Player Matchup

Geb
Geb
Atemosha
Geb
Level 124
God Stats
6W - 9L
1,395 SR
Queue Stats
301W - 293L
1,512 Elo+
Party 2
Fenrir
Fenrir
Athemosha
Fenrir
Level 85
God Stats
4W - 3L
1,517 SR
Queue Stats
75W - 54L
1,542 Elo+
Party 2
Fafnir
Fafnir
CaptainBuds2452
Fafnir
Level 118
God Stats
7W - 4L
1,574 SR
Queue Stats
178W - 153L
1,523 Elo+
Solo
Discordia
Discordia
SpeedyLoco04
Discordia
Level 129
God Stats
5W - 1L
1,509 SR
Queue Stats
130W - 142L
1,500 Elo+
Party 1
Surtr
Surtr
That THOINK
Surtr
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 29L
1,409 Elo+
Party 1
Team Averages
Level 97
1,499 SR
1,497 Elo+

VS

Team Averages
Level 62
1,482 SR
1,455 Elo+
Atlas
Atlas
 
Atlas
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Darc9110
Neith
Level 67
God Stats
1W - 3L
1,417 SR
Queue Stats
9W - 30L
1,321 Elo+
Solo
Bake Kujira
Bake Kujira
Dizzy_2529
Bake Kujira
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 71L
1,473 Elo+
Solo
Hou Yi
Hou Yi
Laserman007
Hou Yi
Level 61
God Stats
10W - 12L
1,495 SR
Queue Stats
355W - 302L
1,517 Elo+
Solo
Hachiman
Hachiman
dodoXmayhem
Hachiman
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 125L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 12
8,601
717
10,042
18,595
14,085
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fenrir
Athemosha
Fenrir
15
7 / 3 / 3
9,258
772
4,597
10,918
7,823
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 2 / 13
9,636
803
7,211
11,806
13,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Discordia
SpeedyLoco04
Discordia
19
10 / 1 / 11
11,599
967
19,711
8,999
4,261
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 2 / 10
8,885
740
8,731
13,531
12,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
3 / 6 / 6
9,022
752
14,470
16,554
17,964
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
Darc9110
Neith
15
1 / 4 / 3
8,604
717
6,130
8,584
3,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bake Kujira
Dizzy_2529
Bake Kujira
15
2 / 6 / 6
8,526
711
7,259
13,247
13,955
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
15
3 / 4 / 4
8,610
718
10,132
9,629
3,598
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hachiman
dodoXmayhem
Hachiman
14
1 / 3 / 5
8,078
673
8,305
7,291
2,852
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
34
23
Kills
10
10
Deaths
23
49
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
6
6
1
W
0
2
12
3
W
Fenrir
Athemosha
Fenrir
7
3
3
2.83
W
3
2
13
4.75
L
Neith
Darc9110
Neith
1
4
3
0.63
L
Bake Kujira
Dizzy_2529
Bake Kujira
2
6
6
0.83
L
Hou Yi
3
4
4
1.25
W
Discordia
SpeedyLoco04
Discordia
10
1
11
15.5
W
3
2
10
4
L
Hachiman
dodoXmayhem
Hachiman
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,292
Damage
46,296
63,849
Taken
55,305
52,429
Mitigated
41,765
23,786
Healing
11,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
14,470
3,946
827
1,903
16,554
17,964
0
8,704
7,469
30,479
0
W
10,042
168
1,063
6,480
18,595
14,085
327
3,843
14,468
17,906
0
W
Fenrir
Athemosha
Fenrir
4,597
322
2,131
1,294
10,918
7,823
280
2,811
8,027
207
8,067
W
7,211
1,809
2,185
6,173
11,806
13,874
142
3,898
7,749
10,116
4,114
L
Neith
Darc9110
Neith
6,130
1,885
227
1,126
8,584
3,396
0
6,734
1,677
0
18,707
L
Bake Kujira
Dizzy_2529
Bake Kujira
7,259
3,316
383
2,105
13,247
13,955
0
7,415
5,616
18,470
0
L
Hou Yi
10,132
4,238
1,475
1,849
9,629
3,598
25
6,353
3,080
0
18,622
W
Discordia
SpeedyLoco04
Discordia
19,711
896
827
1,152
8,999
4,261
972
4,392
4,567
48,363
833
W
8,731
2,102
710
1,771
13,531
12,386
286
6,159
7,309
1,359
14,784
L
Hachiman
dodoXmayhem
Hachiman
8,305
5,087
655
772
7,291
2,852
0
6,298
865
0
17,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,979
Gold Earned
42,840
120
Minions Killed
138
0
Camps Cleared
0
1,302,221
Distance Traveled
1,062,787
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,022
752
19
2
0
202,161
0
W
Geb
8,601
717
14
1
0
273,076
0
W
Fenrir
9,258
772
6
1
0
260,412
0
W
Fafnir
9,636
803
18
2
0
251,014
0
L
Neith
8,604
717
37
3
0
227,729
0
L
Bake Kujira
8,526
711
33
3
0
220,222
0
L
Hou Yi
8,610
718
21
2
0
193,127
0
W
Discordia
11,599
967
63
5
0
265,716
0
W
Surtr
8,885
740
19
2
0
252,003
0
L
Hachiman
8,078
673
28
2
0
219,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role