Player Matchup

Zhong Kui
Zhong Kui
Jucabio21
Zhong Kui
Level 49
God Stats
7W - 2L
1,848 SR
Queue Stats
131W - 143L
1,529 Elo+
Solo
Artemis
Artemis
Sanski3912
Artemis
Level 69
God Stats
2W - 3L
1,405 SR
Queue Stats
175W - 154L
1,539 Elo+
Party 1
Kuzenbo
Kuzenbo
TheYowMan
Kuzenbo
Level 145
God Stats
15W - 15L
1,510 SR
Queue Stats
613W - 640L
1,517 Elo+
Solo
Sun Wukong
Sun Wukong
Tohonokai
Sun Wukong
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 58L
1,595 Elo+
Solo
Chaac
Chaac
jayman01919
Chaac
Level 69
God Stats
2W - 0L
1,766 SR
Queue Stats
154W - 138L
1,564 Elo+
Party 1
Team Averages
Level 97
1,606 SR
1,549 Elo+

VS

Team Averages
Level 171
1,462 SR
1,526 Elo+
Skadi
Skadi
CeeeBe
Skadi
Level 202
God Stats
3W - 4L
1,533 SR
Queue Stats
228W - 199L
1,591 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DEATHKING2011
Ah Muzen Cab
Level 192
God Stats
1W - 4L
1,581 SR
Queue Stats
134W - 155L
1,436 Elo+
Solo
Artemis
Artemis
Hazedu
Artemis
Level 199
God Stats
1W - 4L
1,123 SR
Queue Stats
308W - 332L
1,542 Elo+
Solo
Thanatos
Thanatos
N0TAN00BIE
Thanatos
Level 109
God Stats
6W - 4L
1,574 SR
Queue Stats
404W - 436L
1,496 Elo+
Solo
Sol
Sol
SeaOfCandy
Sol
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 103L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jucabio21
Zhong Kui
17
13 / 3 / 9
11,788
982
13,923
9,358
7,579
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
Sanski3912
Artemis
18
4 / 3 / 17
10,798
900
8,789
9,555
4,543
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
TheYowMan
Kuzenbo
16
2 / 3 / 18
10,381
865
11,191
16,946
30,403
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Tohonokai
Sun Wukong
18
8 / 3 / 14
11,498
958
9,871
13,692
14,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 5 / 12
10,523
877
12,424
14,879
21,213
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CeeeBe
Skadi
15
1 / 6 / 10
8,990
749
12,484
11,881
4,244
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
DEATHKING2011
Ah Muzen Cab
16
4 / 6 / 5
9,826
819
8,126
10,462
3,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Artemis
Hazedu
Artemis
15
2 / 8 / 8
8,664
722
8,809
11,276
3,799
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
N0TAN00BIE
Thanatos
15
2 / 7 / 8
8,972
748
6,189
12,677
7,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
7 / 6 / 7
9,996
833
13,628
11,992
4,609
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
54
33
Kills
16
17
Deaths
33
70
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Skadi
CeeeBe
Skadi
1
6
10
1
L
Ah Muzen Cab
DEATHKING2011
Ah Muzen Cab
4
6
5
1.08
L
Artemis
Hazedu
Artemis
2
8
8
0.75
W
Zhong Kui
Jucabio21
Zhong Kui
13
3
9
5.83
L
Thanatos
N0TAN00BIE
Thanatos
2
7
8
0.86
W
Artemis
Sanski3912
Artemis
4
3
17
4.17
L
7
6
7
1.75
W
Kuzenbo
TheYowMan
Kuzenbo
2
3
18
3.67
W
Sun Wukong
Tohonokai
Sun Wukong
8
3
14
5
W
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,198
Damage
49,236
64,430
Taken
58,288
78,169
Mitigated
23,929
16,993
Healing
9,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
CeeeBe
Skadi
12,484
4,298
0
1,763
11,881
4,244
0
4,431
7,450
0
31,318
L
Ah Muzen Cab
DEATHKING2011
Ah Muzen Cab
8,126
2,094
0
740
10,462
3,447
0
4,278
6,184
0
21,856
L
Artemis
Hazedu
Artemis
8,809
2,603
155
42
11,276
3,799
0
4,740
6,536
0
22,661
W
Zhong Kui
Jucabio21
Zhong Kui
13,923
696
766
2,578
9,358
7,579
1,622
2,230
7,128
28,789
198
L
Thanatos
N0TAN00BIE
Thanatos
6,189
464
511
3,017
12,677
7,830
0
5,332
7,345
736
9,155
W
Artemis
Sanski3912
Artemis
8,789
2,143
482
600
9,555
4,543
3,878
1,465
8,090
0
27,720
L
13,628
3,773
202
3,038
11,992
4,609
0
5,537
6,455
27,686
1,165
W
Kuzenbo
TheYowMan
Kuzenbo
11,191
2,824
1,074
2,978
16,946
30,403
911
3,496
13,450
16,697
1,539
W
Sun Wukong
Tohonokai
Sun Wukong
9,871
1,419
1,971
3,611
13,692
14,431
763
2,359
11,333
0
19,925
W
12,424
1,155
378
2,555
14,879
21,213
631
3,919
10,960
0
29,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,988
Gold Earned
46,448
174
Minions Killed
139
0
Camps Cleared
0
1,108,064
Distance Traveled
950,355
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,990
749
37
3
0
192,494
0
L
Ah Muzen Cab
9,826
819
19
2
0
177,820
0
L
Artemis
8,664
722
21
2
0
185,437
0
W
Zhong Kui
11,788
982
47
4
0
201,651
0
L
Thanatos
8,972
748
12
1
0
207,608
0
W
Artemis
10,798
900
45
4
0
221,020
0
L
Sol
9,996
833
50
4
0
186,996
0
W
Kuzenbo
10,381
865
29
2
0
229,053
0
W
Sun Wukong
11,498
958
24
2
0
225,367
0
W
Chaac
10,523
877
29
2
0
230,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role