Player Matchup

Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
LegacyUnknown1
Thanatos
Level 245
God Stats
3W - 5L
1,668 SR
Queue Stats
80W - 72L
1,563 Elo+
Solo
Eset
Eset
gabweJ
Eset
Level 148
God Stats
8W - 9L
1,445 SR
Queue Stats
35W - 25L
1,575 Elo+
Solo
Chiron
Chiron
lolmanlolman
Chiron
Level 114
God Stats
0W - 4L
1,338 SR
Queue Stats
605W - 575L
1,470 Elo+
Solo
Team Averages
Level 171
1,490 SR
1,522 Elo+

VS

Team Averages
Level 167
1,384 SR
1,543 Elo+
Hel
Hel
FreeTxnner
Hel
Level 91
God Stats
6W - 9L
1,267 SR
Queue Stats
690W - 663L
1,513 Elo+
Solo
Sylvanus
Sylvanus
OvTrue
Sylvanus
Level 219
God Stats
8W - 4L
1,692 SR
Queue Stats
95W - 89L
1,560 Elo+
Party 1
Danzaburou
Danzaburou
SRagnarok
Danzaburou
Level 249
God Stats
5W - 6L
1,514 SR
Queue Stats
340W - 225L
1,610 Elo+
Party 1
Bakasura
Bakasura
franklate
Bakasura
Level 144
God Stats
5W - 7L
1,103 SR
Queue Stats
368W - 357L
1,490 Elo+
Solo
Fenrir
Fenrir
thebulI
Fenrir
Level 134
God Stats
2W - 2L
1,341 SR
Queue Stats
154W - 139L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
6 / 3 / 2
8,771
675
10,761
10,874
4,686
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
 
Kumbhakarna
4
0 / 2 / 0
4,615
355
924
3,931
1,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
13
1 / 2 / 3
7,078
544
2,139
10,083
3,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Eset
gabweJ
Eset
14
5 / 6 / 1
8,564
659
11,689
9,330
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
11
1 / 4 / 0
6,577
506
2,571
7,338
1,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 4
7,718
594
5,487
9,906
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
OvTrue
Sylvanus
14
6 / 1 / 4
9,017
694
4,238
12,272
11,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
SRagnarok
Danzaburou
14
3 / 0 / 6
8,113
624
9,664
5,746
1,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
franklate
Bakasura
14
2 / 2 / 4
7,571
582
2,168
9,263
3,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Fenrir
thebulI
Fenrir
12
2 / 6 / 0
7,500
577
5,417
12,957
4,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
13
Kills
16
17
Deaths
13
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
6
3
2
2.33
L
Kumbhakarna
 
Kumbhakarna
0
2
0
0
W
3
4
4
1.25
L
Thanatos
1
2
3
1.25
W
Sylvanus
OvTrue
Sylvanus
6
1
4
8
W
Danzaburou
SRagnarok
Danzaburou
3
0
6
6
W
Bakasura
franklate
Bakasura
2
2
4
2
L
Eset
gabweJ
Eset
5
6
1
0.92
L
Chiron
1
4
0
0.25
W
Fenrir
thebulI
Fenrir
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,084
Damage
26,974
41,556
Taken
50,144
13,620
Mitigated
22,799
19,276
Healing
23,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,761
1,083
0
6,210
10,874
4,686
62
578
10,296
62,713
0
L
Kumbhakarna
 
Kumbhakarna
924
87
0
954
3,931
1,486
0
632
3,269
5,703
0
W
5,487
146
321
3,843
9,906
2,590
519
7,870
2,036
38,778
0
L
Thanatos
2,139
251
0
8,542
10,083
3,072
0
1,635
8,203
0
56,618
W
Sylvanus
OvTrue
Sylvanus
4,238
1,231
1,682
5,071
12,272
11,139
737
3,081
9,191
19,173
1,995
W
Danzaburou
SRagnarok
Danzaburou
9,664
3,879
0
2,286
5,746
1,856
2,167
1,475
4,271
0
72,601
W
Bakasura
franklate
Bakasura
2,168
1,612
0
5,317
9,263
3,181
173
2,930
6,333
0
35,190
L
Eset
gabweJ
Eset
11,689
1,049
0
1,767
9,330
2,721
0
4,635
4,074
67,536
845
L
Chiron
2,571
980
51
1,752
7,338
1,655
0
1,572
5,743
0
34,923
W
Fenrir
thebulI
Fenrir
5,417
1,786
0
4,624
12,957
4,033
0
8,417
4,540
0
38,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,605
Gold Earned
39,919
382
Minions Killed
390
0
Camps Cleared
0
1,040,704
Distance Traveled
1,303,431
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,771
675
92
7
0
216,155
0
L
Kumbhakarna
4,615
355
12
1
0
90,016
3
W
Hel
7,718
594
70
5
0
258,524
4
L
Thanatos
7,078
544
96
7
0
279,737
0
W
Sylvanus
9,017
694
30
2
0
223,663
0
W
Danzaburou
8,113
624
124
10
0
242,231
3
W
Bakasura
7,571
582
91
7
0
326,295
0
L
Eset
8,564
659
120
9
0
228,734
3
L
Chiron
6,577
506
62
5
0
226,062
2
W
Fenrir
7,500
577
75
6
0
252,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role