Player Matchup

Thanatos
Thanatos
CheekinWing4325
Thanatos
Level 149
God Stats
4W - 1L
1,927 SR
Queue Stats
92W - 88L
1,480 Elo+
Solo
Tyr
Tyr
Fierceinald
Tyr
Level 32
God Stats
2W - 12L
1,492 SR
Queue Stats
28W - 58L
1,369 Elo+
Solo
Bacchus
Bacchus
RamielBestGirl
Bacchus
Level 41
God Stats
0W - 2L
1,314 SR
Queue Stats
9W - 11L
1,443 Elo+
Solo
Vulcan
Vulcan
baldingmagician
Vulcan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
348W - 290L
1,556 Elo+
Party 1
Neith
Neith
xXratthewXx
Neith
Level 89
God Stats
78W - 65L
1,560 SR
Queue Stats
515W - 508L
1,556 Elo+
Party 1
Team Averages
Level 88
1,559 SR
1,481 Elo+

VS

Team Averages
Level 149
1,491 SR
1,524 Elo+
Raijin
Raijin
 
Raijin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ImFarley
Tsukuyomi
Level 153
God Stats
5W - 5L
1,486 SR
Queue Stats
139W - 113L
1,466 Elo+
Solo
Jing Wei
Jing Wei
K1ingJ
Jing Wei
Level 142
God Stats
18W - 21L
1,467 SR
Queue Stats
158W - 162L
1,541 Elo+
Party 2
Bellona
Bellona
LunaVRamos
Bellona
Level 177
God Stats
5W - 3L
1,476 SR
Queue Stats
327W - 275L
1,547 Elo+
Solo
Sobek
Sobek
le jared
Sobek
Level 144
God Stats
1W - 2L
1,528 SR
Queue Stats
33W - 33L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
5
1 / 3 / 2
3,764
627
1,085
4,011
892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 2 / 1
3,833
639
2,549
5,682
1,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
1 / 2 / 0
4,128
688
1,481
5,029
3,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
2 / 4 / 0
4,183
697
4,615
5,063
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
1 / 1 / 0
3,998
666
2,698
3,363
867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
8
3 / 1 / 3
4,706
784
3,630
3,915
909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
ImFarley
Tsukuyomi
9
7 / 2 / 1
5,034
839
4,493
4,860
1,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
K1ingJ
Jing Wei
8
0 / 1 / 1
4,018
670
1,643
2,210
474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
LunaVRamos
Bellona
8
1 / 1 / 3
4,558
760
3,667
5,839
3,730
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sobek
le jared
Sobek
7
1 / 0 / 2
4,365
728
1,606
5,050
3,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
5
Kills
12
12
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
1
3
4.5
L
Thanatos
1
3
2
0.67
L
0
2
1
0.25
W
Tsukuyomi
ImFarley
Tsukuyomi
7
2
1
3.75
W
Jing Wei
K1ingJ
Jing Wei
0
1
1
0.5
W
Bellona
LunaVRamos
Bellona
1
1
3
2.5
L
1
2
0
0.5
L
2
4
0
0.5
W
Sobek
le jared
Sobek
1
0
2
2
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,428
Damage
15,039
23,148
Taken
21,874
8,096
Mitigated
9,678
8,559
Healing
9,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
3,630
316
0
1,250
3,915
909
0
2,793
884
21,182
0
L
Thanatos
1,085
332
0
2,122
4,011
892
0
676
3,191
0
6,877
L
2,549
287
0
2,090
5,682
1,733
0
0
5,682
0
17,017
W
Tsukuyomi
ImFarley
Tsukuyomi
4,493
1,371
0
2,275
4,860
1,264
0
777
4,003
0
23,798
W
Jing Wei
K1ingJ
Jing Wei
1,643
1,231
0
1,004
2,210
474
0
92
2,118
0
23,478
W
Bellona
LunaVRamos
Bellona
3,667
1,282
0
2,784
5,839
3,730
0
185
5,601
0
22,513
L
1,481
409
0
1,788
5,029
3,569
0
1,285
3,686
10,007
0
L
4,615
515
0
1,552
5,063
1,035
0
2,233
2,542
17,019
0
W
Sobek
le jared
Sobek
1,606
0
0
2,609
5,050
3,301
0
1,768
3,172
11,726
1,135
L
2,698
881
0
1,007
3,363
867
1
268
3,095
0
26,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,906
Gold Earned
22,681
145
Minions Killed
201
0
Camps Cleared
0
616,514
Distance Traveled
681,990
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
4,706
784
35
6
0
127,204
0
L
Thanatos
3,764
627
15
3
0
82,709
0
L
Tyr
3,833
639
36
6
0
127,669
2
W
Tsukuyomi
5,034
839
44
7
0
159,534
0
W
Jing Wei
4,018
670
40
7
0
136,957
0
W
Bellona
4,558
760
45
8
0
122,897
0
L
Bacchus
4,128
688
15
3
0
140,925
1
L
Vulcan
4,183
697
35
6
0
137,413
1
W
Sobek
4,365
728
37
6
0
135,398
0
L
Neith
3,998
666
44
7
0
127,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role