Player Matchup

Anubis
Anubis
Silver II
Eurekaor
Anubis
Silver II
Level 170
God Stats
7W - 4L
1,744 SR
Queue Stats
25W - 28L
1,410 MMR
Party 2
Cthulhu
Cthulhu
Gold IV
H41GY92
Cthulhu
Gold IV
Level 140
God Stats
3W - 3L
1,580 SR
Queue Stats
239W - 244L
1,400 MMR
Solo
Ullr
Ullr
Gold II
MadoxNC
Ullr
Gold II
Level 143
God Stats
42W - 42L
1,529 SR
Queue Stats
112W - 113L
1,459 MMR
Solo
Mulan
Mulan
Gold IV
ShomA1985
Mulan
Gold IV
Level 180
God Stats
46W - 32L
1,606 SR
Queue Stats
760W - 758L
1,448 MMR
Solo
Kali
Kali
Silver II
Squallinjah
Kali
Silver II
Level 123
God Stats
5W - 4L
1,683 SR
Queue Stats
26W - 28L
1,410 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 151
1,628 SR
1,426 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,426 SR
1,487 MMR
Khepri
Khepri
Gold IV
 
Khepri
Gold IV
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold V
 
Amaterasu
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold III
Sǿax
Heimdallr
Gold III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,388 MMR
Solo
Scylla
Scylla
Gold II
gabbebasket
Scylla
Gold II
Level 106
God Stats
0W - 3L
1,408 SR
Queue Stats
99W - 97L
1,568 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
honnorbound
Ne Zha
Gold IV
Level 124
God Stats
2W - 8L
1,220 SR
Queue Stats
68W - 70L
1,477 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Eurekaor
Anubis
12
0 / 4 / 2
6,943
534
5,429
8,542
3,526
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
H41GY92
Cthulhu
12
4 / 0 / 2
7,498
577
3,800
7,487
5,164
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ullr
MadoxNC
Ullr
15
5 / 0 / 3
8,544
657
8,964
8,720
4,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mulan
ShomA1985
Mulan
12
2 / 1 / 2
7,834
603
2,631
7,545
3,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 4 / 3
6,523
502
2,115
11,089
3,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
BastetHeraNeithHel

VS

Bans
KumbhakarnaMedusaFenrirSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
1 / 0 / 2
6,404
493
3,224
4,240
3,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amaterasu
 
Amaterasu
4
0 / 3 / 0
4,630
356
822
2,857
1,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
Sǿax
Heimdallr
12
2 / 8 / 0
6,877
529
7,761
11,264
4,033
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
13
2 / 0 / 4
7,110
547
5,864
4,814
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
13
4 / 1 / 4
6,934
533
8,131
11,422
4,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
12
Kills
9
9
Deaths
12
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
0
2
2
L
Amaterasu
 
Amaterasu
0
3
0
0
W
Anubis
Eurekaor
Anubis
0
4
2
0.25
W
Cthulhu
H41GY92
Cthulhu
4
0
2
5
W
Ullr
MadoxNC
Ullr
5
0
3
6.5
W
Mulan
ShomA1985
Mulan
2
1
2
3
W
1
4
3
0.63
L
Heimdallr
Sǿax
Heimdallr
2
8
0
0.25
L
Scylla
2
0
4
4
L
Ne Zha
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,939
Damage
25,802
43,383
Taken
34,597
19,719
Mitigated
14,349
16,260
Healing
9,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,224
167
0
1,688
4,240
3,049
0
1,724
2,516
24,806
1,039
L
Amaterasu
 
Amaterasu
822
288
0
564
2,857
1,087
0
0
2,857
0
7,047
W
Anubis
Eurekaor
Anubis
5,429
9
0
3,460
8,542
3,526
285
3,915
4,627
50,946
152
W
Cthulhu
H41GY92
Cthulhu
3,800
230
44
3,136
7,487
5,164
0
1,853
5,634
28,308
0
W
Ullr
MadoxNC
Ullr
8,964
3,479
0
1,970
8,720
4,015
0
869
7,851
0
71,985
W
Mulan
ShomA1985
Mulan
2,631
589
0
2,471
7,545
3,318
420
1,132
6,297
0
46,997
W
2,115
798
0
5,179
11,089
3,696
0
1,251
9,835
0
53,873
L
Heimdallr
Sǿax
Heimdallr
7,761
3,923
0
2,346
11,264
4,033
0
1,016
10,248
0
55,863
L
Scylla
5,864
1,226
0
750
4,814
1,498
0
3,024
1,790
51,574
0
L
Ne Zha
8,131
1,506
0
3,783
11,422
4,682
0
3,313
8,109
0
56,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,342
Gold Earned
31,955
446
Minions Killed
342
0
Camps Cleared
0
1,364,171
Distance Traveled
1,116,720
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,404
493
39
3
0
261,682
2
L
Amaterasu
4,630
356
15
1
0
50,654
0
W
Anubis
6,943
534
86
7
0
236,730
0
W
Cthulhu
7,498
577
47
4
0
310,372
4
W
Ullr
8,544
657
131
10
0
277,401
0
W
Mulan
7,834
603
91
7
0
209,505
0
W
Kali
6,523
502
91
7
0
330,163
0
L
Heimdallr
6,877
529
95
7
0
232,075
0
L
Scylla
7,110
547
111
9
0
252,801
0
L
Ne Zha
6,934
533
82
6
0
319,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role