Player Matchup

Serqet
Serqet
Platinum I
Manueld21
Serqet
Platinum I
Level 125
God Stats
12W - 4L
1,670 SR
Queue Stats
134W - 96L
2,145 MMR
Party 1
Mulan
Mulan
Platinum I
Ryȃn
Mulan
Platinum I
Level 205
God Stats
5W - 5L
1,593 SR
Queue Stats
228W - 209L
1,737 MMR
Solo
Raijin
Raijin
Diamond V
SanchezSSJ
Raijin
Diamond V
Level 122
God Stats
2W - 2L
1,581 SR
Queue Stats
147W - 118L
2,064 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,615 SR
1,982 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 106
1,483 SR
1,974 MMR
Scylla
Scylla
Diamond I
Oвιтo
Scylla
Diamond I
Level 86
God Stats
14W - 14L
1,698 SR
Queue Stats
114W - 98L
2,503 MMR
Solo
Ganesha
Ganesha
Bronze III
Trolaz8322
Ganesha
Bronze III
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,600 MMR
Solo
Thor
Thor
Platinum IV
Vowchik
Thor
Platinum IV
Level 155
God Stats
0W - 1L
1,252 SR
Queue Stats
185W - 229L
1,817 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Manueld21
Serqet
18
7 / 3 / 13
12,282
945
11,373
14,485
13,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mulan
Ryȃn
Mulan
18
6 / 0 / 14
11,933
918
13,078
13,358
12,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Raijin
SanchezSSJ
Raijin
18
9 / 5 / 7
12,626
971
14,136
8,972
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
CthulhuNe ZhaAchillesKuzenboThoth

VS

Bans
FafnirHun BatzKumbhakarnaAthenaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Oвιтo
Scylla
18
5 / 6 / 1
11,862
912
8,565
11,628
3,394
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ganesha
Trolaz8322
Ganesha
16
0 / 9 / 5
9,583
737
3,522
18,695
17,918
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
Vowchik
Thor
15
3 / 7 / 1
10,289
791
8,693
13,966
5,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
22
Kills
8
8
Deaths
22
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Serqet
Manueld21
Serqet
7
3
13
4.5
L
Scylla
Oвιтo
Scylla
5
6
1
0.92
W
Mulan
Ryȃn
Mulan
6
0
14
13
W
Raijin
SanchezSSJ
Raijin
9
5
7
2.5
L
Ganesha
Trolaz8322
Ganesha
0
9
5
0.28
L
Thor
Vowchik
Thor
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,587
Damage
20,780
36,815
Taken
44,289
27,955
Mitigated
26,859
8,478
Healing
2,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Manueld21
Serqet
11,373
2,957
0
1,928
14,485
13,005
1,520
3,176
11,046
508
42,046
L
Scylla
Oвιтo
Scylla
8,565
329
0
387
11,628
3,394
0
4,849
6,106
45,122
513
W
Mulan
Ryȃn
Mulan
13,078
1,096
0
5,937
13,358
12,122
505
3,352
9,815
0
32,691
W
Raijin
SanchezSSJ
Raijin
14,136
1,210
0
613
8,972
2,828
1,287
4,691
4,034
52,966
0
L
Ganesha
Trolaz8322
Ganesha
3,522
345
0
1,842
18,695
17,918
0
5,922
11,194
19,027
1,102
L
Thor
Vowchik
Thor
8,693
1,642
0
305
13,966
5,547
0
3,755
9,848
0
17,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,841
Gold Earned
31,734
163
Minions Killed
130
0
Camps Cleared
0
725,717
Distance Traveled
634,788
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,282
945
49
4
0
265,053
0
L
Scylla
11,862
912
80
6
0
223,716
0
W
Mulan
11,933
918
22
2
0
260,305
4
W
Raijin
12,626
971
92
7
0
200,359
0
L
Ganesha
9,583
737
10
1
0
200,383
0
L
Thor
10,289
791
40
3
0
210,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role