Player Matchup

Raijin
Raijin
Diamond V
Madsnow_Ryuk
Raijin
Diamond V
Level 114
God Stats
15W - 8L
1,576 SR
Queue Stats
443W - 439L
2,040 MMR
Party 2
Odin
Odin
Gold I
TierBidoon13
Odin
Gold I
Level 164
God Stats
7W - 3L
1,660 SR
Queue Stats
293W - 258L
1,511 MMR
Party 2
Artemis
Artemis
Gold I
pepere7
Artemis
Gold I
Level 117
God Stats
4W - 3L
1,566 SR
Queue Stats
76W - 97L
1,608 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,601 SR
1,720 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,598 SR
1,785 MMR
Agni
Agni
Platinum II
Actima
Agni
Platinum II
Level 194
God Stats
6W - 13L
1,415 SR
Queue Stats
61W - 71L
1,980 MMR
Party 1
Vulcan
Vulcan
Bronze III
Vebrconacyls
Vulcan
Bronze III
Level 30
God Stats
31W - 29L
1,854 SR
Queue Stats
76W - 76L
1,600 MMR
Solo
Hou Yi
Hou Yi
Platinum IV
Содержаночка
Hou Yi
Platinum IV
Level 126
God Stats
13W - 19L
1,525 SR
Queue Stats
48W - 52L
1,775 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
9 / 4 / 8
12,122
1,010
10,099
9,360
3,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 0 / 13
11,263
939
10,428
14,546
14,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Artemis
pepere7
Artemis
18
8 / 3 / 11
11,707
976
13,755
13,363
5,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
FafnirCerberusAchillesSerqetNe Zha

VS

Bans
CthulhuKumbhakarnaAresKuzenboHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Actima
Agni
17
5 / 5 / 2
10,786
899
12,253
9,687
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
15
1 / 5 / 2
9,041
753
8,466
11,948
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
1 / 11 / 5
9,122
760
6,694
17,634
4,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
21
Kills
7
7
Deaths
21
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Agni
Actima
Agni
5
5
2
1.2
W
Raijin
9
4
8
3.25
W
4
0
13
10.5
L
Vulcan
1
5
2
0.4
W
Artemis
pepere7
Artemis
8
3
11
4.5
L
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,282
Damage
27,413
37,269
Taken
39,269
22,910
Mitigated
11,905
9,911
Healing
4,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Actima
Agni
12,253
293
0
1,540
9,687
3,136
0
2,642
6,107
28,665
0
W
Raijin
10,099
529
0
893
9,360
3,128
527
6,237
3,123
44,592
0
W
10,428
735
0
3,538
14,546
14,076
0
6,702
7,780
1,892
28,630
L
Vulcan
8,466
68
0
1,042
11,948
3,880
72
3,440
7,163
39,209
0
W
Artemis
pepere7
Artemis
13,755
4,416
0
5,480
13,363
5,706
2,825
7,764
5,583
0
44,111
L
6,694
2,910
0
1,874
17,634
4,889
0
3,391
12,923
0
23,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,092
Gold Earned
28,949
188
Minions Killed
125
0
Camps Cleared
0
697,949
Distance Traveled
633,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,786
899
45
4
0
225,639
0
W
Raijin
12,122
1,010
81
7
0
208,391
0
W
Odin
11,263
939
38
3
0
252,373
0
L
Vulcan
9,041
753
58
5
0
220,338
0
W
Artemis
11,707
976
69
6
0
237,185
0
L
Hou Yi
9,122
760
22
2
0
187,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role