Player Matchup

Fafnir
Fafnir
Platinum III
 
Fafnir
Platinum III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Diamond I
Alexiisiismael
King Arthur
Diamond I
Level 156
God Stats
5W - 2L
1,588 SR
Queue Stats
83W - 60L
2,453 MMR
Solo
Vulcan
Vulcan
Gold I
J4mmyJosher
Vulcan
Gold I
Level 159
God Stats
8W - 3L
1,624 SR
Queue Stats
21W - 10L
1,914 MMR
Party 2
Anhur
Anhur
Platinum V
Leccenero
Anhur
Platinum V
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 217L
1,689 MMR
Solo
Awilix
Awilix
Gold I
Morgan Evns
Awilix
Gold I
Level 159
God Stats
2W - 1L
1,613 SR
Queue Stats
18W - 10L
1,878 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 155
1,565 SR
1,887 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 95
1,564 SR
1,948 MMR
Xbalanque
Xbalanque
Gold II
Ass-a-seins
Xbalanque
Gold II
Level 126
God Stats
3W - 4L
1,376 SR
Queue Stats
30W - 33L
1,702 MMR
Solo
Ares
Ares
Gold III
MyDogYogi
Ares
Gold III
Level 57
God Stats
0W - 2L
1,380 SR
Queue Stats
19W - 21L
1,547 MMR
Solo
Poseidon
Poseidon
Diamond I
TottiFushiguro
Poseidon
Diamond I
Level 117
God Stats
3W - 2L
1,847 SR
Queue Stats
263W - 244L
2,410 MMR
Party 1
Da Ji
Da Ji
Diamond II
VιllaιnArc
Da Ji
Diamond II
Level 117
God Stats
32W - 24L
1,695 SR
Queue Stats
332W - 300L
2,384 MMR
Party 1
Amaterasu
Amaterasu
Platinum V
bycocaa
Amaterasu
Platinum V
Level 60
God Stats
5W - 9L
1,521 SR
Queue Stats
127W - 123L
1,695 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
2 / 1 / 8
7,831
602
4,414
8,949
8,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
Alexiisiismael
King Arthur
14
3 / 0 / 5
8,487
653
16,395
13,881
10,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
15
4 / 3 / 5
8,456
650
6,130
4,833
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Leccenero
Anhur
14
2 / 3 / 2
7,693
592
3,523
8,422
2,737
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
15
7 / 2 / 4
8,436
649
8,558
8,571
3,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
AthenaHorusBake KujiraKuzenbo

VS

Bans
Ao KuangSetSobekThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ass-a-seins
Xbalanque
13
1 / 5 / 3
7,191
553
5,096
9,802
2,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ares
8
0 / 4 / 2
5,851
450
3,400
9,970
6,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
15
3 / 2 / 0
8,837
680
4,194
5,984
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
5 / 4 / 2
7,390
568
9,903
12,042
4,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Amaterasu
bycocaa
Amaterasu
12
0 / 4 / 1
6,531
502
3,857
19,622
16,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
18
Kills
9
9
Deaths
19
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
1
8
6
W
King Arthur
Alexiisiismael
King Arthur
3
0
5
5.5
L
Xbalanque
Ass-a-seins
Xbalanque
1
5
3
0.5
W
Vulcan
4
3
5
2.17
W
Anhur
Leccenero
Anhur
2
3
2
1
W
Awilix
7
2
4
4.5
L
Ares
0
4
2
0.25
L
Poseidon
3
2
0
1.5
L
5
4
2
1.5
L
Amaterasu
bycocaa
Amaterasu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,020
Damage
26,450
44,656
Taken
57,420
25,748
Mitigated
31,291
12,420
Healing
16,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,414
976
0
3,099
8,949
8,211
168
2,368
6,519
18,883
0
W
King Arthur
Alexiisiismael
King Arthur
16,395
2,328
0
4,839
13,881
10,079
0
1,405
12,476
0
70,928
L
Xbalanque
Ass-a-seins
Xbalanque
5,096
875
0
1,153
9,802
2,806
0
1,056
8,746
0
51,961
W
Vulcan
6,130
82
0
870
4,833
1,399
721
1,962
2,721
65,684
0
W
Anhur
Leccenero
Anhur
3,523
2,062
0
2,857
8,422
2,737
0
571
7,851
0
54,421
W
Awilix
8,558
3,226
0
755
8,571
3,322
0
1,133
7,366
0
65,997
L
Ares
3,400
178
0
1,743
9,970
6,428
0
2,810
7,017
10,763
0
L
Poseidon
4,194
655
0
1,038
5,984
1,702
0
2,318
3,518
82,874
145
L
9,903
2,452
0
4,065
12,042
4,134
0
2,346
9,610
0
51,352
L
Amaterasu
bycocaa
Amaterasu
3,857
2,302
0
8,828
19,622
16,221
0
1,557
17,985
0
44,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,903
Gold Earned
35,800
451
Minions Killed
434
0
Camps Cleared
0
1,416,445
Distance Traveled
1,310,441
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,831
602
22
2
0
277,461
3
W
King Arthur
8,487
653
107
8
0
269,785
4
L
Xbalanque
7,191
553
95
7
0
249,701
3
W
Vulcan
8,456
650
130
10
0
310,499
0
W
Anhur
7,693
592
102
8
0
237,509
4
W
Awilix
8,436
649
90
7
0
321,191
0
L
Ares
5,851
450
11
1
0
248,483
1
L
Poseidon
8,837
680
181
14
0
278,126
0
L
Da Ji
7,390
568
78
6
0
280,238
0
L
Amaterasu
6,531
502
69
5
0
253,893
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role