Player Matchup

Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
GreenAp3
Fenrir
Level 105
God Stats
97W - 98L
1,551 SR
Queue Stats
142W - 175L
1,502 Elo+
Party 1
Serqet
Serqet
LadyDragoneyes
Serqet
Level 156
God Stats
27W - 23L
1,596 SR
Queue Stats
301W - 299L
1,514 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ssavage
Kumbhakarna
Level 159
God Stats
2W - 0L
1,877 SR
Queue Stats
105W - 84L
1,563 Elo+
Solo
Scylla
Scylla
xGetRichx
Scylla
Level 86
God Stats
33W - 43L
1,512 SR
Queue Stats
256W - 321L
1,495 Elo+
Party 1
Team Averages
Level 126
1,607 SR
1,515 Elo+

VS

Team Averages
Level 124
1,557 SR
1,510 Elo+
Nu Wa
Nu Wa
GoogleChromite
Nu Wa
Level 86
God Stats
4W - 7L
1,390 SR
Queue Stats
59W - 44L
1,537 Elo+
Solo
Shiva
Shiva
Hellmance
Shiva
Level 127
God Stats
2W - 2L
1,667 SR
Queue Stats
178W - 166L
1,495 Elo+
Solo
Vulcan
Vulcan
KamikazeDatOh
Vulcan
Level 236
God Stats
14W - 8L
1,647 SR
Queue Stats
473W - 429L
1,549 Elo+
Solo
Xing Tian
Xing Tian
LegolasFafnir
Xing Tian
Level 68
God Stats
2W - 3L
1,493 SR
Queue Stats
280W - 299L
1,471 Elo+
Solo
Thanatos
Thanatos
mikaxaqckerman
Thanatos
Level 105
God Stats
6W - 4L
1,587 SR
Queue Stats
119W - 104L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 0 / 4
7,084
1,417
2,988
2,454
839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
GreenAp3
Fenrir
11
7 / 2 / 5
7,682
1,536
6,407
5,972
2,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
2 / 1 / 7
6,188
1,238
4,628
5,759
2,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
Ssavage
Kumbhakarna
11
1 / 0 / 13
6,524
1,305
3,689
7,207
5,654
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
xGetRichx
Scylla
11
0 / 1 / 14
6,401
1,280
4,571
2,657
935
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

383

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 4
6,002
1,200
4,365
7,117
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
Hellmance
Shiva
11
3 / 3 / 1
6,611
1,322
8,468
8,146
6,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 1 / 2
6,870
1,374
5,610
1,936
703
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
LegolasFafnir
Xing Tian
11
0 / 2 / 1
5,833
1,167
2,552
6,553
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
10
0 / 1 / 0
5,171
1,034
0
733
158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
14
Kills
4
4
Deaths
14
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
4
6
L
0
7
4
0.29
W
Fenrir
GreenAp3
Fenrir
7
2
5
4.75
L
Shiva
Hellmance
Shiva
3
3
1
1.17
L
1
1
2
2
W
2
1
7
5.5
L
Xing Tian
LegolasFafnir
Xing Tian
0
2
1
0.25
W
Kumbhakarna
Ssavage
Kumbhakarna
1
0
13
7.5
L
Thanatos
0
1
0
0
W
Scylla
xGetRichx
Scylla
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,283
Damage
20,995
24,049
Taken
24,485
12,229
Mitigated
12,338
3,589
Healing
1,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,988
571
0
740
2,454
839
0
538
1,851
0
24,661
L
4,365
1,352
0
0
7,117
1,652
0
1,672
5,148
7,915
0
W
Fenrir
GreenAp3
Fenrir
6,407
1,753
0
1,150
5,972
2,454
0
2,675
2,967
0
9,579
L
Shiva
Hellmance
Shiva
8,468
760
275
812
8,146
6,221
0
2,972
4,466
115
15,533
L
5,610
361
0
223
1,936
703
0
333
1,564
21,014
391
W
4,628
359
0
142
5,759
2,347
0
2,990
2,524
0
8,220
L
Xing Tian
LegolasFafnir
Xing Tian
2,552
0
0
0
6,553
3,604
0
2,626
3,551
11,426
180
W
Kumbhakarna
Ssavage
Kumbhakarna
3,689
193
0
1,314
7,207
5,654
0
4,728
2,190
7,288
776
L
Thanatos
0
0
0
87
733
158
0
238
437
0
136
W
Scylla
xGetRichx
Scylla
4,571
587
0
243
2,657
935
0
1,046
1,541
13,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,879
Gold Earned
30,487
111
Minions Killed
80
6
Camps Cleared
1
544,477
Distance Traveled
428,521
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,084
1,417
56
11
4
102,425
0
L
Nu Wa
6,002
1,200
7
1
0
77,333
0
W
Fenrir
7,682
1,536
8
2
1
107,634
0
L
Shiva
6,611
1,322
17
3
0
129,737
0
L
Vulcan
6,870
1,374
31
6
0
102,540
0
W
Serqet
6,188
1,238
7
1
1
130,215
0
L
Xing Tian
5,833
1,167
24
5
0
110,189
0
W
Kumbhakarna
6,524
1,305
9
2
0
110,087
0
L
Thanatos
5,171
1,034
1
0
1
8,722
0
W
Scylla
6,401
1,280
31
6
0
94,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role