Player Matchup

Ares
Ares
Bemo_RTK
Ares
Level 26
God Stats
7W - 5L
1,165 SR
Queue Stats
61W - 60L
1,365 Elo+
Party 3
Danzaburou
Danzaburou
Novamancer_XV
Danzaburou
Level 157
God Stats
11W - 10L
1,632 SR
Queue Stats
176W - 185L
1,430 Elo+
Party 3
Tyr
Tyr
dcnnybcy
Tyr
Level 125
God Stats
6W - 6L
1,375 SR
Queue Stats
572W - 588L
1,398 Elo+
Solo
Pele
Pele
ismacrack13
Pele
Level 68
God Stats
13W - 5L
1,791 SR
Queue Stats
153W - 154L
1,409 Elo+
Party 2
Bastet
Bastet
temp-317144
Bastet
Level 106
God Stats
4W - 0L
1,809 SR
Queue Stats
106W - 110L
1,526 Elo+
Party 2
Team Averages
Level 96
1,554 SR
1,426 Elo+

VS

Team Averages
Level 104
1,439 SR
1,462 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
H6Kk
Ra
Level 115
God Stats
1W - 1L
1,327 SR
Queue Stats
377W - 380L
1,531 Elo+
Solo
King Arthur
King Arthur
MYNFT
King Arthur
Level 105
God Stats
12W - 19L
1,445 SR
Queue Stats
197W - 193L
1,414 Elo+
Party 1
Thanatos
Thanatos
ODT_Delta
Thanatos
Level 125
God Stats
3W - 5L
1,433 SR
Queue Stats
180W - 175L
1,442 Elo+
Party 1
Nemesis
Nemesis
PlutoGREEN6771
Nemesis
Level 55
God Stats
15W - 22L
1,489 SR
Queue Stats
140W - 179L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
1 / 0 / 2
4,420
631
379
2,822
1,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Novamancer_XV
Danzaburou
7
1 / 1 / 2
4,242
606
3,337
2,192
576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 3 / 0
3,794
542
1,380
5,706
3,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 0 / 1
4,223
603
131
2,235
667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bastet
7
0 / 0 / 3
3,774
539
1,746
3,487
1,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
1
0 / 0 / 0
2,806
401
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ra
H6Kk
Ra
8
0 / 1 / 0
4,182
597
1,595
2,646
742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
MYNFT
King Arthur
9
3 / 0 / 0
5,022
717
3,625
3,523
2,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Thanatos
ODT_Delta
Thanatos
6
0 / 2 / 1
3,626
518
2,290
5,498
1,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
1 / 1 / 0
3,790
541
612
2,820
683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
4
Kills
4
4
Deaths
4
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
0
0
0
W
Ares
1
0
2
2
L
Ra
H6Kk
Ra
0
1
0
0
L
King Arthur
MYNFT
King Arthur
3
0
0
3
W
Danzaburou
Novamancer_XV
Danzaburou
1
1
2
2
L
Thanatos
ODT_Delta
Thanatos
0
2
1
0.25
L
1
1
0
1
W
0
3
0
0
W
2
0
1
2.5
W
Bastet
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,973
Damage
8,122
16,442
Taken
14,487
6,878
Mitigated
5,118
4,024
Healing
5,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
W
Ares
379
0
0
674
2,822
1,164
0
0
2,822
7,679
1,590
L
Ra
H6Kk
Ra
1,595
44
0
1,040
2,646
742
0
0
2,646
20,923
0
L
King Arthur
MYNFT
King Arthur
3,625
526
0
500
3,523
2,221
0
0
3,523
18
25,678
W
Danzaburou
Novamancer_XV
Danzaburou
3,337
1,502
0
186
2,192
576
0
84
2,108
0
24,813
L
Thanatos
ODT_Delta
Thanatos
2,290
285
0
2,641
5,498
1,472
0
379
5,119
0
17,705
L
612
232
0
1,122
2,820
683
0
0
2,820
0
10,579
W
1,380
440
0
2,282
5,706
3,298
0
18
5,688
0
19,177
W
131
0
0
452
2,235
667
0
1,074
1,161
0
19,899
W
Bastet
1,746
438
0
430
3,487
1,173
0
437
3,050
0
23,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,453
Gold Earned
19,426
167
Minions Killed
128
0
Camps Cleared
0
752,689
Distance Traveled
516,399
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
2,806
401
0
0
0
39
0
W
Ares
4,420
631
22
3
0
142,554
0
L
Ra
4,182
597
32
5
0
139,637
0
L
King Arthur
5,022
717
39
6
0
139,543
1
W
Danzaburou
4,242
606
39
6
0
135,308
0
L
Thanatos
3,626
518
28
4
0
144,526
0
L
Nemesis
3,790
541
29
4
0
92,654
0
W
Tyr
3,794
542
32
5
0
149,961
2
W
Pele
4,223
603
34
5
0
165,230
0
W
Bastet
3,774
539
40
6
0
159,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role