Player Matchup

Ares
Ares
Platinum II
Hazz-Navour13
Ares
Platinum II
Level 130
God Stats
9W - 2L
1,535 SR
Queue Stats
222W - 198L
1,966 MMR
Party 2
Raijin
Raijin
Diamond V
Madsnow_Ryuk
Raijin
Diamond V
Level 114
God Stats
14W - 6L
1,607 SR
Queue Stats
351W - 373L
2,117 MMR
Party 2
Tsukuyomi
Tsukuyomi
Diamond V
skillhook
Tsukuyomi
Diamond V
Level 157
God Stats
9W - 2L
1,847 SR
Queue Stats
35W - 21L
1,977 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,663 SR
2,020 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 201
1,542 SR
1,782 MMR
Set
Set
Gold II
Jackaverted
Set
Gold II
Level 296
God Stats
0W - 1L
1,281 SR
Queue Stats
10W - 4L
1,894 MMR
Party 1
Scylla
Scylla
Gold IV
icantjump
Scylla
Gold IV
Level 189
God Stats
3W - 3L
1,776 SR
Queue Stats
7W - 6L
1,766 MMR
Party 1
Janus
Janus
Gold I
pepere7
Janus
Gold I
Level 117
God Stats
10W - 7L
1,569 SR
Queue Stats
76W - 97L
1,686 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 7
9,451
859
4,806
9,247
8,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
16
1 / 2 / 9
9,093
827
4,328
6,097
2,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
skillhook
Tsukuyomi
16
6 / 0 / 5
9,464
860
8,663
6,909
3,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
FafnirCthulhuNe ZhaKuzenboAchilles

VS

Bans
SerqetKumbhakarnaMulanAthenaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,560
687
4,633
7,998
4,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
icantjump
Scylla
13
2 / 4 / 0
8,243
749
5,707
6,756
2,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
pepere7
Janus
15
0 / 2 / 1
8,651
786
5,274
5,071
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
11
Kills
2
2
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
L
0
5
1
0.1
W
Raijin
1
2
9
2.75
L
Scylla
icantjump
Scylla
2
4
0
0.5
L
Janus
pepere7
Janus
0
2
1
0.25
W
Tsukuyomi
skillhook
Tsukuyomi
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,797
Damage
15,614
22,253
Taken
19,825
14,853
Mitigated
7,835
4,462
Healing
2,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,806
327
0
2,286
9,247
8,865
62
4,244
4,117
15,533
2,321
L
4,633
1,391
0
833
7,998
4,273
0
4,222
3,166
0
18,149
W
Raijin
4,328
143
0
899
6,097
2,304
147
2,990
2,637
44,616
0
L
Scylla
icantjump
Scylla
5,707
167
0
650
6,756
2,035
0
2,778
3,663
18,618
0
L
Janus
pepere7
Janus
5,274
78
0
648
5,071
1,527
0
1,535
3,116
36,929
0
W
Tsukuyomi
skillhook
Tsukuyomi
8,663
1,355
0
1,277
6,909
3,684
48
2,351
4,053
0
26,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,008
Gold Earned
24,454
152
Minions Killed
142
0
Camps Cleared
0
616,965
Distance Traveled
577,371
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,451
859
23
2
0
199,158
2
L
Set
7,560
687
20
2
0
193,930
0
W
Raijin
9,093
827
91
8
0
183,095
0
L
Scylla
8,243
749
44
4
0
166,660
0
L
Janus
8,651
786
78
7
0
216,781
0
W
Tsukuyomi
9,464
860
38
3
0
234,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role