Player Matchup

Neith
Neith
Dank_Magician-27
Neith
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 91L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
cooldaman
Cthulhu
Level 140
God Stats
25W - 10L
1,832 SR
Queue Stats
93W - 90L
1,496 Elo+
Party 1
Aphrodite
Aphrodite
filthyb0ngwater4
Aphrodite
Level 155
God Stats
9W - 10L
1,406 SR
Queue Stats
138W - 146L
1,448 Elo+
Solo
Horus
Horus
gabetx2001
Horus
Level 228
God Stats
3W - 4L
1,329 SR
Queue Stats
460W - 454L
1,474 Elo+
Solo
Erlang Shen
Erlang Shen
lil__COSBY
Erlang Shen
Level 159
God Stats
5W - 4L
1,666 SR
Queue Stats
476W - 456L
1,500 Elo+
Solo
Team Averages
Level 161
1,547 SR
1,483 Elo+

VS

Team Averages
Level 132
1,508 SR
1,483 Elo+
Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Devemon77
Aphrodite
Level 122
God Stats
10W - 6L
1,701 SR
Queue Stats
71W - 65L
1,499 Elo+
Solo
Chernobog
Chernobog
GladiusEsquire
Chernobog
Level 114
God Stats
3W - 8L
1,381 SR
Queue Stats
328W - 341L
1,433 Elo+
Solo
Sylvanus
Sylvanus
SuprPunchr20
Sylvanus
Level 123
God Stats
2W - 4L
1,469 SR
Queue Stats
224W - 225L
1,444 Elo+
Solo
Apollo
Apollo
moises-macias199
Apollo
Level 142
God Stats
2W - 4L
1,487 SR
Queue Stats
183W - 169L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
6,997
583
5,597
7,151
2,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
cooldaman
Cthulhu
14
1 / 0 / 1
7,698
642
6,003
7,192
4,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
14
5 / 0 / 4
7,808
651
8,191
9,077
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Horus
12
4 / 0 / 5
7,657
638
6,062
11,985
9,576
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
lil__COSBY
Erlang Shen
13
3 / 2 / 2
7,033
586
2,426
11,068
4,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
1 / 3 / 0
6,752
563
6,892
5,526
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Devemon77
Aphrodite
11
0 / 3 / 1
6,187
516
4,892
11,515
8,368
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chernobog
GladiusEsquire
Chernobog
8
1 / 2 / 0
5,324
444
1,690
5,540
1,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
SuprPunchr20
Sylvanus
12
0 / 2 / 0
6,862
572
4,322
8,994
4,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 4 / 1
6,624
552
9,305
10,895
4,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
14
Kills
3
3
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
3
0
0.33
W
1
1
4
3
L
Aphrodite
Devemon77
Aphrodite
0
3
1
0.17
L
Chernobog
GladiusEsquire
Chernobog
1
2
0
0.5
L
Sylvanus
SuprPunchr20
Sylvanus
0
2
0
0
W
Cthulhu
cooldaman
Cthulhu
1
0
1
1.5
W
Aphrodite
5
0
4
7
W
Horus
4
0
5
6.5
W
Erlang Shen
lil__COSBY
Erlang Shen
3
2
2
2
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,279
Damage
27,101
46,473
Taken
42,470
24,020
Mitigated
20,595
23,300
Healing
15,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
6,892
0
0
817
5,526
1,896
0
3,081
2,445
47,802
986
W
5,597
1,237
0
2,274
7,151
2,246
682
1,038
6,113
0
48,594
L
Aphrodite
Devemon77
Aphrodite
4,892
308
2,104
6,156
11,515
8,368
0
2,887
8,628
25,316
820
L
Chernobog
GladiusEsquire
Chernobog
1,690
1,078
0
350
5,540
1,818
0
943
4,597
0
34,974
L
Sylvanus
SuprPunchr20
Sylvanus
4,322
1,322
0
3,039
8,994
4,301
0
5,438
2,736
39,354
7,374
W
Cthulhu
cooldaman
Cthulhu
6,003
280
0
1,400
7,192
4,504
0
3,710
3,482
46,128
1,865
W
Aphrodite
8,191
1,084
2,003
6,134
9,077
3,256
704
4,274
4,803
47,888
1,396
W
Horus
6,062
2,295
899
4,681
11,985
9,576
298
3,593
8,392
0
26,749
W
Erlang Shen
lil__COSBY
Erlang Shen
2,426
1,072
0
5,909
11,068
4,438
0
2,518
8,550
0
60,813
L
9,305
5,748
0
3,446
10,895
4,212
0
800
10,095
0
52,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,193
Gold Earned
31,749
411
Minions Killed
378
0
Camps Cleared
0
1,271,649
Distance Traveled
1,098,812
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,752
563
92
8
0
273,474
3
W
Neith
6,997
583
81
7
0
235,138
0
L
Aphrodite
6,187
516
36
3
0
243,181
2
L
Chernobog
5,324
444
55
5
0
149,539
0
L
Sylvanus
6,862
572
102
9
0
204,603
0
W
Cthulhu
7,698
642
103
9
0
260,911
0
W
Aphrodite
7,808
651
96
8
0
237,292
0
W
Horus
7,657
638
33
3
0
245,991
5
W
Erlang Shen
7,033
586
98
8
0
292,317
1
L
Apollo
6,624
552
93
8
0
228,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role