Player Matchup

Tsukuyomi
Tsukuyomi
ForgottenDeus
Tsukuyomi
Level 126
God Stats
1W - 3L
1,348 SR
Queue Stats
180W - 210L
1,467 Elo+
Party 2
Anhur
Anhur
Iamelkova
Anhur
Level 91
God Stats
1W - 2L
1,465 SR
Queue Stats
122W - 113L
1,531 Elo+
Party 3
Ishtar
Ishtar
MasterOfWarr
Ishtar
Level 143
God Stats
1W - 6L
1,554 SR
Queue Stats
175W - 160L
1,563 Elo+
Party 2
Hercules
Hercules
Sanji987
Hercules
Level 106
God Stats
2W - 2L
1,485 SR
Queue Stats
208W - 230L
1,489 Elo+
Party 2
Olorun
Olorun
Wirebound
Olorun
Level 157
God Stats
2W - 2L
1,659 SR
Queue Stats
110W - 96L
1,554 Elo+
Party 3
Team Averages
Level 125
1,502 SR
1,521 Elo+

VS

Team Averages
Level 144
1,572 SR
1,502 Elo+
Ah Puch
Ah Puch
NoBuffGoNah
Ah Puch
Level 157
God Stats
8W - 0L
1,998 SR
Queue Stats
556W - 562L
1,454 Elo+
Solo
Hun Batz
Hun Batz
PaTToNeiToR
Hun Batz
Level 193
God Stats
2W - 2L
1,410 SR
Queue Stats
332W - 339L
1,494 Elo+
Solo
Nox
Nox
Soffi
Nox
Level 174
God Stats
1W - 1L
1,456 SR
Queue Stats
79W - 100L
1,430 Elo+
Party 1
Eset
Eset
ZIPONE
Eset
Level 170
God Stats
1W - 0L
1,647 SR
Queue Stats
95W - 103L
1,546 Elo+
Party 1
Geb
Geb
graboid228
Geb
Level 26
God Stats
3W - 2L
1,348 SR
Queue Stats
79W - 89L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ForgottenDeus
Tsukuyomi
13
1 / 4 / 2
7,178
718
7,543
8,022
4,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Anhur
Iamelkova
Anhur
13
1 / 5 / 4
6,934
693
3,233
8,630
3,308
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ishtar
13
1 / 4 / 3
7,615
762
3,996
7,511
3,167
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
Sanji987
Hercules
13
0 / 3 / 5
6,760
676
2,562
15,631
17,985
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Wirebound
Olorun
13
2 / 4 / 3
7,430
743
4,872
8,603
4,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
NoBuffGoNah
Ah Puch
15
7 / 1 / 5
9,148
915
13,062
4,408
1,600
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
PaTToNeiToR
Hun Batz
15
5 / 1 / 9
8,956
896
12,035
7,535
4,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nox
Soffi
Nox
15
4 / 1 / 6
8,647
865
6,795
5,129
1,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Eset
ZIPONE
Eset
15
3 / 1 / 8
8,540
854
5,483
4,277
1,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
0 / 1 / 17
8,767
877
5,755
10,696
9,925
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
5
Kills
19
20
Deaths
5
17
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ForgottenDeus
Tsukuyomi
1
4
2
0.5
L
Anhur
Iamelkova
Anhur
1
5
4
0.6
L
Ishtar
1
4
3
0.63
W
Ah Puch
NoBuffGoNah
Ah Puch
7
1
5
9.5
W
Hun Batz
PaTToNeiToR
Hun Batz
5
1
9
9.5
L
Hercules
Sanji987
Hercules
0
3
5
0.83
W
Nox
Soffi
Nox
4
1
6
7
L
Olorun
Wirebound
Olorun
2
4
3
0.88
W
Eset
ZIPONE
Eset
3
1
8
7
W
0
1
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,206
Damage
43,130
48,397
Taken
32,045
33,229
Mitigated
19,656
15,892
Healing
11,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ForgottenDeus
Tsukuyomi
7,543
1,213
873
975
8,022
4,536
0
5,277
2,745
73
18,332
L
Anhur
Iamelkova
Anhur
3,233
1,404
476
443
8,630
3,308
0
5,714
2,916
0
11,776
L
Ishtar
3,996
2,245
144
152
7,511
3,167
433
4,503
3,008
0
16,515
W
Ah Puch
NoBuffGoNah
Ah Puch
13,062
50
838
932
4,408
1,600
609
415
3,993
24,887
55
W
Hun Batz
PaTToNeiToR
Hun Batz
12,035
734
500
676
7,535
4,595
499
1,189
6,346
0
25,700
L
Hercules
Sanji987
Hercules
2,562
1,012
0
6,398
15,631
17,985
0
9,718
5,913
397
3,655
W
Nox
Soffi
Nox
6,795
82
86
391
5,129
1,976
1,076
968
4,161
13,340
0
L
Olorun
Wirebound
Olorun
4,872
1,821
3,520
2,911
8,603
4,233
246
5,391
3,212
14,413
0
W
Eset
ZIPONE
Eset
5,483
158
2,170
732
4,277
1,560
865
716
3,561
15,487
0
W
5,755
177
2,683
2,593
10,696
9,925
60
2,054
8,642
6,755
1,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,917
Gold Earned
44,058
121
Minions Killed
101
0
Camps Cleared
0
829,704
Distance Traveled
988,422
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,178
718
18
2
0
169,026
0
L
Anhur
6,934
693
25
3
0
160,372
0
L
Ishtar
7,615
762
53
5
0
160,841
0
W
Ah Puch
9,148
915
24
2
0
203,447
0
W
Hun Batz
8,956
896
24
2
0
189,612
0
L
Hercules
6,760
676
8
1
0
171,614
0
W
Nox
8,647
865
20
2
0
171,532
0
L
Olorun
7,430
743
17
2
0
167,851
0
W
Eset
8,540
854
27
3
0
207,149
0
W
Geb
8,767
877
6
1
0
216,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role