Player Matchup

Medusa
Medusa
Gold II
 
Medusa
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold V
 
Nike
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Gold III
EvillDidac
Nox
Gold III
Level 81
God Stats
0W - 1L
1,735 SR
Queue Stats
58W - 58L
1,463 MMR
Party 1
Hun Batz
Hun Batz
Gold I
RaijewKaijew
Hun Batz
Gold I
Level 132
God Stats
14W - 10L
1,731 SR
Queue Stats
356W - 354L
1,534 MMR
Solo
Vulcan
Vulcan
Gold III
andytore
Vulcan
Gold III
Level 69
God Stats
10W - 12L
1,514 SR
Queue Stats
69W - 74L
1,569 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,596 SR
1,513 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 153
1,550 SR
1,479 MMR
Xing Tian
Xing Tian
Gold I
 
Xing Tian
Gold I
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
GigantHorizont
Baron Samedi
Gold II
Level 209
God Stats
20W - 13L
1,589 SR
Queue Stats
440W - 436L
1,488 MMR
Solo
Hercules
Hercules
Gold III
Illussion666
Hercules
Gold III
Level 124
God Stats
9W - 9L
1,511 SR
Queue Stats
266W - 275L
1,481 MMR
Solo
Nemesis
Nemesis
Gold III
ImbalanceDJ
Nemesis
Gold III
Level 157
God Stats
5W - 4L
1,451 SR
Queue Stats
226W - 223L
1,471 MMR
Solo
Izanami
Izanami
Gold IV
krrauller
Izanami
Gold IV
Level 157
God Stats
17W - 8L
1,699 SR
Queue Stats
140W - 156L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
5
2 / 2 / 0
3,389
678
4,761
3,719
911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
 
Nike
1
0 / 0 / 0
933
187
0
0
0
5
0 / 1 / 2
3,407
681
1,939
3,817
1,787
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
RaijewKaijew
Hun Batz
7
0 / 0 / 1
3,429
686
1,671
3,526
1,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
andytore
Vulcan
6
1 / 1 / 0
3,677
735
581
2,213
570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
AresCthulhuNu WaAo Kuang

VS

Bans
AwilixThanatosSusanoKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
5
0 / 1 / 3
3,203
641
3,015
5,627
2,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
GigantHorizont
Baron Samedi
7
1 / 1 / 0
3,575
715
1,584
1,709
610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Illussion666
Hercules
7
0 / 0 / 0
4,024
805
0
1,440
851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
ImbalanceDJ
Nemesis
6
0 / 0 / 0
3,079
616
1,331
3,666
1,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
krrauller
Izanami
6
3 / 1 / 0
3,711
742
2,651
3,303
700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
3
Kills
4
4
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
2
0
1
L
Nike
 
Nike
0
0
0
0
W
Xing Tian
 
Xing Tian
0
1
3
1.5
L
0
1
2
1
W
Baron Samedi
GigantHorizont
Baron Samedi
1
1
0
1
W
Hercules
Illussion666
Hercules
0
0
0
0
W
Nemesis
ImbalanceDJ
Nemesis
0
0
0
0
L
Hun Batz
RaijewKaijew
Hun Batz
0
0
1
0.5
L
Vulcan
andytore
Vulcan
1
1
0
1
W
Izanami
krrauller
Izanami
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,952
Damage
8,581
13,275
Taken
15,745
4,374
Mitigated
5,849
4,249
Healing
5,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,761
2,365
0
660
3,719
911
0
1,664
1,887
0
14,859
L
Nike
 
Nike
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
 
Xing Tian
3,015
418
0
1,404
5,627
2,621
0
1,040
4,587
9,153
0
L
1,939
483
0
1,906
3,817
1,787
0
992
2,634
7,363
0
W
Baron Samedi
GigantHorizont
Baron Samedi
1,584
0
42
440
1,709
610
0
328
1,381
14,845
0
W
Hercules
Illussion666
Hercules
0
0
0
719
1,440
851
0
0
1,440
0
18,985
W
Nemesis
ImbalanceDJ
Nemesis
1,331
463
0
937
3,666
1,067
0
653
3,013
0
13,116
L
Hun Batz
RaijewKaijew
Hun Batz
1,671
488
0
1,095
3,526
1,106
0
273
3,165
0
24,539
L
Vulcan
andytore
Vulcan
581
0
0
588
2,213
570
0
1,077
990
16,928
0
W
Izanami
krrauller
Izanami
2,651
1,863
0
1,543
3,303
700
0
499
2,804
0
16,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,835
Gold Earned
17,592
117
Minions Killed
151
0
Camps Cleared
0
412,599
Distance Traveled
494,591
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,389
678
21
4
0
93,473
0
L
Nike
933
187
0
0
0
0
0
W
Xing Tian
3,203
641
12
2
0
101,540
2
L
Nox
3,407
681
9
2
0
99,177
1
W
Baron Samedi
3,575
715
30
6
0
88,533
0
W
Hercules
4,024
805
49
10
0
84,067
0
W
Nemesis
3,079
616
25
5
0
125,168
0
L
Hun Batz
3,429
686
46
9
0
111,255
0
L
Vulcan
3,677
735
41
8
0
108,694
0
W
Izanami
3,711
742
35
7
0
95,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role