Player Matchup

Hera
Hera
Akwasi_010
Hera
Level 106
God Stats
47W - 45L
1,488 SR
Queue Stats
99W - 110L
1,395 Elo+
Solo
Heimdallr
Heimdallr
N3ph4St3
Heimdallr
Level 125
God Stats
10W - 12L
1,321 SR
Queue Stats
398W - 443L
1,337 Elo+
Solo
Surtr
Surtr
TomGil05
Surtr
Level 43
God Stats
1W - 0L
1,101 SR
Queue Stats
8W - 12L
1,172 Elo+
Solo
Team Averages
Level 91
1,304 SR
1,301 Elo+

VS

Team Averages
Level 79
1,403 SR
1,283 Elo+
Kumbhakarna
Kumbhakarna
Szirjo
Kumbhakarna
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 91L
1,273 Elo+
Party 1
Neith
Neith
TankyModafoka
Neith
Level 128
God Stats
29W - 40L
1,433 SR
Queue Stats
373W - 402L
1,312 Elo+
Solo
Tiamat
Tiamat
kaktusipasterz
Tiamat
Level 62
God Stats
0W - 3L
1,275 SR
Queue Stats
54W - 87L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 7
9,658
878
10,532
5,885
1,944
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Heimdallr
N3ph4St3
Heimdallr
15
3 / 3 / 6
9,562
869
6,524
7,809
3,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
TomGil05
Surtr
16
6 / 3 / 3
9,809
892
11,039
13,776
7,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Szirjo
Kumbhakarna
12
0 / 5 / 5
7,682
698
4,737
14,646
12,348
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

14
2 / 4 / 4
8,687
790
6,055
9,310
2,922
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 4 / 2
8,816
801
9,018
9,970
6,254
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
13
Kills
6
7
Deaths
13
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
W
Heimdallr
N3ph4St3
Heimdallr
3
3
6
2
L
Kumbhakarna
Szirjo
Kumbhakarna
0
5
5
0.5
L
2
4
4
1
W
Surtr
TomGil05
Surtr
6
3
3
2.5
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,095
Damage
19,810
27,470
Taken
33,926
12,959
Mitigated
21,524
6,296
Healing
3,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,532
2,036
31
423
5,885
1,944
136
1,984
3,873
26,581
0
W
Heimdallr
N3ph4St3
Heimdallr
6,524
2,234
0
2,061
7,809
3,381
608
3,725
4,012
0
28,173
L
Kumbhakarna
Szirjo
Kumbhakarna
4,737
459
0
50
14,646
12,348
0
3,998
10,007
12,578
0
L
6,055
1,411
0
3,140
9,310
2,922
27
2,129
6,906
0
30,719
W
Surtr
TomGil05
Surtr
11,039
4,156
0
3,781
13,776
7,634
1,040
7,583
5,786
926
31,399
L
9,018
1,136
0
552
9,970
6,254
0
5,194
4,616
21,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,029
Gold Earned
25,185
131
Minions Killed
107
0
Camps Cleared
0
559,896
Distance Traveled
663,098
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,658
878
32
3
0
187,790
0
W
Heimdallr
9,562
869
54
5
0
187,846
0
L
Kumbhakarna
7,682
698
19
2
0
284,458
0
L
Neith
8,687
790
63
6
0
172,575
3
W
Surtr
9,809
892
45
4
0
184,260
0
L
Tiamat
8,816
801
25
2
0
206,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role