Player Matchup

Surtr
Surtr
Jezatek
Surtr
Level 16
God Stats
2W - 6L
1,318 SR
Queue Stats
14W - 23L
1,360 Elo+
Party 1
Poseidon
Poseidon
RadzeckiPocisk
Poseidon
Level 104
God Stats
6W - 2L
1,823 SR
Queue Stats
107W - 90L
1,497 Elo+
Party 1
Jing Wei
Jing Wei
ThunderHound1
Jing Wei
Level 96
God Stats
1W - 1L
1,607 SR
Queue Stats
91W - 81L
1,461 Elo+
Party 2
Maui
Maui
jaworoki
Maui
Level 29
God Stats
6W - 4L
1,693 SR
Queue Stats
61W - 54L
1,477 Elo+
Party 1
Ra
Ra
stormungandr
Ra
Level 98
God Stats
18W - 26L
1,413 SR
Queue Stats
162W - 146L
1,458 Elo+
Party 2
Team Averages
Level 69
1,571 SR
1,451 Elo+

VS

Team Averages
Level 94
1,492 SR
1,456 Elo+
Medusa
Medusa
Bosdu81
Medusa
Level 102
God Stats
9W - 5L
1,664 SR
Queue Stats
524W - 521L
1,505 Elo+
Party 3
Surtr
Surtr
Pîllê
Surtr
Level 149
God Stats
3W - 6L
1,307 SR
Queue Stats
137W - 130L
1,470 Elo+
Solo
Ah Puch
Ah Puch
Square1Studio
Ah Puch
Level 106
God Stats
2W - 1L
1,513 SR
Queue Stats
45W - 40L
1,379 Elo+
Solo
Kuzenbo
Kuzenbo
YoannFR
Kuzenbo
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,522 Elo+
Party 3
Ymir
Ymir
ixKLouDz
Ymir
Level 105
God Stats
9W - 2L
1,476 SR
Queue Stats
54W - 45L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Jezatek
Surtr
9
1 / 6 / 0
5,173
517
3,996
10,563
5,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
12
2 / 0 / 0
6,718
672
2,979
4,407
1,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
ThunderHound1
Jing Wei
8
0 / 4 / 0
4,723
472
1,827
6,110
1,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
8
0 / 3 / 0
5,216
522
1,141
7,273
3,903
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 1 / 0
4,783
478
2,351
5,767
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bosdu81
Medusa
12
7 / 0 / 1
6,487
649
6,128
2,683
789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Surtr
Pîllê
Surtr
12
4 / 1 / 1
7,298
730
6,444
8,321
6,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ah Puch
10
0 / 2 / 0
5,654
565
3,225
4,969
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
YoannFR
Kuzenbo
11
0 / 0 / 7
6,380
638
2,937
4,555
3,383
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
13
3 / 0 / 3
6,737
674
2,025
4,109
1,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
3
Kills
14
14
Deaths
3
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bosdu81
Medusa
7
0
1
7.5
L
Surtr
Jezatek
Surtr
1
6
0
0.17
W
Surtr
Pîllê
Surtr
4
1
1
4.5
L
Poseidon
2
0
0
2
W
Ah Puch
0
2
0
0
L
Jing Wei
ThunderHound1
Jing Wei
0
4
0
0
W
Kuzenbo
YoannFR
Kuzenbo
0
0
7
3.5
W
Ymir
3
0
3
4.5
L
Maui
0
3
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,294
Damage
20,759
34,120
Taken
24,637
14,456
Mitigated
13,969
9,848
Healing
9,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bosdu81
Medusa
6,128
1,638
0
788
2,683
789
0
946
1,737
0
44,782
L
Surtr
Jezatek
Surtr
3,996
1,862
0
2,616
10,563
5,460
0
1,283
8,628
755
28,092
W
Surtr
Pîllê
Surtr
6,444
2,839
0
2,463
8,321
6,798
258
103
7,651
1,437
47,692
L
Poseidon
2,979
427
0
2,315
4,407
1,316
0
2,329
2,078
58,973
0
W
Ah Puch
3,225
99
0
1,452
4,969
1,185
0
3,788
1,132
35,801
280
L
Jing Wei
ThunderHound1
Jing Wei
1,827
1,312
0
806
6,110
1,982
473
1,413
4,697
0
22,145
W
Kuzenbo
YoannFR
Kuzenbo
2,937
1,501
0
1,604
4,555
3,383
22
1,338
3,159
18,083
2,333
W
Ymir
2,025
649
0
3,219
4,109
1,814
0
292
3,817
54,639
1,640
L
Maui
1,141
242
0
1,127
7,273
3,903
135
1,854
5,419
21,774
0
L
2,351
128
348
2,636
5,767
1,795
0
1,499
4,268
27,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,613
Gold Earned
32,556
319
Minions Killed
370
0
Camps Cleared
0
1,055,074
Distance Traveled
1,042,561
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,487
649
64
6
0
215,450
0
L
Surtr
5,173
517
48
5
0
202,366
3
W
Surtr
7,298
730
93
9
0
180,438
0
L
Poseidon
6,718
672
132
13
0
230,141
2
W
Ah Puch
5,654
565
65
7
0
191,392
0
L
Jing Wei
4,723
472
49
5
0
192,052
0
W
Kuzenbo
6,380
638
34
3
0
222,759
0
W
Ymir
6,737
674
114
11
0
232,522
0
L
Maui
5,216
522
32
3
0
204,625
1
L
Ra
4,783
478
58
6
0
225,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role