Player Matchup

Kali
Kali
Silver II
A1lmpact
Kali
Silver II
Level 89
God Stats
1W - 1L
1,545 SR
Queue Stats
220W - 260L
1,038 MMR
Party 2
Gilgamesh
Gilgamesh
Silver IV
KDHellkat
Gilgamesh
Silver IV
Level 61
God Stats
18W - 28L
1,402 SR
Queue Stats
84W - 111L
769 MMR
Party 2
Amaterasu
Amaterasu
Silver III
robkhaos
Amaterasu
Silver III
Level 100
God Stats
25W - 35L
1,525 SR
Queue Stats
180W - 235L
892 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 83
1,491 SR
900 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 149
1,594 SR
1,502 MMR
Vamana
Vamana
Silver IV
 
Vamana
Silver IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
The Beard Dude
Cerberus
Gold V
Level 157
God Stats
27W - 11L
1,691 SR
Queue Stats
512W - 509L
1,354 MMR
Party 1
Sol
Sol
Gold I
lordturnage
Sol
Gold I
Level 202
God Stats
9W - 6L
1,592 SR
Queue Stats
1,004W - 1,021L
1,652 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
0 / 4 / 1
8,025
730
4,614
9,566
4,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
KDHellkat
Gilgamesh
15
1 / 3 / 2
8,790
799
9,198
13,516
10,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
robkhaos
Amaterasu
15
2 / 4 / 1
9,767
888
5,012
14,073
9,968
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
Ne ZhaKumbhakarnaAgniFafnirChang'e

VS

Bans
CthulhuHou YiVulcanCupidHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
3 / 2 / 6
9,856
896
8,884
9,233
9,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cerberus
15
1 / 0 / 7
9,037
822
8,108
8,393
8,570
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
7 / 1 / 4
10,477
952
13,709
8,442
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
11
11
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
2
6
3
L
Kali
0
4
1
0.13
L
Gilgamesh
KDHellkat
Gilgamesh
1
3
2
0.67
W
Cerberus
1
0
7
4.5
W
7
1
4
9
L
Amaterasu
robkhaos
Amaterasu
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,824
Damage
30,701
37,155
Taken
26,068
25,153
Mitigated
20,972
5,685
Healing
8,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
8,884
3,296
0
293
9,233
9,358
1,097
0
8,727
0
32,307
L
Kali
4,614
1,432
0
2,051
9,566
4,260
0
6,459
3,092
0
21,022
L
Gilgamesh
KDHellkat
Gilgamesh
9,198
2,925
0
1,151
13,516
10,925
0
7,232
6,272
0
30,287
W
Cerberus
8,108
481
0
4,482
8,393
8,570
622
36
7,875
22,686
1,135
W
13,709
3,435
0
4,118
8,442
3,044
2,312
4
8,207
43,735
0
L
Amaterasu
robkhaos
Amaterasu
5,012
1,902
0
2,483
14,073
9,968
0
7,919
6,108
0
26,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,582
Gold Earned
29,370
117
Minions Killed
147
0
Camps Cleared
0
658,152
Distance Traveled
615,692
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,856
896
46
4
0
211,001
1
L
Kali
8,025
730
26
2
0
217,500
0
L
Gilgamesh
8,790
799
47
4
0
224,970
0
W
Cerberus
9,037
822
38
3
0
198,526
0
W
Sol
10,477
952
63
6
0
206,165
0
L
Amaterasu
9,767
888
44
4
0
215,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role