Player Matchup

Anubis
Anubis
 
Anubis
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
EpsteinsToes
Cliodhna
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 208L
1,486 Elo+
Party 1
Izanami
Izanami
Snokky_134
Izanami
Level 87
God Stats
5W - 5L
1,496 SR
Queue Stats
8W - 10L
1,387 Elo+
Solo
Mulan
Mulan
UrNotCuteIAm
Mulan
Level 148
God Stats
1W - 2L
1,281 SR
Queue Stats
753W - 738L
1,517 Elo+
Party 1
Kukulkan
Kukulkan
eLcHoRizOVoLaDoR
Kukulkan
Level 68
God Stats
2W - 4L
1,663 SR
Queue Stats
95W - 101L
1,446 Elo+
Solo
Team Averages
Level 91
1,488 SR
1,467 Elo+

VS

Team Averages
Level 80
1,395 SR
1,448 Elo+
Hades
Hades
KingTurk_62
Hades
Level 85
God Stats
32W - 19L
1,645 SR
Queue Stats
162W - 156L
1,428 Elo+
Solo
Chiron
Chiron
MAXIMO-_-KILLER
Chiron
Level 148
God Stats
3W - 4L
1,254 SR
Queue Stats
479W - 465L
1,443 Elo+
Solo
Cthulhu
Cthulhu
Mark836
Cthulhu
Level 46
God Stats
2W - 7L
1,223 SR
Queue Stats
72W - 93L
1,441 Elo+
Solo
Fenrir
Fenrir
WunsonNewGamer
Fenrir
Level 55
God Stats
3W - 15L
1,260 SR
Queue Stats
90W - 120L
1,440 Elo+
Solo
Amaterasu
Amaterasu
littleyesl
Amaterasu
Level 67
God Stats
51W - 30L
1,591 SR
Queue Stats
111W - 92L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
11 / 0 / 0
8,954
814
10,115
4,389
1,961
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cliodhna
EpsteinsToes
Cliodhna
10
0 / 3 / 5
5,729
521
2,857
7,973
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Izanami
Snokky_134
Izanami
10
0 / 5 / 0
5,052
459
1,607
6,002
1,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 5 / 4
5,278
480
8,443
10,711
6,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 4 / 1
5,689
517
2,028
4,865
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 2
6,550
595
6,919
7,183
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 0 / 3
7,167
652
5,467
4,572
1,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
Mark836
Cthulhu
8
0 / 3 / 9
5,710
519
5,536
12,176
6,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
6 / 3 / 2
6,295
572
3,220
7,229
2,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
littleyesl
Amaterasu
9
0 / 4 / 0
5,043
458
741
8,059
2,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
11
Kills
17
17
Deaths
12
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
11
0
0
11
L
Cliodhna
EpsteinsToes
Cliodhna
0
3
5
0.83
W
5
2
2
3
W
6
0
3
7.5
W
Cthulhu
Mark836
Cthulhu
0
3
9
1.5
L
Izanami
Snokky_134
Izanami
0
5
0
0
L
0
5
4
0.4
W
6
3
2
2.33
L
0
4
1
0.13
W
Amaterasu
littleyesl
Amaterasu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,050
Damage
21,883
33,940
Taken
39,219
13,504
Mitigated
16,657
8,950
Healing
13,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,115
777
100
3,203
4,389
1,961
168
1,021
3,368
61,970
1,574
L
Cliodhna
EpsteinsToes
Cliodhna
2,857
552
0
3,327
7,973
2,251
0
1,559
6,414
0
38,688
W
6,919
225
172
2,421
7,183
3,648
0
2,281
4,902
36,345
898
W
5,467
1,749
150
1,341
4,572
1,339
572
0
4,572
0
47,404
W
Cthulhu
Mark836
Cthulhu
5,536
1,245
1,427
4,043
12,176
6,581
0
2,830
9,346
18,406
0
L
Izanami
Snokky_134
Izanami
1,607
1,159
0
570
6,002
1,726
0
912
5,090
0
25,924
L
8,443
1,528
0
1,500
10,711
6,170
0
5,029
5,682
0
24,201
W
3,220
1,124
0
1,302
7,229
2,173
0
2,099
5,130
418
27,915
L
2,028
0
0
250
4,865
1,396
0
4,155
710
35,078
0
W
Amaterasu
littleyesl
Amaterasu
741
69
0
2,306
8,059
2,916
0
4,828
3,231
0
21,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,702
Gold Earned
30,765
307
Minions Killed
277
0
Camps Cleared
0
1,022,182
Distance Traveled
1,020,983
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,954
814
109
10
0
190,808
6
L
Cliodhna
5,729
521
67
6
0
211,401
0
W
Hades
6,550
595
74
7
0
184,046
0
W
Chiron
7,167
652
90
8
0
178,622
0
W
Cthulhu
5,710
519
29
3
0
215,769
5
L
Izanami
5,052
459
46
4
0
196,305
1
L
Mulan
5,278
480
25
2
0
221,669
0
W
Fenrir
6,295
572
41
4
0
212,036
0
L
Kukulkan
5,689
517
60
5
0
201,999
0
W
Amaterasu
5,043
458
43
4
0
230,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role