Player Matchup

Ra
Ra
ISAAC1707
Ra
Level 149
God Stats
12W - 11L
1,565 SR
Queue Stats
238W - 256L
1,500 Elo+
Solo
Serqet
Serqet
JB_90043
Serqet
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 285L
1,461 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JSchejbal5
Ah Muzen Cab
Level 105
God Stats
14W - 7L
1,698 SR
Queue Stats
122W - 95L
1,557 Elo+
Solo
Ganesha
Ganesha
Obxys
Ganesha
Level 122
God Stats
1W - 2L
1,488 SR
Queue Stats
190W - 169L
1,501 Elo+
Solo
Sobek
Sobek
Ulti_YT_chicken
Sobek
Level 151
God Stats
0W - 4L
1,168 SR
Queue Stats
639W - 604L
1,516 Elo+
Solo
Team Averages
Level 136
1,484 SR
1,507 Elo+

VS

Team Averages
Level 137
1,602 SR
1,474 Elo+
Chaac
Chaac
Conbon69
Chaac
Level 74
God Stats
10W - 14L
1,402 SR
Queue Stats
218W - 232L
1,482 Elo+
Solo
Khepri
Khepri
ParisDrakeDoee
Khepri
Level 158
God Stats
4W - 2L
1,501 SR
Queue Stats
530W - 501L
1,566 Elo+
Party 1
Danzaburou
Danzaburou
SonnyGunz27
Danzaburou
Level 157
God Stats
14W - 4L
1,629 SR
Queue Stats
84W - 70L
1,574 Elo+
Party 1
Osiris
Osiris
cliffduggo
Osiris
Level 143
God Stats
5W - 5L
1,611 SR
Queue Stats
466W - 430L
1,533 Elo+
Solo
Chang'e
Chang'e
decimater24
Chang'e
Level 154
God Stats
2W - 0L
1,868 SR
Queue Stats
6W - 3L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,402
640
7,295
5,479
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
JB_90043
Serqet
10
4 / 3 / 3
5,897
590
3,869
7,607
2,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
JSchejbal5
Ah Muzen Cab
9
0 / 4 / 0
4,989
499
6,826
8,147
2,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Mace

Mace

+10
Physical Power

Ganesha
Obxys
Ganesha
8
0 / 4 / 1
5,192
519
4,011
10,663
6,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
3 / 2 / 2
7,015
702
6,831
8,755
8,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Conbon69
Chaac
9
1 / 4 / 3
5,270
527
4,725
9,443
4,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

9
1 / 1 / 4
5,716
572
2,821
8,832
4,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
SonnyGunz27
Danzaburou
12
7 / 0 / 2
6,787
679
8,365
6,518
2,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
cliffduggo
Osiris
12
5 / 2 / 4
6,281
628
7,258
10,381
4,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Chang'e
decimater24
Chang'e
10
1 / 3 / 4
5,399
540
4,552
9,055
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
10
Kills
15
15
Deaths
10
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
Conbon69
Chaac
1
4
3
0.63
L
3
2
1
1.75
L
Serqet
JB_90043
Serqet
4
3
3
1.83
L
Ah Muzen Cab
JSchejbal5
Ah Muzen Cab
0
4
0
0
L
Ganesha
Obxys
Ganesha
0
4
1
0.13
W
1
1
4
3
W
Danzaburou
SonnyGunz27
Danzaburou
7
0
2
8
L
3
2
2
2
W
Osiris
cliffduggo
Osiris
5
2
4
3.5
W
Chang'e
decimater24
Chang'e
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,832
Damage
27,721
40,651
Taken
44,229
21,447
Mitigated
18,702
10,343
Healing
16,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Conbon69
Chaac
4,725
494
0
1,420
9,443
4,801
0
4,916
3,785
0
26,588
L
7,295
627
468
1,806
5,479
1,577
80
1,943
3,536
40,787
1,329
L
Serqet
JB_90043
Serqet
3,869
965
0
870
7,607
2,838
0
1,111
6,496
0
29,916
L
Ah Muzen Cab
JSchejbal5
Ah Muzen Cab
6,826
2,825
0
500
8,147
2,187
0
1,643
6,504
0
39,433
L
Ganesha
Obxys
Ganesha
4,011
293
0
2,696
10,663
6,437
0
2,047
8,616
14,148
0
W
2,821
398
1,201
2,337
8,832
4,719
0
2,043
6,729
13,071
2,473
W
Danzaburou
SonnyGunz27
Danzaburou
8,365
2,162
0
1,494
6,518
2,365
0
655
5,863
0
47,593
L
6,831
560
0
4,003
8,755
8,408
0
436
8,319
36,989
2,248
W
Osiris
cliffduggo
Osiris
7,258
4,150
0
3,115
10,381
4,616
0
4,018
5,759
0
44,545
W
Chang'e
decimater24
Chang'e
4,552
510
1,950
4,867
9,055
2,201
0
4,620
3,983
30,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,495
Gold Earned
29,453
300
Minions Killed
273
0
Camps Cleared
0
1,037,327
Distance Traveled
1,074,741
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,270
527
34
3
0
202,183
2
L
Ra
6,402
640
75
8
0
206,062
0
L
Serqet
5,897
590
44
4
0
253,149
0
L
Ah Muzen Cab
4,989
499
97
10
0
187,137
0
L
Ganesha
5,192
519
1
0
0
186,539
1
W
Khepri
5,716
572
47
5
0
213,424
4
W
Danzaburou
6,787
679
75
8
0
201,389
2
L
Sobek
7,015
702
83
8
0
204,440
1
W
Osiris
6,281
628
76
8
0
253,676
0
W
Chang'e
5,399
540
41
4
0
204,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role