Player Matchup

Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver I
F3RY1C
Neith
Silver I
Level 119
God Stats
8W - 11L
1,608 SR
Queue Stats
83W - 88L
1,317 MMR
Solo
Ymir
Ymir
Gold IV
Fernanditokitkah
Ymir
Gold IV
Level 98
God Stats
5W - 7L
1,432 SR
Queue Stats
47W - 53L
1,322 MMR
Solo
Mulan
Mulan
Silver I
LexX1on
Mulan
Silver I
Level 104
God Stats
36W - 26L
1,585 SR
Queue Stats
189W - 211L
1,289 MMR
Solo
Xbalanque
Xbalanque
Silver III
batgad
Xbalanque
Silver III
Level 60
God Stats
0W - 3L
1,642 SR
Queue Stats
32W - 62L
1,287 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,553 SR
1,343 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,458 SR
1,357 MMR
Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bastet
Bastet
Gold V
MartLutherSkitz
Bastet
Gold V
Level 129
God Stats
79W - 69L
1,526 SR
Queue Stats
244W - 259L
1,334 MMR
Solo
Cupid
Cupid
Silver I
MuteaoXPesao
Cupid
Silver I
Level 124
God Stats
5W - 3L
1,563 SR
Queue Stats
37W - 43L
1,311 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
Sammy6393
Sun Wukong
Silver I
Level 159
God Stats
1W - 1L
1,182 SR
Queue Stats
317W - 332L
1,298 MMR
Party 2
Anubis
Anubis
Silver II
SertalPower
Anubis
Silver II
Level 128
God Stats
4W - 3L
1,522 SR
Queue Stats
32W - 36L
1,345 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 2 / 3
5,089
509
4,426
5,501
1,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
F3RY1C
Neith
11
2 / 5 / 3
6,190
619
4,110
8,287
1,646
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

12
5 / 5 / 2
6,659
666
7,449
9,311
2,697
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
LexX1on
Mulan
11
1 / 2 / 4
6,375
638
4,513
8,048
3,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Xbalanque
batgad
Xbalanque
9
0 / 2 / 2
4,997
500
2,999
6,091
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
CthulhuFenrirSkadiThanatos

VS

Bans
AchillesJanusAo KuangAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 1 / 6
6,646
665
3,966
9,042
8,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 1 / 6
6,142
614
5,666
9,189
3,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 2
6,467
647
3,353
5,186
1,389
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Sammy6393
Sun Wukong
11
2 / 2 / 0
6,681
668
3,370
8,909
7,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
12
9 / 4 / 0
7,807
781
8,950
9,116
3,806
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
8
Kills
16
16
Deaths
8
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
3
0.75
W
Bacchus
 
Bacchus
2
1
6
5
L
Neith
F3RY1C
Neith
2
5
3
0.7
L
5
5
2
1.2
L
Mulan
LexX1on
Mulan
1
2
4
1.5
W
2
1
6
5
W
1
0
2
2
W
Sun Wukong
Sammy6393
Sun Wukong
2
2
0
1
W
Anubis
9
4
0
2.25
L
Xbalanque
batgad
Xbalanque
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,497
Damage
25,305
37,238
Taken
41,442
10,786
Mitigated
23,659
8,835
Healing
17,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,426
1,339
1,098
1,318
5,501
1,100
0
1,874
3,627
21,107
0
W
Bacchus
 
Bacchus
3,966
497
0
3,028
9,042
8,109
0
3,538
5,504
19,114
0
L
Neith
F3RY1C
Neith
4,110
1,764
0
1,984
8,287
1,646
0
5,013
3,274
0
38,258
L
7,449
2,297
0
970
9,311
2,697
0
3,188
6,085
29,665
1,322
L
Mulan
LexX1on
Mulan
4,513
585
0
2,356
8,048
3,828
0
768
6,881
0
38,156
W
5,666
1,585
0
3,833
9,189
3,253
14
1,726
7,463
0
43,285
W
3,353
2,149
81
3,444
5,186
1,389
1,543
1,541
3,645
0
44,947
W
Sun Wukong
Sammy6393
Sun Wukong
3,370
756
0
2,939
8,909
7,102
0
1,682
7,227
0
39,094
W
Anubis
8,950
150
0
4,275
9,116
3,806
114
3,256
5,860
56,910
481
L
Xbalanque
batgad
Xbalanque
2,999
1,339
0
1,109
6,091
1,515
0
2,051
4,040
0
26,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,310
Gold Earned
33,743
263
Minions Killed
341
0
Camps Cleared
0
957,816
Distance Traveled
1,026,731
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,089
509
21
2
0
179,367
0
W
Bacchus
6,646
665
21
2
0
243,228
4
L
Neith
6,190
619
47
5
0
186,053
0
L
Ymir
6,659
666
61
6
0
211,576
0
L
Mulan
6,375
638
82
8
0
177,026
0
W
Bastet
6,142
614
71
7
0
230,421
0
W
Cupid
6,467
647
85
9
0
191,689
0
W
Sun Wukong
6,681
668
71
7
0
171,389
2
W
Anubis
7,807
781
93
9
0
190,004
0
L
Xbalanque
4,997
500
52
5
0
203,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role