Player Matchup

Poseidon
Poseidon
Exsinity
Poseidon
Level 105
God Stats
21W - 26L
1,480 SR
Queue Stats
234W - 226L
1,450 Elo+
Solo
Xing Tian
Xing Tian
Somisary
Xing Tian
Level 86
God Stats
22W - 17L
1,646 SR
Queue Stats
88W - 93L
1,545 Elo+
Party 3
Neith
Neith
TipoInquietante
Neith
Level 109
God Stats
55W - 35L
1,578 SR
Queue Stats
470W - 425L
1,504 Elo+
Solo
Odin
Odin
Tr1ck5Ter
Odin
Level 106
God Stats
16W - 15L
1,599 SR
Queue Stats
242W - 222L
1,558 Elo+
Solo
Zeus
Zeus
halligun
Zeus
Level 102
God Stats
5W - 2L
2,054 SR
Queue Stats
300W - 259L
1,553 Elo+
Party 3
Team Averages
Level 102
1,671 SR
1,522 Elo+

VS

Team Averages
Level 131
1,612 SR
1,492 Elo+
Ne Zha
Ne Zha
Damonitan
Ne Zha
Level 128
God Stats
15W - 4L
1,905 SR
Queue Stats
157W - 164L
1,484 Elo+
Party 2
Surtr
Surtr
FudgeSupreme---
Surtr
Level 88
God Stats
2W - 4L
1,406 SR
Queue Stats
126W - 136L
1,441 Elo+
Party 1
Eset
Eset
MaxApple15
Eset
Level 148
God Stats
2W - 0L
1,748 SR
Queue Stats
86W - 82L
1,480 Elo+
Party 2
Bacchus
Bacchus
ferryzenda
Bacchus
Level 138
God Stats
6W - 8L
1,421 SR
Queue Stats
421W - 454L
1,464 Elo+
Party 1
Anhur
Anhur
marshwhat
Anhur
Level 152
God Stats
3W - 2L
1,579 SR
Queue Stats
88W - 58L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Exsinity
Poseidon
4
0 / 0 / 0
2,950
590
287
1,441
196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
Somisary
Xing Tian
5
0 / 0 / 0
3,512
702
1,199
4,611
2,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 2 / 0
3,154
631
1,839
2,901
424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Odin
6
0 / 2 / 0
3,486
697
1,264
3,979
1,857
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zeus
7
1 / 1 / 0
3,812
762
1,845
3,293
543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Damonitan
Ne Zha
6
1 / 1 / 1
3,683
737
2,145
5,449
1,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
2 / 0 / 0
4,426
885
2,303
4,165
2,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 0 / 1
3,899
780
1,058
1,148
218
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
ferryzenda
Bacchus
7
0 / 0 / 2
3,434
687
1,360
2,675
2,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
marshwhat
Anhur
7
1 / 0 / 1
3,901
780
2,880
3,152
732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
5
5
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Damonitan
Ne Zha
1
1
1
1.5
L
Poseidon
Exsinity
Poseidon
0
0
0
0
W
2
0
0
2
W
1
0
1
1.5
L
Xing Tian
Somisary
Xing Tian
0
0
0
0
L
0
2
0
0
L
Odin
0
2
0
0
W
Bacchus
ferryzenda
Bacchus
0
0
2
1
L
Zeus
1
1
0
1
W
Anhur
marshwhat
Anhur
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,434
Damage
9,746
16,225
Taken
16,589
5,394
Mitigated
6,488
5,825
Healing
7,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Damonitan
Ne Zha
2,145
1,159
0
2,984
5,449
1,241
0
1,547
3,704
0
18,578
L
Poseidon
Exsinity
Poseidon
287
47
0
1,114
1,441
196
0
0
1,441
8,783
0
W
2,303
920
0
1,679
4,165
2,143
0
0
4,165
314
21,942
W
1,058
50
75
75
1,148
218
0
322
736
15,525
0
L
Xing Tian
Somisary
Xing Tian
1,199
228
0
1,358
4,611
2,374
0
760
3,851
9,627
0
L
1,839
792
0
782
2,901
424
0
1,289
1,612
0
15,145
L
Odin
1,264
237
0
1,166
3,979
1,857
0
109
3,870
0
14,780
W
Bacchus
ferryzenda
Bacchus
1,360
249
0
1,277
2,675
2,154
0
336
2,339
8,643
0
L
Zeus
1,845
650
0
1,405
3,293
543
0
329
2,924
17,425
140
W
Anhur
marshwhat
Anhur
2,880
1,677
0
1,627
3,152
732
0
788
2,364
0
24,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,914
Gold Earned
19,343
131
Minions Killed
164
0
Camps Cleared
0
513,022
Distance Traveled
577,926
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
3,683
737
35
7
0
115,140
0
L
Poseidon
2,950
590
16
3
0
61,792
0
W
Surtr
4,426
885
43
9
0
113,291
0
W
Eset
3,899
780
31
6
0
124,452
0
L
Xing Tian
3,512
702
10
2
0
123,648
1
L
Neith
3,154
631
37
7
0
95,758
1
L
Odin
3,486
697
29
6
0
111,708
0
W
Bacchus
3,434
687
12
2
0
121,579
0
L
Zeus
3,812
762
39
8
0
120,116
1
W
Anhur
3,901
780
43
9
0
103,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role