Player Matchup

Nike
Nike
Platinum IV
JackedOnGfuel
Nike
Platinum IV
Level 292
God Stats
1W - 1L
1,643 SR
Queue Stats
277W - 273L
1,779 MMR
Solo
Neith
Neith
Silver I
KidxPluto
Neith
Silver I
Level 90
God Stats
85W - 96L
1,519 SR
Queue Stats
190W - 205L
1,395 MMR
Solo
Ymir
Ymir
Platinum IV
TheLastFever
Ymir
Platinum IV
Level 154
God Stats
68W - 54L
1,607 SR
Queue Stats
251W - 255L
1,627 MMR
Solo
Ra
Ra
Silver I
chadtarheeI
Ra
Silver I
Level 69
God Stats
6W - 1L
1,500 SR
Queue Stats
48W - 36L
1,649 MMR
Solo
Serqet
Serqet
Silver I
rss6aa
Serqet
Silver I
Level 149
God Stats
52W - 61L
1,516 SR
Queue Stats
252W - 254L
1,131 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 151
1,557 SR
1,516 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,560 SR
1,541 MMR
Mulan
Mulan
Silver I
 
Mulan
Silver I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum IV
F1LLinTHEblank
Geb
Platinum IV
Level 140
God Stats
94W - 88L
1,598 SR
Queue Stats
364W - 359L
1,768 MMR
Solo
Medusa
Medusa
Gold IV
Hoodrich_Playboi
Medusa
Gold IV
Level 118
God Stats
19W - 11L
1,658 SR
Queue Stats
553W - 558L
1,079 MMR
Solo
Hun Batz
Hun Batz
Gold III
JonsIay
Hun Batz
Gold III
Level 191
God Stats
2W - 4L
1,473 SR
Queue Stats
795W - 805L
1,430 MMR
Solo
Scylla
Scylla
Platinum II
sappy124
Scylla
Platinum II
Level 147
God Stats
7W - 13L
1,571 SR
Queue Stats
373W - 367L
1,926 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
4,982
830
2,295
4,759
2,141
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
KidxPluto
Neith
7
0 / 0 / 0
3,662
610
2,044
2,977
825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 1 / 2
3,928
655
894
4,030
2,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
7 / 0 / 0
5,439
907
2,976
1,981
566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
rss6aa
Serqet
9
1 / 0 / 3
4,503
751
1,586
3,131
1,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Ao KuangDanzaburouAthenaAchilles

VS

Bans
CabrakanAgniKumbhakarnaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
0 / 3 / 0
3,978
663
3,107
5,500
2,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
0 / 0 / 1
4,010
668
1,324
3,157
1,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 1 / 0
3,895
649
2,402
3,310
803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
JonsIay
Hun Batz
7
0 / 2 / 0
3,603
601
1,302
3,641
848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
sappy124
Scylla
6
0 / 3 / 0
3,562
594
311
2,619
610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
9
Kills
1
1
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
3
0
0
L
0
0
1
0.5
L
1
1
0
1
W
1
0
2
2
L
Hun Batz
JonsIay
Hun Batz
0
2
0
0
W
Neith
KidxPluto
Neith
0
0
0
0
W
0
1
2
1
W
7
0
0
7
W
Serqet
rss6aa
Serqet
1
0
3
2.5
L
Scylla
sappy124
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,795
Damage
8,446
16,878
Taken
18,227
6,768
Mitigated
6,136
8,897
Healing
6,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,107
606
0
2,014
5,500
2,295
0
1,059
4,391
0
22,780
L
1,324
143
0
1,662
3,157
1,580
0
357
2,800
9,179
0
L
2,402
1,366
0
750
3,310
803
0
408
2,815
0
25,120
W
2,295
369
0
3,085
4,759
2,141
0
0
4,479
0
32,152
L
Hun Batz
JonsIay
Hun Batz
1,302
103
0
1,622
3,641
848
0
845
2,656
0
18,308
W
Neith
KidxPluto
Neith
2,044
791
0
1,158
2,977
825
0
710
2,267
0
20,128
W
894
183
0
2,014
4,030
2,170
0
596
3,434
8,104
0
W
2,976
523
456
1,262
1,981
566
0
263
1,670
29,715
0
W
Serqet
rss6aa
Serqet
1,586
355
0
922
3,131
1,066
0
18
3,082
0
23,297
L
Scylla
sappy124
Scylla
311
42
0
260
2,619
610
0
877
1,608
11,591
222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,514
Gold Earned
19,048
221
Minions Killed
168
0
Camps Cleared
0
698,761
Distance Traveled
589,359
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
3,978
663
39
7
0
101,700
0
L
Geb
4,010
668
13
2
0
130,662
0
L
Medusa
3,895
649
47
8
0
119,839
0
W
Nike
4,982
830
68
11
0
130,978
2
L
Hun Batz
3,603
601
42
7
0
132,696
0
W
Neith
3,662
610
31
5
0
122,872
1
W
Ymir
3,928
655
10
2
0
126,699
2
W
Ra
5,439
907
65
11
0
152,508
3
W
Serqet
4,503
751
47
8
0
165,704
1
L
Scylla
3,562
594
27
5
0
104,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role