Player Matchup

Nu Wa
Nu Wa
Daniel1496
Nu Wa
Level 87
God Stats
16W - 11L
1,541 SR
Queue Stats
32W - 41L
1,357 Elo+
Solo
Surtr
Surtr
Harrysaab
Surtr
Level 81
God Stats
61W - 53L
1,515 SR
Queue Stats
531W - 566L
1,393 Elo+
Solo
Cliodhna
Cliodhna
HeyItsCob
Cliodhna
Level 87
God Stats
2W - 2L
1,439 SR
Queue Stats
25W - 25L
1,260 Elo+
Solo
Team Averages
Level 85
1,498 SR
1,337 Elo+

VS

Team Averages
Level 49
1,567 SR
1,352 Elo+
Surtr
Surtr
El-Nacc
Surtr
Level 84
God Stats
6W - 2L
1,795 SR
Queue Stats
51W - 51L
1,391 Elo+
Party 1
Zeus
Zeus
alexeyca0
Zeus
Level 39
God Stats
20W - 27L
1,378 SR
Queue Stats
21W - 28L
1,321 Elo+
Solo
Arachne
Arachne
ddarcksk8
Arachne
Level 23
God Stats
12W - 10L
1,529 SR
Queue Stats
31W - 35L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
2 / 1 / 5
8,291
829
8,824
4,224
1,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Surtr
Harrysaab
Surtr
14
3 / 4 / 2
8,609
861
8,382
9,046
4,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
HeyItsCob
Cliodhna
14
2 / 3 / 5
8,092
809
6,695
8,298
2,981
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
El-Nacc
Surtr
12
1 / 1 / 3
7,282
728
4,681
11,321
10,392
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
14
2 / 2 / 5
8,020
802
7,436
7,192
1,795
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
ddarcksk8
Arachne
14
5 / 4 / 1
8,515
852
4,997
10,295
4,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
7
Kills
8
8
Deaths
7
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
2
1
5
4.5
L
Surtr
El-Nacc
Surtr
1
1
3
2.5
W
Surtr
Harrysaab
Surtr
3
4
2
1
W
Cliodhna
HeyItsCob
Cliodhna
2
3
5
1.5
L
Zeus
2
2
5
2.25
L
Arachne
ddarcksk8
Arachne
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,901
Damage
17,114
21,568
Taken
28,808
9,236
Mitigated
16,402
3,325
Healing
7,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
8,824
4,828
0
1,006
4,224
1,520
120
1,379
2,845
29,943
1,715
L
Surtr
El-Nacc
Surtr
4,681
1,558
0
1,697
11,321
10,392
0
3,801
7,520
432
16,883
W
Surtr
Harrysaab
Surtr
8,382
2,603
0
907
9,046
4,735
21
3,487
5,559
1,240
33,852
W
Cliodhna
HeyItsCob
Cliodhna
6,695
1,468
0
1,412
8,298
2,981
0
2,987
5,311
0
13,971
L
Zeus
7,436
408
0
2,000
7,192
1,795
0
2,323
4,869
34,241
0
L
Arachne
ddarcksk8
Arachne
4,997
3,288
0
4,042
10,295
4,215
0
3,007
7,288
0
24,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,992
Gold Earned
23,817
140
Minions Killed
135
0
Camps Cleared
0
527,413
Distance Traveled
537,971
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,291
829
67
7
0
170,559
0
L
Surtr
7,282
728
25
3
0
160,315
0
W
Surtr
8,609
861
54
5
0
164,217
0
W
Cliodhna
8,092
809
19
2
0
192,637
0
L
Zeus
8,020
802
67
7
0
174,705
1
L
Arachne
8,515
852
43
4
0
202,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role