Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Breadmaster64
Hercules
Level 87
God Stats
8W - 9L
1,420 SR
Queue Stats
166W - 187L
1,391 Elo+
Party 2
Ah Puch
Ah Puch
PoenSlapper
Ah Puch
Level 74
God Stats
6W - 8L
1,442 SR
Queue Stats
239W - 279L
1,412 Elo+
Party 2
Bake Kujira
Bake Kujira
Shnokster
Bake Kujira
Level 16
God Stats
2W - 3L
1,840 SR
Queue Stats
11W - 22L
1,381 Elo+
Party 2
Team Averages
Level 99
1,540 SR
1,437 Elo+

VS

Team Averages
Level 65
1,461 SR
1,443 Elo+
Thanatos
Thanatos
ChamomileSh0rk
Thanatos
Level 12
God Stats
7W - 7L
1,500 SR
Queue Stats
56W - 59L
1,405 Elo+
Party 1
Nut
Nut
ericanilox
Nut
Level 113
God Stats
21W - 25L
1,430 SR
Queue Stats
702W - 670L
1,472 Elo+
Party 1
Ra
Ra
gigolbatykov
Ra
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
490W - 455L
1,479 Elo+
Party 1
Sylvanus
Sylvanus
ideal_copycat7
Sylvanus
Level 61
God Stats
5W - 0L
1,670 SR
Queue Stats
31W - 39L
1,402 Elo+
Solo
Sobek
Sobek
idhofh
Sobek
Level 69
God Stats
1W - 1L
1,204 SR
Queue Stats
322W - 324L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
6 / 2 / 0
6,019
547
4,334
9,282
2,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Danzaburou
 
Danzaburou
4
0 / 0 / 2
4,117
374
1,465
1,436
333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hercules
Breadmaster64
Hercules
10
0 / 2 / 0
5,174
470
1,375
5,877
2,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
PoenSlapper
Ah Puch
12
1 / 0 / 2
6,600
600
5,750
4,173
1,005
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bake Kujira
Shnokster
Bake Kujira
11
3 / 3 / 2
6,774
616
3,715
10,796
9,777
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
8
0 / 2 / 0
4,802
437
1,263
6,790
1,825
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

11
2 / 2 / 1
6,617
602
6,322
4,536
1,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 1
5,099
464
2,155
7,197
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
13
4 / 0 / 0
7,802
709
4,611
5,574
3,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
idhofh
Sobek
8
1 / 2 / 2
5,819
529
2,938
7,715
5,510
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
10
Kills
7
7
Deaths
10
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
2
0
3
L
Danzaburou
 
Danzaburou
0
0
2
1
L
Hercules
Breadmaster64
Hercules
0
2
0
0
W
Thanatos
0
2
0
0
L
Ah Puch
PoenSlapper
Ah Puch
1
0
2
2
L
Bake Kujira
Shnokster
Bake Kujira
3
3
2
1.33
W
2
2
1
1.25
W
0
4
1
0.13
W
Sylvanus
4
0
0
4
W
Sobek
idhofh
Sobek
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,639
Damage
17,289
31,564
Taken
31,812
16,493
Mitigated
14,356
12,313
Healing
10,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,334
885
0
5,395
9,282
2,881
0
2,307
6,907
0
37,175
L
Danzaburou
 
Danzaburou
1,465
769
0
785
1,436
333
0
326
1,110
0
9,379
L
Hercules
Breadmaster64
Hercules
1,375
386
0
2,092
5,877
2,497
0
2,254
3,623
0
26,857
W
Thanatos
1,263
368
0
2,207
6,790
1,825
0
805
5,985
0
19,835
L
Ah Puch
PoenSlapper
Ah Puch
5,750
213
0
2,374
4,173
1,005
404
2,333
1,840
52,045
1,644
L
Bake Kujira
Shnokster
Bake Kujira
3,715
1,831
0
1,667
10,796
9,777
0
1,937
8,859
34,493
0
W
6,322
4,308
0
1,520
4,536
1,273
171
2,095
2,441
0
48,100
W
2,155
42
201
1,490
7,197
2,156
0
3,331
3,866
27,562
0
W
Sylvanus
4,611
1,783
60
2,085
5,574
3,592
37
1,068
4,330
38,021
11,565
W
Sobek
idhofh
Sobek
2,938
413
0
3,311
7,715
5,510
0
1,911
5,804
12,732
565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,684
Gold Earned
30,139
280
Minions Killed
294
0
Camps Cleared
0
949,387
Distance Traveled
1,014,845
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,019
547
65
6
0
229,245
0
L
Danzaburou
4,117
374
8
1
0
59,612
0
L
Hercules
5,174
470
59
5
0
233,052
0
W
Thanatos
4,802
437
37
3
0
226,195
0
L
Ah Puch
6,600
600
85
8
0
218,466
0
L
Bake Kujira
6,774
616
63
6
0
209,012
0
W
Nut
6,617
602
95
9
0
202,419
4
W
Ra
5,099
464
48
4
0
202,704
0
W
Sylvanus
7,802
709
94
9
0
167,605
4
W
Sobek
5,819
529
20
2
0
215,922
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role