Player Matchup

Charybdis
Charybdis
Tae155
Charybdis
Level 148
God Stats
21W - 42L
1,398 SR
Queue Stats
854W - 855L
1,601 Elo+
Solo
Scylla
Scylla
ikerbukel
Scylla
Level 101
God Stats
2W - 2L
1,348 SR
Queue Stats
68W - 73L
1,489 Elo+
Solo
Hel
Hel
temp-8854573
Hel
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 124L
1,472 Elo+
Solo
Team Averages
Level 118
1,415 SR
1,521 Elo+

VS

Team Averages
Level 137
1,527 SR
1,516 Elo+
Horus
Horus
MinosChronos
Horus
Level 131
God Stats
4W - 4L
1,555 SR
Queue Stats
97W - 104L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
Mister Cheetos
Danzaburou
Level 124
God Stats
29W - 21L
1,406 SR
Queue Stats
86W - 62L
1,554 Elo+
Party 1
Nu Wa
Nu Wa
Terra Shinigami
Nu Wa
Level 157
God Stats
0W - 3L
1,620 SR
Queue Stats
104W - 108L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Tae155
Charybdis
17
4 / 0 / 6
10,828
902
18,912
14,650
4,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
ikerbukel
Scylla
15
1 / 3 / 4
9,451
788
4,276
6,899
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 0 / 5
11,471
956
9,112
7,860
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
8,080
673
3,420
16,677
12,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Mister Cheetos
Danzaburou
15
1 / 3 / 1
9,057
755
6,388
10,825
3,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
2 / 4 / 1
9,136
761
13,633
8,623
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
10
Kills
3
3
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Danzaburou
Mister Cheetos
Danzaburou
1
3
1
0.5
W
Charybdis
Tae155
Charybdis
4
0
6
7
L
2
4
1
0.63
W
Scylla
ikerbukel
Scylla
1
3
4
1
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,300
Damage
23,441
29,409
Taken
36,125
8,954
Mitigated
19,373
18,985
Healing
6,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,420
811
1,280
2,675
16,677
12,998
0
6,013
10,278
0
10,115
L
Danzaburou
Mister Cheetos
Danzaburou
6,388
1,239
0
1,657
10,825
3,435
456
3,779
6,869
0
35,650
W
Charybdis
Tae155
Charybdis
18,912
6,687
0
5,889
14,650
4,578
2,458
5,880
8,392
0
67,004
L
13,633
4,498
0
870
8,623
2,940
72
3,069
5,402
37,812
518
W
Scylla
ikerbukel
Scylla
4,276
163
0
0
6,899
1,790
747
3,845
2,926
28,327
593
W
9,112
447
6,920
6,176
7,860
2,586
420
3,532
4,195
42,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,750
Gold Earned
26,273
237
Minions Killed
137
0
Camps Cleared
0
681,413
Distance Traveled
643,614
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,080
673
9
1
0
220,898
1
L
Danzaburou
9,057
755
73
6
0
212,824
0
W
Charybdis
10,828
902
90
8
0
225,351
0
L
Nu Wa
9,136
761
55
5
0
209,892
0
W
Scylla
9,451
788
71
6
0
207,174
0
W
Hel
11,471
956
76
6
0
248,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role