Player Matchup

King Arthur
King Arthur
Frostweak
King Arthur
Level 27
God Stats
1W - 5L
1,259 SR
Queue Stats
46W - 66L
1,402 Elo+
Party 1
Xbalanque
Xbalanque
HeyChrisPena
Xbalanque
Level 27
God Stats
1W - 3L
1,482 SR
Queue Stats
11W - 18L
1,339 Elo+
Party 2
Charon
Charon
Krunchy1736
Charon
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,373 Elo+
Party 2
Cliodhna
Cliodhna
ShammooShaman
Cliodhna
Level 120
God Stats
22W - 14L
1,666 SR
Queue Stats
410W - 388L
1,518 Elo+
Party 1
Hel
Hel
xwaterdragonx11
Hel
Level 145
God Stats
0W - 2L
1,317 SR
Queue Stats
297W - 283L
1,568 Elo+
Solo
Team Averages
Level 92
1,445 SR
1,440 Elo+

VS

Team Averages
Level 127
1,526 SR
1,452 Elo+
Maui
Maui
 
Maui
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
AgentBlack5
Mercury
Level 158
God Stats
26W - 15L
1,629 SR
Queue Stats
292W - 305L
1,464 Elo+
Solo
Eset
Eset
HundredDisc6853
Eset
Level 89
God Stats
57W - 49L
1,591 SR
Queue Stats
171W - 146L
1,445 Elo+
Solo
Ullr
Ullr
TheRNGguy
Ullr
Level 119
God Stats
31W - 29L
1,432 SR
Queue Stats
267W - 258L
1,418 Elo+
Solo
Hercules
Hercules
jsuisBienG514
Hercules
Level 95
God Stats
3W - 3L
1,477 SR
Queue Stats
95W - 107L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Frostweak
King Arthur
12
0 / 4 / 0
6,833
456
3,137
12,189
7,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
HeyChrisPena
Xbalanque
14
0 / 4 / 2
7,608
507
3,460
10,322
3,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
11
2 / 3 / 3
7,656
510
4,835
11,882
8,602
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cliodhna
ShammooShaman
Cliodhna
15
5 / 2 / 2
8,356
557
11,021
11,667
4,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 1
7,498
500
3,409
8,565
3,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
4 / 1 / 1
8,462
564
8,791
9,458
10,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
AgentBlack5
Mercury
16
8 / 2 / 2
9,144
610
8,005
13,306
4,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 5 / 3
7,408
494
6,951
9,974
2,811
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ullr
2
0 / 0 / 0
3,168
211
0
0
0
Hercules
jsuisBienG514
Hercules
15
5 / 0 / 4
8,964
598
10,448
10,617
9,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
8
Kills
18
18
Deaths
8
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
4
1
1
4.5
W
Mercury
AgentBlack5
Mercury
8
2
2
4.5
L
King Arthur
Frostweak
King Arthur
0
4
0
0
L
Xbalanque
HeyChrisPena
Xbalanque
0
4
2
0.25
W
1
5
3
0.5
L
Charon
2
3
3
1.17
L
Cliodhna
ShammooShaman
Cliodhna
5
2
2
3
W
Ullr
0
0
0
0
W
Hercules
jsuisBienG514
Hercules
5
0
4
7
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,862
Damage
34,195
54,625
Taken
43,355
27,245
Mitigated
27,745
16,317
Healing
14,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
8,791
1,374
0
625
9,458
10,452
162
662
8,796
46,526
1,999
W
Mercury
AgentBlack5
Mercury
8,005
4,492
0
6,700
13,306
4,958
136
973
12,301
0
64,278
L
King Arthur
Frostweak
King Arthur
3,137
414
0
1,460
12,189
7,082
0
5,804
5,873
0
40,682
L
Xbalanque
HeyChrisPena
Xbalanque
3,460
1,720
0
3,321
10,322
3,939
0
361
9,961
0
58,035
W
6,951
486
503
3,036
9,974
2,811
0
4,076
5,556
49,298
763
L
Charon
4,835
954
0
2,909
11,882
8,602
0
2,561
9,281
19,477
0
L
Cliodhna
ShammooShaman
Cliodhna
11,021
1,528
0
5,487
11,667
4,580
0
2,438
9,149
0
71,681
W
Ullr
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
jsuisBienG514
Hercules
10,448
2,086
0
3,410
10,617
9,524
0
2,139
8,458
1,916
44,136
L
3,409
299
980
2,160
8,565
3,042
0
4,082
4,483
51,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,951
Gold Earned
37,146
396
Minions Killed
377
0
Camps Cleared
0
1,493,003
Distance Traveled
1,165,501
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,462
564
104
7
0
242,522
0
W
Mercury
9,144
610
102
7
0
348,164
0
L
King Arthur
6,833
456
64
4
0
297,547
0
L
Xbalanque
7,608
507
110
7
0
274,422
0
W
Eset
7,408
494
87
6
0
271,998
5
L
Charon
7,656
510
12
1
0
279,267
3
L
Cliodhna
8,356
557
108
7
0
383,540
3
W
Ullr
3,168
211
1
0
0
0
0
W
Hercules
8,964
598
83
6
0
302,817
0
L
Hel
7,498
500
102
7
0
258,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role