Player Matchup

Zeus
Zeus
Silver II
 
Zeus
Silver II
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Silver II
OhhBoogieX
Ah Puch
Silver II
Level 122
God Stats
17W - 11L
1,623 SR
Queue Stats
110W - 131L
1,120 MMR
Party 1
Ymir
Ymir
Silver II
Pavlos_Greek
Ymir
Silver II
Level 144
God Stats
47W - 29L
1,694 SR
Queue Stats
243W - 259L
1,021 MMR
Solo
Ratatoskr
Ratatoskr
Silver II
SPSMOK3Y
Ratatoskr
Silver II
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 53L
1,155 MMR
Party 1
Achilles
Achilles
Gold V
SneakyDoole
Achilles
Gold V
Level 157
God Stats
1W - 0L
1,627 SR
Queue Stats
18W - 16L
1,344 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,589 SR
1,228 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,463 SR
1,134 MMR
Serqet
Serqet
Silver III
Jzillaaaaa
Serqet
Silver III
Level 121
God Stats
1W - 2L
1,497 SR
Queue Stats
637W - 664L
964 MMR
Solo
Scylla
Scylla
Silver II
Kr3jzi
Scylla
Silver II
Level 69
God Stats
4W - 5L
1,379 SR
Queue Stats
158W - 188L
948 MMR
Party 2
Apollo
Apollo
Silver II
Neqik
Apollo
Silver II
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 100L
1,022 MMR
Party 2
Surtr
Surtr
Gold IV
ThaAanAtos
Surtr
Gold IV
Level 147
God Stats
2W - 5L
1,359 SR
Queue Stats
57W - 64L
1,442 MMR
Party 3
Ares
Ares
Silver II
ThorfinX
Ares
Silver II
Level 129
God Stats
0W - 2L
1,578 SR
Queue Stats
29W - 33L
1,293 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
14 / 0 / 6
11,800
694
16,338
7,932
2,683
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ah Puch
OhhBoogieX
Ah Puch
17
7 / 1 / 7
10,976
646
11,337
7,106
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

16
7 / 0 / 13
10,910
642
6,138
10,466
10,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
SPSMOK3Y
Ratatoskr
17
5 / 4 / 11
10,255
603
7,776
13,106
5,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
SneakyDoole
Achilles
18
9 / 3 / 11
11,389
670
15,934
15,977
11,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
CthulhuNu WaTyrThanatos

VS

Bans
VulcanHadesPersephoneZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Jzillaaaaa
Serqet
11
3 / 6 / 0
7,491
441
4,502
11,338
4,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Kr3jzi
Scylla
13
1 / 9 / 1
8,073
475
4,115
12,259
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Neqik
Apollo
11
1 / 11 / 0
7,077
416
4,889
14,085
4,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
15
3 / 7 / 0
9,320
548
10,060
17,680
10,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
10
0 / 9 / 1
6,826
402
4,302
19,548
11,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
10
42
Kills
8
8
Deaths
42
48
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
14
0
6
17
L
Serqet
Jzillaaaaa
Serqet
3
6
0
0.5
L
Scylla
Kr3jzi
Scylla
1
9
1
0.17
L
Apollo
Neqik
Apollo
1
11
0
0.09
W
Ah Puch
OhhBoogieX
Ah Puch
7
1
7
10.5
W
7
0
13
13.5
W
Ratatoskr
SPSMOK3Y
Ratatoskr
5
4
11
2.63
W
Achilles
SneakyDoole
Achilles
9
3
11
4.83
L
Surtr
3
7
0
0.43
L
Ares
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,523
Damage
27,868
54,587
Taken
74,910
32,513
Mitigated
35,532
14,206
Healing
8,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
16,338
3,547
0
3,409
7,932
2,683
4,061
1,416
6,264
77,931
2,595
L
Serqet
Jzillaaaaa
Serqet
4,502
444
0
1,805
11,338
4,115
0
4,321
6,863
0
38,592
L
Scylla
Kr3jzi
Scylla
4,115
1,057
0
386
12,259
3,789
0
5,925
6,020
53,565
0
L
Apollo
Neqik
Apollo
4,889
2,964
0
867
14,085
4,972
0
9,603
4,442
0
36,859
W
Ah Puch
OhhBoogieX
Ah Puch
11,337
365
325
2,431
7,106
2,491
1,958
2,432
4,182
82,222
931
W
6,138
1,757
0
2,678
10,466
10,756
1,974
1,879
8,587
37,384
3,661
W
Ratatoskr
SPSMOK3Y
Ratatoskr
7,776
1,708
0
1,344
13,106
5,503
0
2,469
10,385
0
81,957
W
Achilles
SneakyDoole
Achilles
15,934
4,221
0
4,019
15,977
11,080
2,320
1,549
14,428
0
75,837
L
Surtr
10,060
3,104
0
4,385
17,680
10,673
0
3,891
13,550
1,824
64,784
L
Ares
4,302
0
0
1,162
19,548
11,983
0
8,592
10,756
26,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,330
Gold Earned
38,787
585
Minions Killed
373
0
Camps Cleared
0
1,773,646
Distance Traveled
1,401,102
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,800
694
130
8
0
301,957
4
L
Serqet
7,491
441
76
4
0
256,709
0
L
Scylla
8,073
475
97
6
0
257,729
0
L
Apollo
7,077
416
62
4
0
268,638
0
W
Ah Puch
10,976
646
170
10
0
376,995
0
W
Ymir
10,910
642
64
4
0
306,679
0
W
Ratatoskr
10,255
603
109
6
0
427,912
7
W
Achilles
11,389
670
112
7
0
360,103
2
L
Surtr
9,320
548
109
6
0
270,048
0
L
Ares
6,826
402
29
2
0
347,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role