Player Matchup

Gilgamesh
Gilgamesh
DaRealTweezy
Gilgamesh
Level 163
God Stats
6W - 6L
1,510 SR
Queue Stats
220W - 219L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
MTL_BANKS
Baron Samedi
Level 202
God Stats
255W - 201L
1,552 SR
Queue Stats
431W - 443L
1,494 Elo+
Party 2
Hou Yi
Hou Yi
SMG93
Hou Yi
Level 105
God Stats
177W - 179L
1,526 SR
Queue Stats
180W - 183L
1,496 Elo+
Party 2
Team Averages
Level 157
1,529 SR
1,490 Elo+

VS

Team Averages
Level 135
1,441 SR
1,497 Elo+
Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
 
Persephone
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
SRZOMBOX
Geb
Level 139
God Stats
2W - 3L
1,323 SR
Queue Stats
109W - 102L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaRealTweezy
Gilgamesh
9
0 / 3 / 3
5,962
662
1,971
6,340
3,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
MTL_BANKS
Baron Samedi
13
1 / 2 / 3
7,215
802
5,966
6,835
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
SMG93
Hou Yi
11
3 / 2 / 1
6,871
763
3,302
6,831
2,183
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
4 / 1 / 3
8,201
911
6,930
5,222
1,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
 
Persephone
13
1 / 1 / 6
7,508
834
5,736
3,896
1,066
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
2 / 2 / 5
7,449
828
4,830
8,215
6,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
4
Kills
7
7
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
3
5.5
W
Persephone
 
Persephone
1
1
6
4
L
Gilgamesh
DaRealTweezy
Gilgamesh
0
3
3
0.5
L
Baron Samedi
MTL_BANKS
Baron Samedi
1
2
3
1.25
L
Hou Yi
SMG93
Hou Yi
3
2
1
1.75
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,239
Damage
17,496
20,006
Taken
17,333
8,074
Mitigated
9,399
4,290
Healing
2,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,930
2,699
0
548
5,222
1,792
186
1,200
3,918
0
37,522
W
Persephone
 
Persephone
5,736
306
0
942
3,896
1,066
87
776
3,047
19,095
0
L
Gilgamesh
DaRealTweezy
Gilgamesh
1,971
469
0
784
6,340
3,162
0
3,653
2,468
0
8,490
L
Baron Samedi
MTL_BANKS
Baron Samedi
5,966
174
360
1,968
6,835
2,729
0
3,433
2,986
28,459
299
L
Hou Yi
SMG93
Hou Yi
3,302
1,026
155
1,023
6,831
2,183
0
2,970
3,768
0
10,053
W
4,830
455
0
1,101
8,215
6,541
15
3,914
4,229
11,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,048
Gold Earned
23,158
83
Minions Killed
116
0
Camps Cleared
0
460,973
Distance Traveled
494,979
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,201
911
70
8
0
170,910
0
W
Persephone
7,508
834
30
3
0
154,269
0
L
Gilgamesh
5,962
662
10
1
0
129,897
1
L
Baron Samedi
7,215
802
57
6
0
167,531
4
L
Hou Yi
6,871
763
16
2
0
163,545
4
W
Geb
7,449
828
16
2
0
169,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role