Player Matchup

Amaterasu
Amaterasu
Archrite
Amaterasu
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,418 Elo+
Solo
Terra
Terra
Demos4132
Terra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 51L
1,487 Elo+
Party 1
Persephone
Persephone
Tetzura
Persephone
Level 125
God Stats
2W - 1L
1,270 SR
Queue Stats
57W - 47L
1,497 Elo+
Party 1
Discordia
Discordia
Tsuna89
Discordia
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 32L
1,484 Elo+
Party 1
Chiron
Chiron
Zhebas989982
Chiron
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 43L
1,506 Elo+
Solo
Team Averages
Level 59
1,454 SR
1,478 Elo+

VS

Team Averages
Level 86
1,442 SR
1,410 Elo+
Skadi
Skadi
EddieN1794
Skadi
Level 100
God Stats
8W - 8L
1,476 SR
Queue Stats
344W - 341L
1,462 Elo+
Party 2
Amaterasu
Amaterasu
Kemaal
Amaterasu
Level 88
God Stats
0W - 2L
1,275 SR
Queue Stats
45W - 82L
1,364 Elo+
Solo
Bakasura
Bakasura
LCfury
Bakasura
Level 153
God Stats
8W - 6L
1,658 SR
Queue Stats
235W - 246L
1,416 Elo+
Solo
Kuzenbo
Kuzenbo
Latrikititraca
Kuzenbo
Level 47
God Stats
4W - 2L
1,299 SR
Queue Stats
131W - 147L
1,436 Elo+
Party 2
Chang'e
Chang'e
ômirö
Chang'e
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Archrite
Amaterasu
13
1 / 2 / 12
8,395
763
8,515
10,859
10,311
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
Demos4132
Terra
16
4 / 1 / 14
10,019
911
7,085
15,203
12,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
Tetzura
Persephone
16
5 / 3 / 12
9,916
901
11,714
8,837
2,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Tsuna89
Discordia
17
7 / 4 / 13
9,880
898
13,607
8,740
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
16
4 / 2 / 12
9,469
861
9,671
10,103
4,101
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
6 / 4 / 2
8,763
797
16,456
9,032
3,107
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Kemaal
Amaterasu
13
2 / 6 / 3
7,784
708
7,810
16,815
14,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bakasura
LCfury
Bakasura
14
3 / 6 / 1
8,569
779
6,476
14,080
8,946
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
0 / 4 / 5
9,095
827
10,959
15,989
17,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chang'e
ômirö
Chang'e
5
0 / 1 / 0
5,927
539
739
1,031
233
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
22
21
Kills
11
12
Deaths
21
63
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Archrite
Amaterasu
1
2
12
3.5
W
Terra
Demos4132
Terra
4
1
14
11
L
Skadi
6
4
2
1.75
L
Amaterasu
Kemaal
Amaterasu
2
6
3
0.58
L
Bakasura
LCfury
Bakasura
3
6
1
0.58
L
0
4
5
0.63
W
Persephone
Tetzura
Persephone
5
3
12
3.67
W
Discordia
Tsuna89
Discordia
7
4
13
3.38
W
Chiron
4
2
12
5
L
Chang'e
ômirö
Chang'e
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,592
Damage
42,440
53,742
Taken
56,947
33,336
Mitigated
44,816
25,709
Healing
19,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Archrite
Amaterasu
8,515
3,416
1,323
4,926
10,859
10,311
257
2,221
8,115
807
15,181
W
Terra
Demos4132
Terra
7,085
1,929
5,715
5,905
15,203
12,441
72
3,783
10,923
14,273
469
L
Skadi
16,456
4,136
38
565
9,032
3,107
0
6,994
2,038
0
32,291
L
Amaterasu
Kemaal
Amaterasu
7,810
2,836
464
6,051
16,815
14,551
0
9,382
7,433
0
11,947
L
Bakasura
LCfury
Bakasura
6,476
4,075
258
3,493
14,080
8,946
0
7,484
6,596
0
9,397
L
10,959
3,674
3,366
4,786
15,989
17,979
32
8,391
7,598
23,155
1,925
W
Persephone
Tetzura
Persephone
11,714
864
936
2,279
8,837
2,928
177
1,395
7,119
33,141
0
W
Discordia
Tsuna89
Discordia
13,607
2,043
178
933
8,740
3,555
550
2,160
6,238
23,777
0
W
Chiron
9,671
3,527
1,449
2,065
10,103
4,101
375
1,458
8,379
0
26,359
L
Chang'e
ômirö
Chang'e
739
47
212
69
1,031
233
0
665
366
1,972
93

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,679
Gold Earned
40,138
148
Minions Killed
98
0
Camps Cleared
0
1,005,031
Distance Traveled
799,630
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,395
763
19
2
0
178,947
0
W
Terra
10,019
911
17
2
0
227,729
0
L
Skadi
8,763
797
32
3
0
145,343
0
L
Amaterasu
7,784
708
11
1
0
187,755
0
L
Bakasura
8,569
779
27
2
0
200,942
0
L
Kuzenbo
9,095
827
26
2
0
228,143
0
W
Persephone
9,916
901
45
4
0
198,067
0
W
Discordia
9,880
898
28
3
0
201,473
0
W
Chiron
9,469
861
39
4
0
198,815
1
L
Chang'e
5,927
539
2
0
0
37,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role