Player Matchup

Chang'e
Chang'e
ABRUJO
Chang'e
Level 208
God Stats
2W - 0L
1,631 SR
Queue Stats
142W - 128L
1,551 Elo+
Party 3
Artemis
Artemis
DeadTaco771
Artemis
Level 146
God Stats
2W - 3L
1,417 SR
Queue Stats
144W - 123L
1,581 Elo+
Party 2
Nox
Nox
MileAmanda
Nox
Level 156
God Stats
3W - 4L
1,293 SR
Queue Stats
96W - 104L
1,486 Elo+
Party 3
Bacchus
Bacchus
TJAG94
Bacchus
Level 143
God Stats
6W - 5L
1,539 SR
Queue Stats
349W - 275L
1,613 Elo+
Party 2
Serqet
Serqet
YoshiCats
Serqet
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
224W - 179L
1,599 Elo+
Party 2
Team Averages
Level 156
1,476 SR
1,566 Elo+

VS

Team Averages
Level 132
1,663 SR
1,493 Elo+
Chronos
Chronos
MiniTism
Chronos
Level 18
God Stats
4W - 1L
1,957 SR
Queue Stats
10W - 19L
1,415 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NotableNeko
Kumbhakarna
Level 185
God Stats
9W - 10L
1,551 SR
Queue Stats
246W - 250L
1,484 Elo+
Party 1
Loki
Loki
SirBreck007
Loki
Level 156
God Stats
15W - 10L
1,662 SR
Queue Stats
118W - 95L
1,558 Elo+
Solo
Xbalanque
Xbalanque
Wally A1
Xbalanque
Level 158
God Stats
22W - 23L
1,510 SR
Queue Stats
900W - 853L
1,480 Elo+
Solo
Ao Kuang
Ao Kuang
ziZombieHunter
Ao Kuang
Level 144
God Stats
3W - 3L
1,634 SR
Queue Stats
135W - 131L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ABRUJO
Chang'e
12
2 / 0 / 0
6,700
670
4,834
7,065
2,027
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
DeadTaco771
Artemis
11
3 / 1 / 1
5,931
593
4,787
6,103
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
0 / 2 / 1
5,630
563
2,108
5,594
1,512
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
TJAG94
Bacchus
10
1 / 1 / 6
5,791
579
4,236
6,188
5,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
YoshiCats
Serqet
11
4 / 2 / 3
6,192
619
4,561
6,792
2,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
MiniTism
Chronos
12
2 / 1 / 1
6,099
610
4,726
3,160
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
NotableNeko
Kumbhakarna
10
0 / 1 / 1
5,650
565
3,076
7,836
3,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 3 / 2
5,076
508
3,375
8,846
4,207
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
Wally A1
Xbalanque
10
2 / 2 / 0
5,607
561
4,018
4,816
1,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
11
2 / 3 / 2
5,974
597
3,219
7,698
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
10
Kills
6
6
Deaths
10
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ABRUJO
Chang'e
2
0
0
2
W
Artemis
DeadTaco771
Artemis
3
1
1
3.5
W
0
2
1
0.25
L
Chronos
MiniTism
Chronos
2
1
1
2.5
L
Kumbhakarna
NotableNeko
Kumbhakarna
0
1
1
0.5
L
0
3
2
0.33
W
Bacchus
TJAG94
Bacchus
1
1
6
4
L
Xbalanque
Wally A1
Xbalanque
2
2
0
1
W
Serqet
YoshiCats
Serqet
4
2
3
2.75
L
Ao Kuang
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,526
Damage
18,414
31,742
Taken
32,356
13,260
Mitigated
12,296
16,335
Healing
10,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ABRUJO
Chang'e
4,834
525
0
5,813
7,065
2,027
0
2,577
4,226
52,505
2,214
W
Artemis
DeadTaco771
Artemis
4,787
2,207
0
3,123
6,103
1,952
0
0
6,103
0
37,776
W
2,108
380
0
1,886
5,594
1,512
0
3,899
1,447
37,444
966
L
Chronos
MiniTism
Chronos
4,726
1,226
0
262
3,160
1,041
0
1,570
1,590
36,736
0
L
Kumbhakarna
NotableNeko
Kumbhakarna
3,076
379
0
2,583
7,836
3,271
0
4,076
3,508
34,144
0
L
3,375
433
0
2,670
8,846
4,207
0
2,211
6,421
0
18,892
W
Bacchus
TJAG94
Bacchus
4,236
607
122
2,248
6,188
5,458
0
1,055
5,133
14,238
1,272
L
Xbalanque
Wally A1
Xbalanque
4,018
1,475
0
1,850
4,816
1,280
455
876
3,940
0
36,118
W
Serqet
YoshiCats
Serqet
4,561
469
0
3,143
6,792
2,311
0
2,878
3,812
0
29,963
L
Ao Kuang
3,219
472
0
3,595
7,698
2,497
0
1,799
5,596
46,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,244
Gold Earned
28,406
336
Minions Killed
336
0
Camps Cleared
0
1,029,044
Distance Traveled
1,005,366
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,700
670
97
10
0
187,659
0
W
Artemis
5,931
593
76
8
0
176,829
0
W
Nox
5,630
563
83
8
0
188,898
3
L
Chronos
6,099
610
89
9
0
182,400
0
L
Kumbhakarna
5,650
565
74
7
0
199,554
0
L
Loki
5,076
508
29
3
0
201,758
3
W
Bacchus
5,791
579
21
2
0
221,274
6
L
Xbalanque
5,607
561
62
6
0
196,546
1
W
Serqet
6,192
619
59
6
0
254,384
1
L
Ao Kuang
5,974
597
82
8
0
225,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role