Player Matchup

Chronos
Chronos
Archrite
Chronos
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,436 Elo+
Solo
The Morrigan
The Morrigan
Claykor
The Morrigan
Level 35
God Stats
0W - 3L
1,283 SR
Queue Stats
229W - 254L
1,463 Elo+
Solo
Da Ji
Da Ji
MustangBetty
Da Ji
Level 148
God Stats
4W - 7L
1,457 SR
Queue Stats
525W - 504L
1,412 Elo+
Solo
Kukulkan
Kukulkan
kikolay
Kukulkan
Level 180
God Stats
1W - 4L
1,466 SR
Queue Stats
354W - 367L
1,535 Elo+
Solo
Loki
Loki
teflongemini203
Loki
Level 129
God Stats
2W - 3L
1,383 SR
Queue Stats
107W - 136L
1,451 Elo+
Solo
Team Averages
Level 108
1,418 SR
1,460 Elo+

VS

Team Averages
Level 110
1,436 SR
1,390 Elo+
Agni
Agni
Comicfan007
Agni
Level 147
God Stats
5W - 4L
1,413 SR
Queue Stats
203W - 215L
1,436 Elo+
Solo
Medusa
Medusa
Dangit Bobby593
Medusa
Level 153
God Stats
5W - 5L
1,511 SR
Queue Stats
279W - 290L
1,499 Elo+
Solo
Yu Huang
Yu Huang
YungPharohStar
Yu Huang
Level 157
God Stats
2W - 0L
1,255 SR
Queue Stats
276W - 282L
1,396 Elo+
Solo
Da Ji
Da Ji
dingmoneyudead
Da Ji
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 35L
1,365 Elo+
Solo
Amaterasu
Amaterasu
nardy09
Amaterasu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 19L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Archrite
Chronos
16
2 / 6 / 6
9,059
824
5,800
12,285
4,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
Claykor
The Morrigan
1
0 / 0 / 0
2,872
261
0
0
0
12
3 / 10 / 8
7,908
719
6,387
13,002
5,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
kikolay
Kukulkan
18
4 / 4 / 11
9,571
870
15,252
9,246
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
9 / 3 / 4
9,659
878
8,240
11,003
3,511
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 11
11,650
1,059
11,697
8,075
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
2 / 2 / 12
9,841
895
10,906
6,470
2,608
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
15
4 / 5 / 10
9,762
887
10,059
9,661
3,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 5 / 7
7,784
708
2,526
7,216
3,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
nardy09
Amaterasu
17
7 / 4 / 12
10,703
973
7,742
15,157
10,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
75
18
Kills
23
23
Deaths
19
29
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Chronos
Archrite
Chronos
2
6
6
0.83
L
The Morrigan
Claykor
The Morrigan
0
0
0
0
W
10
3
11
5.17
W
2
2
12
4
L
3
10
8
0.7
W
Yu Huang
4
5
10
1.8
W
0
5
7
0.7
L
Kukulkan
kikolay
Kukulkan
4
4
11
2.38
W
Amaterasu
nardy09
Amaterasu
7
4
12
3.25
L
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,679
Damage
42,930
45,536
Taken
46,579
16,861
Mitigated
23,275
6,742
Healing
7,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Archrite
Chronos
5,800
1,211
321
1,208
12,285
4,321
0
4,373
7,461
19,475
127
L
The Morrigan
Claykor
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
W
11,697
783
136
1,122
8,075
3,138
497
2,113
5,962
26,476
0
W
10,906
3,650
819
1,002
6,470
2,608
1,960
3,164
3,306
0
34,311
L
6,387
1,535
0
1,055
13,002
5,542
0
6,175
6,236
0
7,673
W
Yu Huang
10,059
369
207
2,322
9,661
3,676
0
4,094
5,567
15,637
0
W
2,526
486
0
670
7,216
3,032
37
4,076
3,140
0
4,784
L
Kukulkan
kikolay
Kukulkan
15,252
1,191
434
584
9,246
3,487
0
4,323
4,502
33,668
322
W
Amaterasu
nardy09
Amaterasu
7,742
2,444
0
1,632
15,157
10,821
636
7,399
7,758
0
16,735
L
8,240
1,804
335
2,805
11,003
3,511
0
5,767
4,852
0
19,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,069
Gold Earned
49,740
107
Minions Killed
137
0
Camps Cleared
0
750,701
Distance Traveled
1,030,864
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,059
824
39
4
0
167,485
0
L
The Morrigan
2,872
261
0
0
0
0
0
W
Agni
11,650
1,059
28
3
0
227,042
0
W
Medusa
9,841
895
64
6
0
252,269
0
L
Da Ji
7,908
719
1
0
0
175,258
0
W
Yu Huang
9,762
887
19
2
0
205,904
0
W
Da Ji
7,784
708
4
0
0
131,902
0
L
Kukulkan
9,571
870
46
4
0
196,576
0
W
Amaterasu
10,703
973
22
2
0
213,747
0
L
Loki
9,659
878
21
2
0
211,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role