Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
blizzard250
Izanami
Level 93
God Stats
6W - 2L
1,463 SR
Queue Stats
365W - 377L
1,504 Elo+
Party 1
Maui
Maui
oBiTooX
Maui
Level 87
God Stats
9W - 13L
1,437 SR
Queue Stats
523W - 538L
1,508 Elo+
Party 1
Team Averages
Level 128
1,467 SR
1,504 Elo+

VS

Team Averages
Level 125
1,505 SR
1,525 Elo+
Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Angel PandaX878
Nox
Level 112
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Solo
King Arthur
King Arthur
Zyler919
King Arthur
Level 104
God Stats
1W - 3L
1,516 SR
Queue Stats
64W - 61L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 1 / 10
7,111
889
7,082
4,741
1,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
blizzard250
Izanami
14
8 / 1 / 2
8,540
1,068
4,225
3,993
1,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
oBiTooX
Maui
13
2 / 0 / 8
7,196
900
3,649
4,219
3,717
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 3 / 0
6,479
810
4,605
5,998
2,317
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 3 / 1
5,876
735
3,471
4,573
1,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Zyler919
King Arthur
10
0 / 4 / 2
5,930
741
1,979
6,482
2,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
10
Kills
2
2
Deaths
10
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
1
10
5
L
Anubis
 
Anubis
2
3
0
0.67
L
0
3
1
0.17
L
King Arthur
Zyler919
King Arthur
0
4
2
0.25
W
Izanami
blizzard250
Izanami
8
1
2
9
W
Maui
oBiTooX
Maui
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,956
Damage
10,055
12,953
Taken
17,053
6,267
Mitigated
5,972
2,401
Healing
1,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,082
2,556
0
1,366
4,741
1,333
1,059
2,529
2,212
21,406
0
L
Anubis
 
Anubis
4,605
105
0
1,327
5,998
2,317
0
3,499
2,177
25,930
1,514
L
3,471
117
0
250
4,573
1,297
0
3,024
1,405
13,017
0
L
King Arthur
Zyler919
King Arthur
1,979
238
0
405
6,482
2,358
0
3,456
2,801
0
12,236
W
Izanami
blizzard250
Izanami
4,225
2,903
0
200
3,993
1,217
1,993
2,852
1,141
0
28,204
W
Maui
oBiTooX
Maui
3,649
581
0
835
4,219
3,717
413
2,482
1,737
15,159
395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,847
Gold Earned
18,285
114
Minions Killed
91
0
Camps Cleared
0
444,746
Distance Traveled
359,876
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,111
889
39
5
0
148,114
0
L
Anubis
6,479
810
35
4
0
108,776
0
L
Nox
5,876
735
36
5
0
142,527
0
L
King Arthur
5,930
741
20
3
0
108,573
0
W
Izanami
8,540
1,068
47
6
0
139,861
0
W
Maui
7,196
900
28
4
0
156,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role