Player Matchup

Bastet
Bastet
Arbolzd
Bastet
Level 137
God Stats
14W - 17L
1,512 SR
Queue Stats
416W - 399L
1,532 Elo+
Solo
Merlin
Merlin
Build it 2020
Merlin
Level 161
God Stats
0W - 3L
1,381 SR
Queue Stats
42W - 48L
1,482 Elo+
Solo
Charybdis
Charybdis
FrostyTheFrog
Charybdis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 57L
1,490 Elo+
Solo
Sylvanus
Sylvanus
FuzzyHOBOS
Sylvanus
Level 148
God Stats
12W - 8L
1,551 SR
Queue Stats
614W - 589L
1,484 Elo+
Solo
Amaterasu
Amaterasu
speedykilly
Amaterasu
Level 139
God Stats
2W - 3L
1,363 SR
Queue Stats
106W - 113L
1,478 Elo+
Solo
Team Averages
Level 134
1,461 SR
1,493 Elo+

VS

Team Averages
Level 104
1,440 SR
1,503 Elo+
Da Ji
Da Ji
AngrySoccerMom-
Da Ji
Level 128
God Stats
1W - 0L
1,515 SR
Queue Stats
47W - 35L
1,571 Elo+
Solo
Anubis
Anubis
BlaDeZ_Wolftank
Anubis
Level 119
God Stats
43W - 33L
1,597 SR
Queue Stats
151W - 136L
1,493 Elo+
Solo
Cthulhu
Cthulhu
H_eKaTe_
Cthulhu
Level 109
God Stats
7W - 5L
1,574 SR
Queue Stats
177W - 174L
1,450 Elo+
Solo
Bacchus
Bacchus
Vinycinszs
Bacchus
Level 103
God Stats
3W - 2L
1,286 SR
Queue Stats
270W - 253L
1,499 Elo+
Solo
Medusa
Medusa
damn1im1good
Medusa
Level 63
God Stats
9W - 5L
1,227 SR
Queue Stats
179W - 190L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Arbolzd
Bastet
12
2 / 5 / 2
6,612
509
4,269
10,781
3,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
2 / 5 / 0
7,286
560
2,957
7,012
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
FrostyTheFrog
Charybdis
10
0 / 5 / 2
6,165
474
2,856
7,962
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
FuzzyHOBOS
Sylvanus
9
1 / 5 / 1
5,447
419
6,397
13,388
7,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Amaterasu
speedykilly
Amaterasu
13
2 / 4 / 0
7,931
610
7,229
17,535
10,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 2 / 2
8,071
621
8,666
9,538
3,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 2 / 2
8,032
618
6,990
8,047
3,448
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
H_eKaTe_
Cthulhu
15
4 / 1 / 3
8,444
650
12,377
9,399
8,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bacchus
Vinycinszs
Bacchus
11
1 / 2 / 8
6,810
524
2,917
10,016
9,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
15
5 / 0 / 4
8,917
686
9,782
3,810
1,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
7
Kills
24
24
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
10
2
2
5.5
L
Bastet
Arbolzd
Bastet
2
5
2
0.6
W
4
2
2
2.5
L
2
5
0
0.4
L
Charybdis
FrostyTheFrog
Charybdis
0
5
2
0.2
L
Sylvanus
FuzzyHOBOS
Sylvanus
1
5
1
0.3
W
Cthulhu
H_eKaTe_
Cthulhu
4
1
3
5.5
W
Bacchus
Vinycinszs
Bacchus
1
2
8
2.5
W
Medusa
5
0
4
7
L
Amaterasu
speedykilly
Amaterasu
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,708
Damage
40,732
56,678
Taken
40,810
26,127
Mitigated
26,482
16,806
Healing
11,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,666
2,425
0
1,610
9,538
3,637
0
2,025
7,263
0
43,138
L
Bastet
Arbolzd
Bastet
4,269
1,481
0
2,183
10,781
3,339
0
3,058
7,723
0
43,473
W
6,990
463
57
4,286
8,047
3,448
560
2,687
5,170
58,789
1,735
L
2,957
52
0
1,096
7,012
1,603
0
3,603
3,409
51,184
0
L
Charybdis
FrostyTheFrog
Charybdis
2,856
1,346
0
1,233
7,962
2,283
0
658
7,304
0
33,516
L
Sylvanus
FuzzyHOBOS
Sylvanus
6,397
2,027
250
3,322
13,388
7,934
0
3,977
9,411
18,201
9,581
W
Cthulhu
H_eKaTe_
Cthulhu
12,377
2,302
369
548
9,399
8,248
285
317
8,417
63,833
95
W
Bacchus
Vinycinszs
Bacchus
2,917
367
0
3,318
10,016
9,952
0
2,429
7,506
17,287
0
W
Medusa
9,782
3,633
0
1,215
3,810
1,197
1,475
1,118
2,692
0
74,396
L
Amaterasu
speedykilly
Amaterasu
7,229
3,322
0
8,722
17,535
10,968
200
10,842
6,693
0
57,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,441
Gold Earned
40,274
398
Minions Killed
437
0
Camps Cleared
0
1,286,192
Distance Traveled
1,418,105
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,071
621
64
5
0
330,146
2
L
Bastet
6,612
509
57
4
0
304,488
0
W
Anubis
8,032
618
109
8
0
237,361
0
L
Merlin
7,286
560
117
9
0
227,697
0
L
Charybdis
6,165
474
60
5
0
244,514
0
L
Sylvanus
5,447
419
42
3
0
257,512
2
W
Cthulhu
8,444
650
112
9
0
286,560
2
W
Bacchus
6,810
524
29
2
0
308,924
0
W
Medusa
8,917
686
123
9
0
255,114
0
L
Amaterasu
7,931
610
122
9
0
251,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role