Player Matchup

Ao Kuang
Ao Kuang
ChrisJeTaime
Ao Kuang
Level 180
God Stats
84W - 61L
1,612 SR
Queue Stats
160W - 154L
1,497 Elo+
Solo
Sol
Sol
G2F Monkey
Sol
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,243 Elo+
Solo
Gilgamesh
Gilgamesh
Loxtys
Gilgamesh
Level 87
God Stats
2W - 4L
1,318 SR
Queue Stats
331W - 321L
1,412 Elo+
Party 1
Skadi
Skadi
ManLikeBerry
Skadi
Level 118
God Stats
21W - 19L
1,576 SR
Queue Stats
452W - 448L
1,398 Elo+
Party 1
Yemoja
Yemoja
vikingshadow94
Yemoja
Level 82
God Stats
0W - 6L
1,116 SR
Queue Stats
290W - 320L
1,397 Elo+
Party 1
Team Averages
Level 106
1,425 SR
1,389 Elo+

VS

Team Averages
Level 58
1,437 SR
1,434 Elo+
Chaac
Chaac
Korbenjft_
Chaac
Level 32
God Stats
6W - 6L
1,381 SR
Queue Stats
138W - 128L
1,481 Elo+
Solo
Maui
Maui
LeonardoMX
Maui
Level 49
God Stats
27W - 11L
1,678 SR
Queue Stats
63W - 53L
1,511 Elo+
Party 2
Skadi
Skadi
SpielerFF
Skadi
Level 28
God Stats
3W - 2L
1,489 SR
Queue Stats
9W - 11L
1,329 Elo+
Party 3
Poseidon
Poseidon
alexige
Poseidon
Level 143
God Stats
15W - 6L
1,331 SR
Queue Stats
242W - 233L
1,460 Elo+
Party 2
Serqet
Serqet
paingee
Serqet
Level 38
God Stats
1W - 1L
1,305 SR
Queue Stats
26W - 29L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ChrisJeTaime
Ao Kuang
11
2 / 1 / 0
5,621
562
4,809
8,334
2,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 3 / 0
5,046
505
377
4,267
850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
Loxtys
Gilgamesh
10
1 / 4 / 0
5,690
569
5,837
10,831
7,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

8
1 / 3 / 0
4,927
493
4,898
6,319
1,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 2 / 1
5,181
518
2,047
6,198
2,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
3 / 1 / 1
6,190
619
5,898
8,599
4,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
2 / 2 / 3
5,685
569
2,420
6,960
3,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
SpielerFF
Skadi
9
1 / 1 / 2
4,964
496
4,915
5,252
1,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
alexige
Poseidon
12
6 / 0 / 1
7,184
718
8,816
4,411
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
paingee
Serqet
12
1 / 0 / 2
6,047
605
2,283
6,902
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
4
Kills
13
13
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
ChrisJeTaime
Ao Kuang
2
1
0
2
L
0
3
0
0
W
Chaac
3
1
1
3.5
W
2
2
3
1.75
L
Gilgamesh
Loxtys
Gilgamesh
1
4
0
0.25
L
1
3
0
0.33
W
Skadi
SpielerFF
Skadi
1
1
2
2
W
Poseidon
alexige
Poseidon
6
0
1
6.5
W
Serqet
paingee
Serqet
1
0
2
2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,968
Damage
24,332
35,949
Taken
32,124
14,862
Mitigated
13,227
7,904
Healing
12,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
ChrisJeTaime
Ao Kuang
4,809
1,288
0
2,710
8,334
2,805
442
2,007
5,967
34,278
2,194
L
377
180
0
935
4,267
850
0
2,813
1,196
20,912
2,362
W
Chaac
5,898
1,071
0
3,578
8,599
4,016
0
0
8,599
0
28,945
W
2,420
287
0
2,116
6,960
3,981
0
2,062
4,898
14,990
0
L
Gilgamesh
Loxtys
Gilgamesh
5,837
1,870
0
1,345
10,831
7,646
0
0
10,623
0
32,750
L
4,898
1,270
0
345
6,319
1,424
386
2,708
3,509
0
34,471
W
Skadi
SpielerFF
Skadi
4,915
1,763
0
65
5,252
1,470
0
1,972
3,280
0
29,879
W
Poseidon
alexige
Poseidon
8,816
2,827
0
1,133
4,411
1,376
564
2,059
2,352
44,771
2,202
W
Serqet
paingee
Serqet
2,283
296
0
5,447
6,902
2,384
0
783
6,119
0
46,000
L
2,047
381
1,773
796
6,198
2,137
158
2,730
3,426
13,782
1,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,465
Gold Earned
30,070
252
Minions Killed
297
0
Camps Cleared
0
897,091
Distance Traveled
1,087,277
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,621
562
66
7
0
215,304
0
L
Sol
5,046
505
45
5
0
163,053
0
W
Chaac
6,190
619
56
6
0
198,393
0
W
Maui
5,685
569
29
3
0
203,545
0
L
Gilgamesh
5,690
569
63
6
0
195,262
0
L
Skadi
4,927
493
50
5
0
154,710
0
W
Skadi
4,964
496
40
4
0
206,940
0
W
Poseidon
7,184
718
82
8
0
221,329
0
W
Serqet
6,047
605
90
9
0
257,070
0
L
Yemoja
5,181
518
28
3
0
168,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role