fenrir
Level 169
God Stats
8W - 8L
1,532 SR
Queue Stats
432W - 449L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
6
2 / 1 / 0
3,994
666
1,802
5,239
1,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
 
Athena
7
0 / 0 / 1
3,699
617
923
3,129
1,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
8
1 / 0 / 0
4,155
693
96
1,073
353
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
TKshow
Artemis
8
0 / 1 / 2
4,598
766
1,705
3,032
863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Chang'e
TalluIah
Chang'e
7
0 / 1 / 1
4,012
669
3,121
5,644
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
7
2 / 1 / 0
4,231
705
3,494
3,809
861
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Shiva
 
Shiva
8
1 / 0 / 0
4,117
686
3,871
5,455
2,031
Heavy Mace

Heavy Mace

+30
Physical Power

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Anubis
 
Anubis
4
0 / 0 / 0
3,181
530
0
284
95
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Poseidon
CottiSme
Poseidon
8
0 / 1 / 0
3,984
664
1,549
3,557
890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
eagcba
Fenrir
2
0 / 1 / 0
2,890
482
544
1,247
214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
3
Kills
3
3
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
1
0
2
W
Athena
 
Athena
0
0
1
0.5
L
Cupid
 
Cupid
2
1
0
2
L
Shiva
 
Shiva
1
0
0
1
L
Anubis
 
Anubis
0
0
0
0
L
Poseidon
CottiSme
Poseidon
0
1
0
0
W
Anubis
1
0
0
1
W
Artemis
TKshow
Artemis
0
1
2
1
W
Chang'e
TalluIah
Chang'e
0
1
1
0.5
L
Fenrir
eagcba
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,647
Damage
9,458
18,117
Taken
14,352
5,107
Mitigated
4,091
8,116
Healing
4,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
1,802
790
0
1,271
5,239
1,523
0
0
5,239
0
21,394
W
Athena
 
Athena
923
57
0
2,345
3,129
1,102
0
755
2,374
12,924
355
L
Cupid
 
Cupid
3,494
1,588
103
1,461
3,809
861
0
0
3,809
0
19,206
L
Shiva
 
Shiva
3,871
534
0
2,180
5,455
2,031
0
2,528
2,532
0
23,340
L
Anubis
 
Anubis
0
0
0
243
284
95
0
0
284
7,282
0
L
Poseidon
CottiSme
Poseidon
1,549
336
0
690
3,557
890
0
1,110
2,395
24,561
0
W
Anubis
96
0
0
545
1,073
353
0
176
897
22,830
0
W
Artemis
TKshow
Artemis
1,705
910
0
750
3,032
863
0
242
2,790
0
23,453
W
Chang'e
TalluIah
Chang'e
3,121
428
0
3,205
5,644
1,266
0
376
5,268
21,031
0
L
Fenrir
eagcba
Fenrir
544
109
0
234
1,247
214
0
0
1,247
0
1,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,458
Gold Earned
18,403
193
Minions Killed
141
0
Camps Cleared
0
684,024
Distance Traveled
533,130
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
3,994
666
35
6
0
139,262
0
W
Athena
3,699
617
33
6
0
155,218
0
L
Cupid
4,231
705
37
6
0
141,780
3
L
Shiva
4,117
686
37
6
0
146,776
4
L
Anubis
3,181
530
17
3
0
53,144
0
L
Poseidon
3,984
664
47
8
0
159,832
0
W
Anubis
4,155
693
32
5
0
133,338
0
W
Artemis
4,598
766
50
8
0
123,931
2
W
Chang'e
4,012
669
43
7
0
132,275
0
L
Fenrir
2,890
482
3
1
0
31,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role