Player Matchup

Tiamat
Tiamat
Gold V
 
Tiamat
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver II
L3GION9530
Bastet
Silver II
Level 74
God Stats
1W - 1L
1,969 SR
Queue Stats
146W - 200L
1,302 MMR
Solo
Nemesis
Nemesis
Bronze III
migugg121
Nemesis
Bronze III
Level 44
God Stats
0W - 1L
1,601 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 75
1,690 SR
1,434 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,544 SR
1,475 MMR
Sobek
Sobek
Platinum III
EL_ITALO_RD
Sobek
Platinum III
Level 154
God Stats
26W - 26L
1,627 SR
Queue Stats
304W - 312L
1,828 MMR
Party 1
Scylla
Scylla
Gold V
The Beard Dude
Scylla
Gold V
Level 157
God Stats
34W - 26L
1,559 SR
Queue Stats
470W - 468L
1,306 MMR
Party 1
Chaac
Chaac
Gold V
ŤÊŇŠĦÎ
Chaac
Gold V
Level 72
God Stats
5W - 4L
1,446 SR
Queue Stats
259W - 290L
1,290 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 3 / 0
7,779
598
2,844
6,477
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
L3GION9530
Bastet
15
0 / 7 / 1
8,922
686
6,337
12,504
4,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
migugg121
Nemesis
15
2 / 6 / 0
10,237
787
7,386
15,585
9,689
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AgniAchillesThanatosCthulhuJormungandr

VS

Bans
Ne ZhaBaba YagaCerberusLancelotKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 11
10,976
844
10,064
17,104
13,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 2 / 6
11,617
894
9,231
7,487
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 0 / 11
11,653
896
9,369
13,472
14,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
2
Kills
16
16
Deaths
2
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
0
0
W
4
0
11
9.5
L
Bastet
L3GION9530
Bastet
0
7
1
0.07
W
7
2
6
5
L
Nemesis
migugg121
Nemesis
2
6
0
0.33
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,567
Damage
28,664
34,566
Taken
38,063
16,882
Mitigated
30,740
5,150
Healing
17,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,844
75
0
1,150
6,477
2,348
0
3,750
2,077
12,818
0
W
10,064
452
0
9,354
17,104
13,207
416
1,451
12,588
26,796
2,859
L
Bastet
L3GION9530
Bastet
6,337
2,624
0
1,297
12,504
4,845
0
5,234
6,465
0
19,302
W
9,231
1,433
0
1,066
7,487
2,836
2,016
446
6,975
44,046
626
L
Nemesis
migugg121
Nemesis
7,386
1,447
0
2,703
15,585
9,689
0
7,746
6,486
0
27,669
W
9,369
1,376
0
7,252
13,472
14,697
1,242
1,209
12,006
0
37,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,938
Gold Earned
34,246
110
Minions Killed
185
0
Camps Cleared
0
564,223
Distance Traveled
708,349
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,779
598
22
2
0
114,166
4
W
Sobek
10,976
844
38
3
0
261,527
0
L
Bastet
8,922
686
39
3
0
198,508
0
W
Scylla
11,617
894
91
7
0
207,424
0
L
Nemesis
10,237
787
49
4
0
251,549
0
W
Chaac
11,653
896
56
4
0
239,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role