Player Matchup

Skadi
Skadi
Platinum I
Easywinstreack
Skadi
Platinum I
Level 89
God Stats
37W - 21L
1,756 SR
Queue Stats
203W - 195L
1,820 MMR
Solo
Arachne
Arachne
Diamond IV
TinnerZ
Arachne
Diamond IV
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 73L
1,960 MMR
Solo
Athena
Athena
Platinum III
ignastarkov
Athena
Platinum III
Level 144
God Stats
2W - 1L
1,560 SR
Queue Stats
131W - 121L
1,820 MMR
Solo
Eset
Eset
Platinum II
unknownmandax
Eset
Platinum II
Level 100
God Stats
7W - 6L
1,636 SR
Queue Stats
80W - 81L
1,780 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
vTxmz
Cu Chulainn
Platinum III
Level 128
God Stats
7W - 8L
1,523 SR
Queue Stats
316W - 322L
1,857 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 110
1,595 SR
1,847 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,540 SR
1,846 MMR
Bacchus
Bacchus
Platinum IV
DasM2
Bacchus
Platinum IV
Level 116
God Stats
14W - 18L
1,515 SR
Queue Stats
196W - 184L
1,828 MMR
Solo
Nu Wa
Nu Wa
Platinum III
III--wabbz--III
Nu Wa
Platinum III
Level 104
God Stats
108W - 78L
1,632 SR
Queue Stats
367W - 355L
1,682 MMR
Solo
Ra
Ra
Platinum I
ShydyNight
Ra
Platinum I
Level 154
God Stats
6W - 5L
1,674 SR
Queue Stats
223W - 210L
1,898 MMR
Party 1
Fenrir
Fenrir
Diamond V
elindrae
Fenrir
Diamond V
Level 148
God Stats
9W - 10L
1,575 SR
Queue Stats
218W - 207L
1,933 MMR
Party 1
Cupid
Cupid
Platinum I
esagshei
Cupid
Platinum I
Level 155
God Stats
0W - 2L
1,304 SR
Queue Stats
88W - 79L
1,890 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
6,998
636
5,858
4,761
1,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Arachne
TinnerZ
Arachne
11
5 / 1 / 1
6,236
567
6,368
10,015
3,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Athena
10
0 / 0 / 6
6,147
559
3,408
8,114
6,330
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 1 / 0
7,108
646
3,289
4,743
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
vTxmz
Cu Chulainn
13
1 / 0 / 2
7,231
657
1,725
6,984
3,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bans
Ao KuangKuzenboCthulhu

VS

Bans
CharybdisAphroditeAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DasM2
Bacchus
10
0 / 1 / 1
5,704
519
1,920
7,724
5,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
0 / 0 / 0
6,125
557
5,455
2,070
497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
0 / 4 / 1
5,855
532
3,840
5,738
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
elindrae
Fenrir
10
2 / 4 / 0
5,462
497
3,771
9,345
3,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
esagshei
Cupid
11
0 / 1 / 0
5,757
523
3,133
6,682
2,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
10
Kills
2
2
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DasM2
Bacchus
0
1
1
0.5
W
2
0
2
3
L
0
0
0
0
L
0
4
1
0.13
W
Arachne
TinnerZ
Arachne
5
1
1
5.5
L
Fenrir
elindrae
Fenrir
2
4
0
0.5
L
Cupid
esagshei
Cupid
0
1
0
0
W
Athena
0
0
6
3
W
2
1
0
2
W
Cu Chulainn
vTxmz
Cu Chulainn
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,648
Damage
18,119
34,617
Taken
31,559
16,246
Mitigated
13,533
11,161
Healing
10,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DasM2
Bacchus
1,920
254
0
2,909
7,724
5,205
0
1,647
6,020
13,364
0
W
5,858
1,507
0
1,593
4,761
1,614
349
709
3,972
0
54,221
L
5,455
2,050
0
323
2,070
497
0
207
1,863
38,638
488
L
3,840
692
362
1,285
5,738
1,799
257
2,338
3,268
40,598
836
W
Arachne
TinnerZ
Arachne
6,368
4,184
0
3,950
10,015
3,719
95
2,418
7,389
0
44,694
L
Fenrir
elindrae
Fenrir
3,771
1,024
0
1,693
9,345
3,550
0
1,939
7,338
0
35,826
L
Cupid
esagshei
Cupid
3,133
1,523
287
3,269
6,682
2,482
0
308
6,374
0
47,871
W
Athena
3,408
1,406
0
1,765
8,114
6,330
96
2,100
5,845
14,707
3,324
W
3,289
316
0
1,218
4,743
1,287
82
1,637
2,872
53,128
951
W
Cu Chulainn
vTxmz
Cu Chulainn
1,725
281
0
2,635
6,984
3,296
0
3,359
3,245
0
64,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,720
Gold Earned
28,903
439
Minions Killed
365
0
Camps Cleared
0
1,188,251
Distance Traveled
1,162,157
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,704
519
35
3
0
235,984
4
W
Skadi
6,998
636
106
10
0
224,183
4
L
Nu Wa
6,125
557
87
8
0
225,874
5
L
Ra
5,855
532
93
8
0
242,217
0
W
Arachne
6,236
567
69
6
0
234,751
0
L
Fenrir
5,462
497
67
6
0
260,141
7
L
Cupid
5,757
523
83
8
0
197,941
1
W
Athena
6,147
559
21
2
0
262,367
4
W
Eset
7,108
646
119
11
0
237,332
4
W
Cu Chulainn
7,231
657
124
11
0
229,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role