Player Matchup

Achilles
Achilles
Chrisophoro
Achilles
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 108L
1,553 Elo+
Solo
Cthulhu
Cthulhu
GeneralWays
Cthulhu
Level 118
God Stats
18W - 6L
1,679 SR
Queue Stats
572W - 563L
1,507 Elo+
Solo
Arachne
Arachne
Wolfeyes1990
Arachne
Level 65
God Stats
33W - 29L
1,586 SR
Queue Stats
100W - 88L
1,537 Elo+
Party 1
Aphrodite
Aphrodite
dV Slasty
Aphrodite
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 65L
1,510 Elo+
Solo
Neith
Neith
korguren1989
Neith
Level 132
God Stats
34W - 20L
1,572 SR
Queue Stats
157W - 131L
1,522 Elo+
Party 1
Team Averages
Level 117
1,567 SR
1,526 Elo+

VS

Team Averages
Level 109
1,517 SR
1,472 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Alpha H0bo
Amaterasu
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
457W - 440L
1,479 Elo+
Solo
Jing Wei
Jing Wei
CHARLYSH
Jing Wei
Level 87
God Stats
3W - 1L
1,773 SR
Queue Stats
92W - 91L
1,480 Elo+
Solo
Ra
Ra
G-prop
Ra
Level 122
God Stats
1W - 6L
1,401 SR
Queue Stats
73W - 57L
1,495 Elo+
Solo
Vulcan
Vulcan
OndrayFelipe
Vulcan
Level 97
God Stats
2W - 4L
1,410 SR
Queue Stats
57W - 67L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chrisophoro
Achilles
13
2 / 0 / 1
8,046
619
4,840
7,960
8,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Cthulhu
GeneralWays
Cthulhu
12
2 / 0 / 3
6,799
523
6,022
7,290
4,912
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
Wolfeyes1990
Arachne
12
2 / 2 / 0
7,007
539
2,784
11,259
3,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
dV Slasty
Aphrodite
13
2 / 2 / 1
7,662
589
3,470
9,825
3,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
2 / 1 / 3
7,710
593
5,638
6,398
1,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
5 / 0 / 0
8,051
619
10,680
11,376
4,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Amaterasu
Alpha H0bo
Amaterasu
4
0 / 2 / 0
4,526
348
1,108
2,862
1,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
CHARLYSH
Jing Wei
10
0 / 1 / 0
5,652
435
3,711
8,709
2,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
10
0 / 4 / 0
5,726
440
2,881
7,397
2,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vulcan
11
0 / 3 / 0
6,195
477
5,514
5,053
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
10
Kills
5
5
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
5
0
0
5
L
Amaterasu
Alpha H0bo
Amaterasu
0
2
0
0
L
Jing Wei
CHARLYSH
Jing Wei
0
1
0
0
W
Achilles
Chrisophoro
Achilles
2
0
1
2.5
L
Ra
0
4
0
0
W
Cthulhu
GeneralWays
Cthulhu
2
0
3
3.5
L
Vulcan
0
3
0
0
W
Arachne
Wolfeyes1990
Arachne
2
2
0
1
W
Aphrodite
dV Slasty
Aphrodite
2
2
1
1.25
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,754
Damage
23,894
42,732
Taken
35,397
21,455
Mitigated
12,716
21,692
Healing
8,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
10,680
2,040
0
1,877
11,376
4,363
0
2,003
8,988
84,201
1,191
L
Amaterasu
Alpha H0bo
Amaterasu
1,108
154
0
914
2,862
1,341
0
0
2,642
0
7,483
L
Jing Wei
CHARLYSH
Jing Wei
3,711
2,452
0
2,809
8,709
2,674
0
3,850
4,755
0
36,436
W
Achilles
Chrisophoro
Achilles
4,840
622
0
2,727
7,960
8,105
0
1,499
6,228
115
45,153
L
Ra
2,881
37
737
1,567
7,397
2,693
0
1,531
5,866
28,750
0
W
Cthulhu
GeneralWays
Cthulhu
6,022
334
0
3,084
7,290
4,912
248
2,760
4,370
29,122
0
L
Vulcan
5,514
336
0
500
5,053
1,645
0
1,724
3,101
38,215
0
W
Arachne
Wolfeyes1990
Arachne
2,784
1,866
0
6,611
11,259
3,219
0
5,070
6,189
0
49,807
W
Aphrodite
dV Slasty
Aphrodite
3,470
566
1,137
5,820
9,825
3,285
0
6,957
2,868
45,357
1,579
W
5,638
1,158
0
2,313
6,398
1,934
543
2,482
3,852
0
58,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,224
Gold Earned
30,150
403
Minions Killed
343
0
Camps Cleared
0
1,353,570
Distance Traveled
1,117,854
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,051
619
140
11
0
326,575
0
L
Amaterasu
4,526
348
18
1
0
50,862
0
L
Jing Wei
5,652
435
68
5
0
250,513
0
W
Achilles
8,046
619
77
6
0
244,566
1
L
Ra
5,726
440
39
3
0
249,372
0
W
Cthulhu
6,799
523
50
4
0
288,148
4
L
Vulcan
6,195
477
78
6
0
240,532
0
W
Arachne
7,007
539
81
6
0
312,338
0
W
Aphrodite
7,662
589
97
7
0
247,388
1
W
Neith
7,710
593
98
8
0
261,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role