Player Matchup

Pele
Pele
 
Pele
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
Jezatek
Surtr
Level 16
God Stats
2W - 6L
1,225 SR
Queue Stats
14W - 23L
1,343 Elo+
Party 2
Poseidon
Poseidon
RadzeckiPocisk
Poseidon
Level 104
God Stats
6W - 2L
1,799 SR
Queue Stats
107W - 90L
1,489 Elo+
Party 2
Nu Wa
Nu Wa
Segabruh1
Nu Wa
Level 62
God Stats
92W - 77L
1,487 SR
Queue Stats
151W - 161L
1,469 Elo+
Party 3
Maui
Maui
jaworoki
Maui
Level 29
God Stats
6W - 4L
1,663 SR
Queue Stats
64W - 54L
1,468 Elo+
Party 2
Team Averages
Level 55
1,535 SR
1,454 Elo+

VS

Team Averages
Level 75
1,397 SR
1,410 Elo+
Chaac
Chaac
 
Chaac
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CptThunderBandit
Medusa
Level 44
God Stats
2W - 6L
1,339 SR
Queue Stats
18W - 24L
1,357 Elo+
Party 1
Hera
Hera
JonBarbero
Hera
Level 46
God Stats
2W - 7L
1,292 SR
Queue Stats
29W - 44L
1,356 Elo+
Solo
Athena
Athena
THE6LAST6DRAGON6
Athena
Level 113
God Stats
17W - 26L
1,369 SR
Queue Stats
52W - 65L
1,411 Elo+
Party 1
Thanatos
Thanatos
tibour_origin
Thanatos
Level 89
God Stats
27W - 35L
1,485 SR
Queue Stats
39W - 45L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
3 / 1 / 0
5,573
557
3,194
6,926
2,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Surtr
Jezatek
Surtr
10
2 / 1 / 0
5,978
598
4,713
8,282
4,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
13
7 / 1 / 1
7,804
780
4,095
3,586
997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
Segabruh1
Nu Wa
9
1 / 1 / 1
5,028
503
4,997
3,920
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Maui
9
0 / 1 / 2
5,515
552
3,458
5,915
3,415
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 4 / 0
5,591
559
5,973
9,079
3,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

8
3 / 0 / 0
5,063
506
5,132
3,566
962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 6 / 0
4,369
437
507
5,611
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 3
4,745
475
2,398
8,170
4,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
tibour_origin
Thanatos
9
0 / 1 / 1
4,685
469
2,509
6,897
1,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
13
Kills
4
5
Deaths
13
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
1
0
3
L
Chaac
 
Chaac
1
4
0
0.25
L
3
0
0
3
W
Surtr
Jezatek
Surtr
2
1
0
2
L
0
6
0
0
W
Poseidon
7
1
1
7.5
W
Nu Wa
Segabruh1
Nu Wa
1
1
1
1.5
L
0
2
3
0.75
W
Maui
0
1
2
1
L
Thanatos
tibour_origin
Thanatos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,457
Damage
16,519
28,629
Taken
33,323
12,971
Mitigated
11,850
5,663
Healing
11,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
3,194
891
0
928
6,926
2,362
0
279
6,647
0
32,839
L
Chaac
 
Chaac
5,973
1,582
0
2,607
9,079
3,961
0
747
7,784
0
37,958
L
5,132
1,784
0
535
3,566
962
0
2,616
950
0
32,038
W
Surtr
Jezatek
Surtr
4,713
2,323
0
2,836
8,282
4,989
0
0
8,282
792
31,666
L
507
184
0
0
5,611
1,221
0
1,931
3,510
21,206
0
W
Poseidon
4,095
697
0
722
3,586
997
600
507
3,079
54,052
659
W
Nu Wa
Segabruh1
Nu Wa
4,997
1,768
0
685
3,920
1,208
48
923
2,997
30,585
0
L
2,398
606
0
2,712
8,170
4,118
0
4,723
3,447
14,130
0
W
Maui
3,458
467
0
492
5,915
3,415
0
1,196
4,719
16,934
876
L
Thanatos
tibour_origin
Thanatos
2,509
414
0
5,434
6,897
1,588
0
2,051
4,674
0
26,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,898
Gold Earned
24,453
314
Minions Killed
257
0
Camps Cleared
0
1,044,405
Distance Traveled
946,698
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,573
557
53
5
0
231,442
0
L
Chaac
5,591
559
82
8
0
186,404
0
L
Medusa
5,063
506
68
7
0
176,621
0
W
Surtr
5,978
598
66
7
0
180,667
0
L
Hera
4,369
437
36
4
0
184,801
0
W
Poseidon
7,804
780
118
12
0
231,164
2
W
Nu Wa
5,028
503
41
4
0
192,440
0
L
Athena
4,745
475
17
2
0
192,687
6
W
Maui
5,515
552
36
4
0
208,692
1
L
Thanatos
4,685
469
54
5
0
206,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role