Player Matchup

Ishtar
Ishtar
Silver II
 
Ishtar
Silver II
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver III
 
Nu Wa
Silver III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold V
Dx JUNIIOR Dx
Athena
Gold V
Level 154
God Stats
54W - 55L
1,559 SR
Queue Stats
110W - 114L
1,492 MMR
Solo
Fafnir
Fafnir
Gold III
Moons dance
Fafnir
Gold III
Level 141
God Stats
24W - 18L
1,559 SR
Queue Stats
237W - 233L
1,559 MMR
Solo
Ne Zha
Ne Zha
Gold I
MrMagnus21
Ne Zha
Gold I
Level 126
God Stats
18W - 9L
1,681 SR
Queue Stats
74W - 69L
1,492 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,560 SR
1,509 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,474 SR
1,413 MMR
Vulcan
Vulcan
Platinum II
 
Vulcan
Platinum II
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Platinum V
 
Arachne
Platinum V
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Silver III
 
Sobek
Silver III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Silver III
Andr3zinho
Achilles
Silver III
Level 69
God Stats
1W - 1L
1,460 SR
Queue Stats
34W - 51L
1,093 MMR
Party 2
Hachiman
Hachiman
Gold III
KalEl17
Hachiman
Gold III
Level 108
God Stats
5W - 7L
1,410 SR
Queue Stats
81W - 91L
1,473 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
5
0 / 1 / 0
3,057
611
1,066
2,202
576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nu Wa
 
Nu Wa
2
0 / 0 / 0
2,501
500
0
123
13
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 1 / 0
3,248
650
719
3,193
1,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fafnir
6
0 / 0 / 0
3,682
736
317
2,216
1,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
MrMagnus21
Ne Zha
7
0 / 2 / 0
3,268
654
647
3,396
1,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
SusanoScyllaAo KuangHades

VS

Bans
GebZeusHerculesSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
7
1 / 0 / 1
4,312
862
1,519
1,833
477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
 
Arachne
7
2 / 0 / 1
4,043
809
925
2,828
673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Sobek
 
Sobek
6
0 / 0 / 2
3,676
735
1,323
2,484
1,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
Andr3zinho
Achilles
7
0 / 0 / 0
3,779
756
335
2,179
836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hachiman
KalEl17
Hachiman
6
1 / 0 / 1
3,639
728
1,226
1,767
371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
4
4
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
1
0
0
L
Nu Wa
 
Nu Wa
0
0
0
0
W
Vulcan
 
Vulcan
1
0
1
1.5
W
Arachne
 
Arachne
2
0
1
2.5
W
Sobek
 
Sobek
0
0
2
1
W
Achilles
Andr3zinho
Achilles
0
0
0
0
L
0
1
0
0
W
Hachiman
KalEl17
Hachiman
1
0
1
1.5
L
Fafnir
0
0
0
0
L
Ne Zha
MrMagnus21
Ne Zha
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,749
Damage
5,328
11,130
Taken
11,091
4,792
Mitigated
3,864
3,966
Healing
5,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
1,066
569
0
911
2,202
576
0
487
1,715
0
14,102
L
Nu Wa
 
Nu Wa
0
0
0
0
123
13
0
0
123
610
0
W
Vulcan
 
Vulcan
1,519
43
0
888
1,833
477
728
0
1,833
23,361
0
W
Arachne
 
Arachne
925
599
0
1,863
2,828
673
0
87
2,741
0
16,166
W
Sobek
 
Sobek
1,323
271
0
1,572
2,484
1,507
0
390
2,094
8,751
1,383
W
Achilles
Andr3zinho
Achilles
335
0
0
652
2,179
836
0
317
1,862
0
12,710
L
719
174
0
1,085
3,193
1,475
0
595
2,598
9,657
0
W
Hachiman
KalEl17
Hachiman
1,226
680
0
500
1,767
371
0
242
1,525
0
17,068
L
Fafnir
317
66
0
1,504
2,216
1,699
0
0
2,118
14,417
0
L
Ne Zha
MrMagnus21
Ne Zha
647
177
0
466
3,396
1,029
0
1,519
1,877
0
16,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,756
Gold Earned
19,449
117
Minions Killed
177
0
Camps Cleared
0
452,980
Distance Traveled
532,440
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
3,057
611
35
7
0
103,773
1
L
Nu Wa
2,501
500
2
0
0
40,780
0
W
Vulcan
4,312
862
46
9
0
97,213
0
W
Arachne
4,043
809
36
7
0
127,962
0
W
Sobek
3,676
735
25
5
0
118,467
2
W
Achilles
3,779
756
35
7
0
100,246
1
L
Athena
3,248
650
11
2
0
107,960
0
W
Hachiman
3,639
728
35
7
0
88,552
0
L
Fafnir
3,682
736
33
7
0
72,168
0
L
Ne Zha
3,268
654
36
7
0
128,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role