Player Matchup

King Arthur
King Arthur
MIDNEEDDIE
King Arthur
Level 127
God Stats
57W - 43L
1,596 SR
Queue Stats
652W - 660L
1,419 Elo+
Solo
Scylla
Scylla
coastcoastcoast
Scylla
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 47L
1,482 Elo+
Party 1
Medusa
Medusa
view_peep0h
Medusa
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
65W - 61L
1,518 Elo+
Party 1
Jormungandr
Jormungandr
yhoannvnz
Jormungandr
Level 65
God Stats
57W - 61L
1,536 SR
Queue Stats
314W - 345L
1,449 Elo+
Solo
Ao Kuang
Ao Kuang
zorro2814
Ao Kuang
Level 106
God Stats
6W - 4L
1,444 SR
Queue Stats
329W - 337L
1,422 Elo+
Solo
Team Averages
Level 114
1,515 SR
1,458 Elo+

VS

Team Averages
Level 93
1,516 SR
1,404 Elo+
Agni
Agni
 
Agni
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ADD_ALL_DAY
Ne Zha
Level 64
God Stats
1W - 4L
1,385 SR
Queue Stats
59W - 107L
1,310 Elo+
Solo
Chernobog
Chernobog
Kevinwsr
Chernobog
Level 105
God Stats
5W - 2L
1,810 SR
Queue Stats
223W - 217L
1,440 Elo+
Solo
Amaterasu
Amaterasu
Scarecrow93616
Amaterasu
Level 114
God Stats
25W - 21L
1,562 SR
Queue Stats
351W - 340L
1,399 Elo+
Solo
Geb
Geb
XPOWER30
Geb
Level 61
God Stats
0W - 1L
1,323 SR
Queue Stats
22W - 33L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MIDNEEDDIE
King Arthur
10
1 / 0 / 1
5,466
497
3,299
9,372
3,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 1
6,304
573
1,123
3,293
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
11
1 / 0 / 3
6,316
574
2,340
3,407
956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
yhoannvnz
Jormungandr
10
1 / 0 / 3
6,528
593
1,413
4,519
2,997
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
zorro2814
Ao Kuang
11
1 / 1 / 0
5,661
515
4,327
8,986
5,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
0 / 0 / 0
5,043
458
1,917
2,235
550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
6
0 / 4 / 0
4,205
382
581
5,191
1,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Kevinwsr
Chernobog
5
0 / 1 / 0
4,085
371
1,198
2,481
491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Amaterasu
Scarecrow93616
Amaterasu
12
1 / 1 / 0
6,380
580
6,035
11,370
5,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

8
0 / 2 / 0
4,710
428
1,336
5,079
3,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
5
Kills
1
1
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
0
0
0
L
Ne Zha
0
4
0
0
L
Chernobog
Kevinwsr
Chernobog
0
1
0
0
W
King Arthur
MIDNEEDDIE
King Arthur
1
0
1
1.5
L
Amaterasu
Scarecrow93616
Amaterasu
1
1
0
1
L
0
2
0
0
W
1
0
1
1.5
W
Medusa
1
0
3
2.5
W
Jormungandr
yhoannvnz
Jormungandr
1
0
3
2.5
W
Ao Kuang
zorro2814
Ao Kuang
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,502
Damage
11,067
29,577
Taken
26,356
14,039
Mitigated
11,013
9,206
Healing
8,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
1,917
0
0
484
2,235
550
0
428
1,807
27,391
983
L
Ne Zha
581
368
0
441
5,191
1,210
0
152
5,039
0
15,117
L
Chernobog
Kevinwsr
Chernobog
1,198
468
0
540
2,481
491
0
79
2,402
0
11,806
W
King Arthur
MIDNEEDDIE
King Arthur
3,299
165
0
3,789
9,372
3,339
0
726
8,646
0
28,787
L
Amaterasu
Scarecrow93616
Amaterasu
6,035
2,028
0
5,686
11,370
5,756
0
4,985
6,385
0
47,098
L
1,336
59
0
1,319
5,079
3,006
0
954
4,125
13,415
0
W
1,123
0
0
884
3,293
926
0
1,165
2,128
45,764
1,266
W
Medusa
2,340
963
0
546
3,407
956
1,939
70
3,337
0
44,112
W
Jormungandr
yhoannvnz
Jormungandr
1,413
102
0
1,027
4,519
2,997
301
1,292
3,227
23,420
1,179
W
Ao Kuang
zorro2814
Ao Kuang
4,327
1,328
0
2,960
8,986
5,821
0
0
8,986
29,870
465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,275
Gold Earned
24,423
290
Minions Killed
222
0
Camps Cleared
0
1,082,025
Distance Traveled
758,539
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,043
458
63
6
0
187,942
0
L
Ne Zha
4,205
382
25
2
0
110,190
0
L
Chernobog
4,085
371
21
2
0
89,014
1
W
King Arthur
5,466
497
48
4
0
231,854
6
L
Amaterasu
6,380
580
86
8
0
180,507
2
L
Geb
4,710
428
27
2
0
190,886
4
W
Scylla
6,304
573
81
7
0
207,567
2
W
Medusa
6,316
574
76
7
0
210,540
0
W
Jormungandr
6,528
593
36
3
0
220,312
0
W
Ao Kuang
5,661
515
49
4
0
211,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role