Player Matchup

Fafnir
Fafnir
Devil De123
Fafnir
Level 28
God Stats
0W - 1L
1,622 SR
Queue Stats
1W - 3L
1,348 Elo+
Solo
Achilles
Achilles
Livai_Ryukk
Achilles
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 198L
1,423 Elo+
Party 1
Chang'e
Chang'e
ameliiiye
Chang'e
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
143W - 184L
1,411 Elo+
Party 1
Anubis
Anubis
iamrambo17
Anubis
Level 2
God Stats
3W - 2L
1,811 SR
Queue Stats
3W - 4L
1,709 Elo+
Solo
Anhur
Anhur
seymoure19716
Anhur
Level 138
God Stats
23W - 18L
1,567 SR
Queue Stats
241W - 277L
1,489 Elo+
Solo
Team Averages
Level 45
1,600 SR
1,476 Elo+

VS

Team Averages
Level 58
1,427 SR
1,415 Elo+
Gilgamesh
Gilgamesh
Alek2spicy
Gilgamesh
Level 17
God Stats
2W - 4L
1,318 SR
Queue Stats
3W - 6L
1,272 Elo+
Solo
Bellona
Bellona
SiegeyBodeezey
Bellona
Level 62
God Stats
1W - 1L
1,533 SR
Queue Stats
43W - 45L
1,438 Elo+
Solo
Ra
Ra
Telmitia
Ra
Level 159
God Stats
27W - 24L
1,475 SR
Queue Stats
177W - 180L
1,528 Elo+
Solo
Olorun
Olorun
Vale-_-0330
Olorun
Level 7
God Stats
2W - 1L
1,310 SR
Queue Stats
25W - 21L
1,408 Elo+
Solo
Baron Samedi
Baron Samedi
toxiicoSZN
Baron Samedi
Level 44
God Stats
4W - 1L
1,500 SR
Queue Stats
192W - 190L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
1 / 3 / 1
8,060
806
2,652
11,175
11,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
Livai_Ryukk
Achilles
12
0 / 3 / 0
7,466
747
3,113
8,995
5,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
ameliiiye
Chang'e
13
0 / 4 / 0
7,438
744
2,309
8,871
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
iamrambo17
Anubis
14
3 / 6 / 2
9,012
901
12,461
12,621
5,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

14
1 / 3 / 3
8,572
857
3,634
7,599
2,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alek2spicy
Gilgamesh
13
0 / 2 / 8
8,395
840
5,183
9,095
3,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 2 / 9
9,138
914
10,000
9,926
5,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

15
1 / 1 / 4
8,853
885
2,468
1,564
357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
17
9 / 0 / 5
10,505
1,051
9,355
6,430
2,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
toxiicoSZN
Baron Samedi
16
6 / 0 / 8
10,111
1,011
17,511
7,921
5,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
5
Kills
19
19
Deaths
5
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Alek2spicy
Gilgamesh
0
2
8
2
L
Fafnir
1
3
1
0.5
L
Achilles
Livai_Ryukk
Achilles
0
3
0
0
W
3
2
9
3.75
W
1
1
4
3
W
Olorun
9
0
5
11.5
L
Chang'e
ameliiiye
Chang'e
0
4
0
0
L
Anubis
iamrambo17
Anubis
3
6
2
0.67
L
1
3
3
0.83
W
Baron Samedi
toxiicoSZN
Baron Samedi
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,169
Damage
44,517
49,261
Taken
34,936
29,231
Mitigated
17,462
13,966
Healing
15,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Alek2spicy
Gilgamesh
5,183
1,390
0
2,293
9,095
3,839
620
4,226
4,762
0
17,308
L
Fafnir
2,652
523
0
2,843
11,175
11,708
0
6,943
3,637
8,885
0
L
Achilles
Livai_Ryukk
Achilles
3,113
704
0
988
8,995
5,778
0
4,828
3,593
719
9,816
W
10,000
781
0
1,925
9,926
5,555
287
4,971
4,882
0
15,223
W
2,468
85
1,168
468
1,564
357
723
501
1,063
20,070
0
W
Olorun
9,355
4,502
362
3,238
6,430
2,288
3,824
2,556
3,807
36,798
962
L
Chang'e
ameliiiye
Chang'e
2,309
435
2,600
1,955
8,871
3,178
0
5,944
2,392
12,422
0
L
Anubis
iamrambo17
Anubis
12,461
443
0
3,985
12,621
5,687
0
4,251
7,805
35,494
1,478
L
3,634
1,107
0
1,595
7,599
2,880
672
4,616
2,560
0
22,530
W
Baron Samedi
toxiicoSZN
Baron Samedi
17,511
1,917
1,189
4,663
7,921
5,423
193
4,716
2,976
36,564
2,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,548
Gold Earned
47,002
170
Minions Killed
217
0
Camps Cleared
0
821,749
Distance Traveled
969,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,395
840
26
3
0
210,297
0
L
Fafnir
8,060
806
20
2
0
183,043
0
L
Achilles
7,466
747
23
2
0
157,990
0
W
Bellona
9,138
914
17
2
0
220,859
0
W
Ra
8,853
885
49
5
0
171,754
0
W
Olorun
10,505
1,051
58
6
0
186,782
0
L
Chang'e
7,438
744
23
2
0
154,413
0
L
Anubis
9,012
901
55
6
0
160,767
0
L
Anhur
8,572
857
49
5
0
165,536
0
W
Baron Samedi
10,111
1,011
67
7
0
179,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role