Player Matchup

Hel
Hel
Faтez
Hel
Level 181
God Stats
12W - 7L
1,697 SR
Queue Stats
331W - 290L
1,545 Elo+
Party 2
Chernobog
Chernobog
Lumafluffi
Chernobog
Level 102
God Stats
3W - 0L
1,619 SR
Queue Stats
388W - 365L
1,572 Elo+
Solo
Sun Wukong
Sun Wukong
NotFatez
Sun Wukong
Level 9
God Stats
5W - 1L
1,942 SR
Queue Stats
12W - 8L
1,658 Elo+
Party 2
Janus
Janus
dooky88
Janus
Level 139
God Stats
4W - 5L
1,449 SR
Queue Stats
98W - 83L
1,504 Elo+
Party 3
Thor
Thor
lagarto400
Thor
Level 153
God Stats
3W - 0L
1,734 SR
Queue Stats
68W - 57L
1,509 Elo+
Party 3
Team Averages
Level 117
1,688 SR
1,558 Elo+

VS

Team Averages
Level 98
1,521 SR
1,565 Elo+
Janus
Janus
 
Janus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
B3HUNT3D
Poseidon
Level 46
God Stats
4W - 3L
1,553 SR
Queue Stats
57W - 59L
1,499 Elo+
Solo
Kuzenbo
Kuzenbo
Paladin745
Kuzenbo
Level 138
God Stats
6W - 4L
1,789 SR
Queue Stats
112W - 89L
1,649 Elo+
Party 1
The Morrigan
The Morrigan
Seismi270
The Morrigan
Level 89
God Stats
4W - 4L
1,484 SR
Queue Stats
86W - 68L
1,588 Elo+
Solo
Osiris
Osiris
heerther
Osiris
Level 132
God Stats
0W - 2L
1,278 SR
Queue Stats
34W - 33L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Faтez
Hel
15
6 / 2 / 8
9,377
586
7,382
14,784
10,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
Lumafluffi
Chernobog
15
3 / 4 / 6
8,936
559
6,226
13,050
4,964
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
NotFatez
Sun Wukong
17
12 / 2 / 6
11,075
692
10,793
14,892
10,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
dooky88
Janus
15
6 / 2 / 16
9,953
622
10,997
10,961
3,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
10 / 1 / 11
10,326
645
12,819
13,583
5,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 10 / 2
8,509
532
9,085
11,940
3,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
B3HUNT3D
Poseidon
14
1 / 9 / 1
8,296
519
3,675
14,855
3,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Kuzenbo
Paladin745
Kuzenbo
13
3 / 6 / 3
8,358
522
9,342
14,603
7,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Seismi270
The Morrigan
11
0 / 8 / 2
6,948
434
4,151
8,327
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
heerther
Osiris
15
4 / 4 / 1
8,636
540
10,680
16,469
13,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
20
37
Kills
11
11
Deaths
37
47
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
10
2
0.4
L
Poseidon
B3HUNT3D
Poseidon
1
9
1
0.17
W
Hel
Faтez
Hel
6
2
8
5
W
Chernobog
Lumafluffi
Chernobog
3
4
6
1.5
W
Sun Wukong
NotFatez
Sun Wukong
12
2
6
7.5
L
Kuzenbo
Paladin745
Kuzenbo
3
6
3
0.75
L
The Morrigan
Seismi270
The Morrigan
0
8
2
0.13
W
Janus
dooky88
Janus
6
2
16
7
L
Osiris
heerther
Osiris
4
4
1
1.13
W
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,217
Damage
36,933
67,270
Taken
66,194
34,602
Mitigated
31,581
25,569
Healing
10,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,085
171
0
959
11,940
3,538
0
2,400
9,460
41,339
0
L
Poseidon
B3HUNT3D
Poseidon
3,675
516
0
4,497
14,855
3,968
0
4,095
10,568
66,869
857
W
Hel
Faтez
Hel
7,382
481
6,630
8,677
14,784
10,651
198
6,553
7,963
43,653
0
W
Chernobog
Lumafluffi
Chernobog
6,226
3,689
0
3,419
13,050
4,964
430
1,941
11,109
0
65,679
W
Sun Wukong
NotFatez
Sun Wukong
10,793
1,732
0
4,617
14,892
10,528
0
5,236
9,150
0
67,388
L
Kuzenbo
Paladin745
Kuzenbo
9,342
2,972
0
723
14,603
7,955
0
4,839
9,577
29,381
2,622
L
The Morrigan
Seismi270
The Morrigan
4,151
901
0
540
8,327
2,372
0
2,918
5,123
36,583
0
W
Janus
dooky88
Janus
10,997
376
0
750
10,961
3,428
601
7,244
3,651
57,738
702
L
Osiris
heerther
Osiris
10,680
4,033
0
3,862
16,469
13,748
14
3,341
13,006
0
61,093
W
12,819
2,395
0
1,476
13,583
5,031
108
5,104
8,419
0
74,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,667
Gold Earned
40,747
485
Minions Killed
432
0
Camps Cleared
0
1,688,100
Distance Traveled
1,530,051
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,509
532
89
6
0
295,820
0
L
Poseidon
8,296
519
120
8
0
308,876
4
W
Hel
9,377
586
51
3
0
326,922
1
W
Chernobog
8,936
559
114
7
0
338,394
3
W
Sun Wukong
11,075
692
110
7
0
325,874
0
L
Kuzenbo
8,358
522
62
4
0
344,308
0
L
The Morrigan
6,948
434
68
4
0
243,077
0
W
Janus
9,953
622
104
7
0
317,198
0
L
Osiris
8,636
540
93
6
0
337,970
2
W
Thor
10,326
645
106
7
0
379,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role