Player Matchup

Rama
Rama
 
Rama
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
CrazyPhrogThog
Zeus
Level 130
God Stats
3W - 3L
1,447 SR
Queue Stats
96W - 98L
1,472 Elo+
Party 1
Vulcan
Vulcan
elaydia97200
Vulcan
Level 144
God Stats
1W - 2L
1,397 SR
Queue Stats
60W - 79L
1,376 Elo+
Solo
Chiron
Chiron
xX_Afromayn
Chiron
Level 79
God Stats
3W - 3L
1,448 SR
Queue Stats
73W - 84L
1,489 Elo+
Solo
Team Averages
Level 123
1,458 SR
1,467 Elo+

VS

Team Averages
Level 144
1,275 SR
1,474 Elo+
Ymir
Ymir
ARMON-97
Ymir
Level 125
God Stats
2W - 2L
1,717 SR
Queue Stats
198W - 197L
1,436 Elo+
Solo
Bakasura
Bakasura
Lapoullajackson
Bakasura
Level 127
God Stats
1W - 9L
1,117 SR
Queue Stats
1,206W - 1,229L
1,467 Elo+
Solo
Thoth
Thoth
Malalaya
Thoth
Level 202
God Stats
0W - 2L
1,273 SR
Queue Stats
89W - 93L
1,506 Elo+
Solo
Izanami
Izanami
lKrawallbruder
Izanami
Level 139
God Stats
1W - 4L
1,124 SR
Queue Stats
183W - 183L
1,521 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
nicculaz
Morgan Le Fay
Level 126
God Stats
0W - 5L
1,143 SR
Queue Stats
258W - 250L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
7 / 2 / 6
8,541
854
6,196
7,565
2,553
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
 
Ah Muzen Cab
15
1 / 0 / 12
8,424
842
5,464
6,315
2,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
6 / 2 / 7
9,040
904
15,228
5,219
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Vulcan
10
0 / 2 / 3
6,751
675
1,399
2,561
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chiron
16
7 / 1 / 8
9,264
926
12,156
7,421
2,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
3 / 2 / 0
8,645
865
4,668
10,859
8,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
11
1 / 6 / 2
7,042
704
4,273
9,899
8,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Thoth
Malalaya
Thoth
13
1 / 5 / 3
7,512
751
4,339
6,676
2,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 4 / 1
6,722
672
5,435
9,071
2,819
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
nicculaz
Morgan Le Fay
13
0 / 4 / 4
7,146
715
3,887
8,259
2,712
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
21
Kills
5
7
Deaths
21
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
2
6
5
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
12
7
L
Ymir
3
2
0
1.5
W
6
2
7
4.75
L
Bakasura
1
6
2
0.33
L
Thoth
Malalaya
Thoth
1
5
3
0.5
W
Vulcan
0
2
3
0.75
L
0
4
1
0.13
L
Morgan Le Fay
nicculaz
Morgan Le Fay
0
4
4
0.5
W
Chiron
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,443
Damage
22,602
29,081
Taken
44,764
9,898
Mitigated
25,353
11,095
Healing
8,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,196
3,645
743
1,392
7,565
2,553
387
3,811
3,714
0
12,952
W
Ah Muzen Cab
 
Ah Muzen Cab
5,464
1,898
1,293
1,411
6,315
2,171
500
3,443
2,830
0
23,392
L
Ymir
4,668
0
604
1,914
10,859
8,939
0
4,247
6,612
12,306
740
W
15,228
1,211
292
779
5,219
1,599
602
1,172
3,633
23,718
0
L
Bakasura
4,273
2,682
242
793
9,899
8,866
0
2,284
7,615
0
5,296
L
Thoth
Malalaya
Thoth
4,339
86
1,104
1,160
6,676
2,017
0
2,747
3,929
16,667
0
W
Vulcan
1,399
54
0
9
2,561
734
66
1,485
955
4,978
17
L
5,435
3,406
390
1,108
9,071
2,819
0
3,030
6,041
0
19,424
L
Morgan Le Fay
nicculaz
Morgan Le Fay
3,887
122
715
916
8,259
2,712
0
4,302
3,957
13,435
0
W
Chiron
12,156
2,815
2,249
2,927
7,421
2,841
0
2,876
3,990
0
26,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,020
Gold Earned
37,067
128
Minions Killed
123
0
Camps Cleared
0
906,751
Distance Traveled
842,592
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,541
854
18
2
0
178,440
0
W
Ah Muzen Cab
8,424
842
45
5
0
211,342
0
L
Ymir
8,645
865
20
2
0
194,364
2
W
Zeus
9,040
904
28
3
0
204,883
0
L
Bakasura
7,042
704
8
1
0
155,943
0
L
Thoth
7,512
751
32
3
0
158,860
0
W
Vulcan
6,751
675
10
1
0
108,188
0
L
Izanami
6,722
672
35
4
0
159,723
0
L
Morgan Le Fay
7,146
715
28
3
0
173,702
0
W
Chiron
9,264
926
27
3
0
203,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role